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Posts with tag test

Cataclysm beta: Raids begin testing on October 17

Endgame raiders, start paying attention -- Daelo, Blizzard's lead encounter designer, has announced that beta raid testing will begin on Oct. 17. It looks like Blizzard wants to test the first raid encounters, Halfus Wyrmbreaker and the Omnitron Defense System, in the Bastion of Twilight and Blackwing Descent respectively. I eagerly anticipate the fight mechanics and abilities of these bosses more than you probably know.

Daelo -- Beta Raid Testing Schedule for Oct. 17
We're going to start testing a few raid encounters on all Beta servers this Sunday, October 17 at 13:00 PDT. Two encounters will be tested:

Omnitron Defense System in Blackwing Descent
Halfus Wyrmbreaker in The Bastion of Twilight

Blackwing Descent is a raid zone with an entrance located along the side of Blackrock Mountain.
The Bastion of Twilight's entrance is located within Twilight Highlands.

Since these are the beta realms, this schedule is subject to change at a moment's notice due to bugs and server issues. More raid tests will be occurring over the next few weeks.

Filed under: Cataclysm

Officers' Quarters: It's a secret


Every Monday, Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership. He is the author of The Guild Leader's Handbook, available from No Starch Press.

Normally, for the introduction to this weekly feature, I write a little bit about the topic at hand before I post the email that will serve as the focal point for the discussion. This week, however, I don't want to spoil the tale for you before you read it. So, let's dive right in!

Hi!

I just recently started reading your column, and even bought your book on guild leadership for my husband's birthday. I have a question about behavior as a guild leader, and am curious as to what you think of my situation.

I started playing in a family-oriented, RP guild on Moon Guard about two years ago. I joined just a few weeks after the guild's creation, and made quite a few friends among the other members, even meeting my husband through the guild. Sadly, I had to leave the server for a while, due to real life issues with a stalker that was trying to track me through the game.

Fortunately, those issues were resolved, and my husband and I decided to rejoin the guild, even though we knew things would have changed. We were welcomed back, and I was even promoted back to a position just under my old one as an officer, allowing me to help recruit as some of our guild members had taken time off. However, my guild leader then did something that hurt me deeply, making me wonder what I saw in the guild in the first place.

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Filed under: Officers' Quarters (Guild Leadership)

Patch 3.3 PTR: Speedier Northrend reputation grinds [Updated]


The official Blizzard World of Warcraft Twitter account made the above announcement today. It is great that they are thinking of increasing the speed in which Northrend reputation is gained, but they aren't saying much more than that. Blizzard is only planning (not promising) to test (not implement) the increased rep for many (not all or even most) factions. So, while this is likely to appear on the PTR sometime in the not too distant future, what factions it will affect and when (or even if) it appears on live realms is anybody's guess.

I love Twitter and it's great that Blizzard has been making use of their account for more than just their version of a Breakfast Topic, but I would prefer if they would link to more details when they release info like this. Perhaps follow it up with a forum post giving some facts or a link to a recent forum discussion of Northrend Factions.

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Filed under: Analysis / Opinion, Blizzard, News items, Factions, Wrath of the Lich King

Ulduar on the 3.1 PTR: Kologarn


Intrepid 3.1 PTR reporter Michael Sacco here, reporting for duty and giving you the skinny on all that Ulduar has to offer you. The developers have allowed players into Ulduar to test some encounters, usually one at a time, and they've been steadily gathering feedback each night. Prior to this engagement, the boss that was up was Flame Leviathan, but we've seen him a few times already. I was ready for something new.

Flame Leviathan may give me guns, but I want to go to the gun show. What do you say, Blizzard? How about you give me a boss who exercises his right to bear arms?

Kologarn? Why yes. This will do. This will do nicely. Let me grab Matt "Matticus" Low and my other, less important coworker Alex Ziebart.

This writeup will be spoiler-heavy. If you don't wish to know anything about this or any Ulduar boss, don't click the link below. You've been warned.

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Filed under: Patches, Analysis / Opinion, Wrath of the Lich King

Ulduar on the 3.1 PTR: Ignis the Furnace Master


Coming back to my post as official 3.1 PTR raid reporter after an offensive usurping by my dubiously sentient coworker Alex Ziebart, it's time for a new roundup of tonight's PTR Ulduar testing events. Last night we got a taste of the Flame Leviathan fight, which brought us motorcycles and tanks and floating pyrite containers, but tonight ... tonight we got a taste of a good, old-fashion player vs. comically gigantic dude raid encounter with Ignis, the Furnace Master.

Matt "Matticus" Low, the aforementioned plantlike Mr. Ziebart, and I formed a 10-man raid. As usual, Lead Encounter Designer Scott Mercer, a.k.a. Daelo, was around for the fun. Making travel considerably easier was last night's addition of a teleporter to different areas of the dungeon. Our trip past the large gate guarding the end of the Iron Concourse to the Colossal Forge was instant and uneventful. Then we waited for our barrel-chested braid-bearded friend to spawn.

This writeup will be spoiler-heavy. If you don't wish to know anything about this fight, don't click below. You've been warned.

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Forum post of the day: Don't be bothered by bugs

I don't really need to tell you that WoW has been a little rocky since patch 3.0.8 launched. The forums are filled with players who are angry and threatening to cancel their accounts. There are some that think we need to give a Blizz a break.

Snagger of Quel'dorei pointed out that there are risks involved in launching new programming. The PTR cannot quite grasp the effect of millions of users. I've experienced bugs in new software releases in many areas. Everything from the Windows XP security bug in service pack three to software developed for my employer that regularly crashes the computer. We come up with work-arounds and the the developers work to resolve the issue. What we're experiencing is not unique to WoW. If you're missing out on your favorite WoW activity, try something else: run battlegrounds, work on reputation, help some lowbies, roll a healer.

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Filed under: Patches, Analysis / Opinion, Bugs, Blizzard, Forums

New PTR build incoming

Maaven posted a short time ago that the 3.0.8 Public Test Realm (PTR) servers are being taken offline for an update tonight. There is no ETA when the PTRs will be back up.

There was a recent update to the PTR patch notes, and there has been a lot of activity on the PTR forums from the blues. It should be noted that Ghostcrawler once again today reiterated that dual spec will not be unveiled in 3.0.8.

There's a few of us here that will be up tonight, so check back and see what the new build brings. I'm placing my gold on more clam updates.

Filed under: Patches, Realm Status, News items

PTR Download is up, even though you probably don't realize it


For those looking to get on the 3.0.8 PTR you'll notice that the download links for the client at https://www.worldofwarcraft.com/charcopy/downloads.html point to a 3.0.1 version of WoW. This version is several months old.

However once you download the version above, run the installer, and then run the game you'll be presented with the requirement to download another patch. This patch will bring you up to the latest 3.0.8 version of PTR client.

To put it another way: the version you get from the official download page will be updated upon installation. Just because it's old doesn't mean it's wrong.

This took Alex Ziebart and I a bit to realize, and we wanted to be sure that we shared this with you right away. Enjoy your PTRing!

We should note that the server names are a bit odd right now, but Alex is on the 3.0.8 PTR with his character he copied over earlier.

Edit: Pukka clears up the situation a bit more for us nicely: "Unless you were in the beta, you will not be able to access any WotLK content (or characters above 70 for that matter). Also, on the copy page, PvE lands you on a Spanish PvP server, and PvP lands you on a US English PvE server."

Filed under: Patches, Bugs, News items

PTR character copy is up...for now

If you want to copy your characters over to the 3.0.8 PTR I would do it soon, as in the next few minutes. The copy is currently up and working via the account management page at worldofwarcraft.com (go there yourself and navigate to account management as to ensure there's no trickery involved in links, etc...)

The PTR client is not available to be downloaded yet, but we'll let you know when we hear that it is. Expect that to be anytime, probably before the end of the business day on the west coast.

There's a good bit of changes to check out over at the PTR 3.0.8 patch notes. Be sure you do so and stay tuned to WoW Insider for more analysis of specific class changes.

Filed under: Patches, News items

Wrath of the Lich King beta quietly ends

Crygil sprung an odd announcement on us all tonight shortly before 2 a.m. EST: The Wrath of the Lich King beta is over.

I actually did a double take when I read this. Date check out? Yup, 11/4/2008. Time? Yup, 1:52:22 a.m. EST. Actual blue poster at forums.worldofwarcraft.com? Yup.

Ouch. Beta over at 2:00 a.m. PST.

No end event? No advanced notice? Just goodbye?

This hurts.

It's kind of like that girlfriend who you thought was really great, only to find one morning when you wake up that she's gone and all her stuff isn't there anymore. All you're left with is a note: "It's over."

Well maybe it's not that bad, but still. I know I wasn't the only one expecting an end event like they've had during past betas, or during some PTRs. Those were fun, had lots of people and interaction with Blizzard. There was even one PTR event where a few other writers and I got whisked away by a GM.

I gather we'll all have to wait to experience an end event in the future. Oh well. At least we have the memories of past fun to look back on.

Filed under: Patches, News items, Wrath of the Lich King

Bartle, gender, and the demographics of WoW's classes

A little while back the gamerDNA blog did a nice breakdown of how WAR classes correlate with how gamers do on the Bartle Test of Gamer Psychology, a widely used test that can break down exactly what type of player you are (Achiever, Explorer, Socializer, or Killer). It was such an interesting writeup that I hoped they'd do it with WoW classes, and apparently I wasn't the only one -- they've got a new post up now examining which classes in Azeroth align with which types of players.

They throw gender into the mix as well -- turns out that while the classes have generally the same percentage of players (not surprising, given that gameplay dictates the classes should be fairly balanced), things start to break up when you add gender to the mix. Priests and Warriors seem to have the biggest separation: according to their data (obtained via the profiles on their site), most Priests are played by females, and most Warriors are played by men. Paladins as well tend to be male, though not as much as Warriors, and Druids tend to be female, though not as much as Priests. Women also tend to prefer the elven races (Blood and Night), while guys apparently prefer Orcs and Dwarves (which helps my -- sexist, I admit -- theory from way back on the WoW Insider Show that the Dwarven starting area appeals to guys more than women).

The Bartle breakdown is interesting, too -- Killers prefer Rogues (duh), Warriors tend to be Achievers, and Hunters have the slight Explorer edge, but in general, the classes have a fairly even distribution across the board. All of the different roles can be filled by all the classes, which speaks to the way Blizzard has built the classes -- you can really solo, PvP, or group up with any of them. WAR's differences were distinct, but in WoW, Blizzard has done their best to make it so that whatever Bartle type you are, you can log in with any class and do what you want. gamerDNA promises more research here (including a Horde and Alliance breakdown), and we can't wait to see it.

Filed under: Night Elves, Dwarves, Orcs, Hunter, Paladin, Priest, Warrior, Analysis / Opinion, Virtual selves, Odds and ends, Blood Elves, Classes

PTR closed with a thank you from the blues

Bornakk and Maaven posted a thank you note to everyone in the Public Test Realm (PTR) forums this afternoon. The PTRs are now closed since patch 3.0.2 is coming out tomorrow. It was an interesting note in that it made sure to mention all of the feedback that they've gotten.

The feedback for this patch (and Wrath of the Lich King in general) has been different from previous times. There has been a ton of constructive, well thought out posts on the official forums about all the changes. Often times they've attracted the attention of Lead Class Designer, Greg Street (aka Ghostcrawler), and the discussion that results from such series of posting are quite enlightening and entertaining.

So no more PTR, a nice little thank you from Blizzard, and a whole lotta patch to look forward to tomorrow.

Filed under: Patches, News items

PTR 3.0.2 Patch mirrors

Everyone seems to be having problems downloading the Public Test Realm (PTR) client still. This can be a real problem for some, especially if you don't have access to a high speed internet connection all the time. You can read the PTR patch notes multiple times over and still not be finished with the download.

WoWWiki has a great list of a few mirrors, and I've linked to the most trusted ones I use all the time after the break.

Please keep in mind that it is always possible, although highly unlikely, that one of these files might contain a virus. You should be running something to scan for viruses on all incoming files, like the free AVG.

See below after the break for the mirrors list.

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Filed under: Patches, News items

PTR 3.0.2 Patch Notes

Patch 3.0.2 will bring with it major changes to the way the game is played, all in preparation for Wrath of the Lich King. Mechanics for virtually all aspects of game-play will change somewhat, and all classes will get new talent trees and spells. The patch notes are long and extensive, and they're not even done.

The notes give a clear warning "The current patch notes are incomplete, but will be progressively more comprehensive in each patch." Things are not done. Indeed, these notes even go on to mention that Blizzard is still modifying and balancing the classes.

Read below after the break for the complete PTR 3.0.2 patch notes. Sit back with a drink and read over them all, it's going to be an interesting patch!

(Psst! Looking for the short version? Check out the TLDR version here.)

Read more →

Filed under: Patches, News items

PTR 3.0.2 client is available for download


You can now begin downloading the PTR (Public Test Realm) client for patch 3.0.2. We reported earlier today that character copies have been made active, and those are going along nicely as far as we can tell (my Warrior copied across with no problem). To download the client and copy your characters over to the PTR, login to your account administration at worldofwarcraft.com.

We are expecting a lot of out of this patch. From new talent trees, to class and raid mechanics changes, to the removal of the Amani War Bear. We'll have a lot more on this as we get more information in. Patch notes are not available yet – though we expect to get our hands on them soon.

Stay tuned!

Filed under: Patches, News items

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