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Posts with tag the-avenger

WoW Moviewatch: The Avenger



It's become almost a cilche that when you see a machinima trailer, you must take it with a healthy grain of skepticism. Very commonly, the exciting movie that's been promised by the trailer will never actually come to fruition. Dtbn has bucked that trend, however, with the release of The Avenger.

The visuals in the movie are outstanding. I think Dtbn has really done an amazing job in instilling the in-game models with life and activity. The fight scenes are surprisingly complex, and the mis en scene is compelling. There's a few places where there's a bit more repetition than I'd like, for example when the Vrykul keep getting cut in half. However, I chalked that up to the main character's favorite move being "Blazing Vrykul Bifurcation Attack!" Really, Dtbn has created popcorn-munching, fun-to-watch action here.

Some of the storytelling in the movie felt like it could use some refinement. The main character is meant to be empathetic, but I'm not sure we ever really got to root for her in a clear, unmuddled way. She seems to miraculously come by "better" equipment, without much explnation of why or how. The gnome necromancer's role is never really explained. Dtbn says that his storytelling skills aren't the best, but I can definitely see how he's growing as an author. I think the next movie will be a lot tighter with its characters.

Click here to see it for yourself.



Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an e-mail at machinima AT wow DOT com.


Filed under: Analysis / Opinion, WoW Moviewatch

WoW Moviewatch:The Avenger trailer


Selserene tipped me off to this really cool little video. This is the Avenger trailer by Dtbn. The full movie is probably going to be released sometime in late summer, and is described by the author as being "action packed."

I love to see action-oriented machinima, and if this trailer is any kind of indication, I think Dtbn will be able to deliver. I think it does a great job of setting up quick pathos for the main character, and then conveys stylized, interesting conflict. The use of bullet-time slow-motion and dynamic framing makes the action compelling and interesting, even if we know most of the character movements are based on in-game emotes.

While it is a trailer, and not all trailers turn into full movies, I hope Dtbn follows through. It looks promising, and I'm excited for it.

If you have any suggestions for WoW Moviewatch, you can mail them to us at machinima AT wowinsider DOT com.

Previously on Moviewatch

Filed under: Analysis / Opinion, Machinima, WoW Moviewatch

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