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Posts with tag the-argent-dawn

The OverAchiever: 5 lucrative achievements

Last week we discussed a set of achievements likely to drive the average player to the poorhouse. This week, in the spirit of consoling people who may not necessarily have a Traveler's Tundra Mammoth in their immediate future, I'd like to present a series of 5 achievements where at least one of the following is true:
  • They're an unusual means of making gold in a way people wouldn't necessarily expect, or:
  • It would be almost impossible not to make a pile of gold while doing them.
Now, a disclaimer; the most obvious picks here would be achievements like Got My Mind On My Money or The Bread Winner, but they're more a record of your previous looting and questing rather than being something you really have to go for consciously. I'm on the lookout for slightly more interesting ways to grow rich from achievements that are not so directly concerned with moneymaking:

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Filed under: Achievements, The Overachiever

Argent Dawn rewards during the Zombie invasion

Phase four of the zombie invasion has unlocked quite a bit of cool stuff in the game. Out in Light's Hope Chapel in Eastern Plague Lands sits an Argent Dawn Quartermaster. In order for him to even show you his wares, you need to complete the "Under the Shadow" quest from Commander Thomas Helleran who is nearby. There is also another quest called "Shadows of Doom" that you should complete along the way.

For the "Under the Shadow" quest you need to collect 10 Necrotic Runes. These runes are an uncommon item (though they are very common in drop rate) which you can get from killing any undead / scourge mob around a necropolis spawn point. You can find the zones these necropolises are in by looking for a purple skull on your continent map. Be forewarned though, there's a lot of people farming these items and you'll be hard pressed to get any without a group.

The "Shadows of Doom" quest requires you to kill an elite mob, a Shadow of Doom. These mobs don't hit very hard but are rather difficult to get a hold of unless you're in a group with a plan. In order to make a Shadow of Doom mob appear, you need to give 8 Necrotic Runes to a priest NPC near a necropolis spawn point – they're in the same area you'll pick up the Necrotic Runes from. To complete the Shadows of Doom quest, you'll only need to kill one Shadow of Doom.

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Filed under: Items, Events, Odds and ends, News items, NPCs

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