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Posts with tag the-maelstrom

Lorecrafted tackles the Maelstrom

Lorecrafted is one of my favorite blogs these days. If you've been reading this site for awhile, you probably know that one of the things I enjoy most is geeking out about lore, both positively and negatively. I love picking things apart, speculating on random story snippets, and all of that sort of thing. Unfortunately, I haven't been able to spend much quality time with Know Your Lore due to other commitments, so Lorecrafted replaces that void in my life at least a little bit.

Just recently, Greyseer (the author behind Lorecrafted), finished up a three part speculation series on what he would like to see come out of a Maelstrom expansion. Reading over it, you realize just how many different forces could be at play in the expansion. I don't think everything will play out the way that he thinks they'll play out, but that just lends more weight to just how much could happen in the Maelstrom.

There are plenty of people that think Warcraft dies with Arthas, but when you look at the game world beyond the events of Warcraft III, Arthas is actually relatively small character. He's not even the most dangerous thing Azeroth has seen. The threats that lie within the Maelstrom have proved themselves to be far more destructive... as in, caused Azeroth to sunder into the various pieces that make up the world today. Let's see the Lich King do that.

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Filed under: Patches, Analysis / Opinion, Expansions, Lore, Cataclysm

Tom Chilton talks about 3.2 and the future of World of Warcraft

Videogamer.com has a nice long interview with World of Warcraft Producer Tom Chilton about everything from patch 3.2 and the Argent Tournament to the future of the game at large. They caught up with him at the Warcraft Regional Finals 2009 tournament in Germany this past week, and in part one, he talks about the upcoming patch and what Blizzard is expecting to get out of it. He says the Isle of Conquest battleground is their most "epic-feeling" instanced PvP setting since Alterac Valley, and that they want it to feel nuts, with players fighting each other via air and land. He also mentions Arena, and says that it was originally designed to be "a fun side PvP activity" that they went a little overboard with during Burning Crusade. Finally, he talks about twinks, and says that neither Blizzard nor twinks, apparently, want to see other players crushed by those who have the time or money to max out their low level characters. Even twinks, says Chilton, want to see competition against each other, and the option to turn XP off will let them do that. I'm not sure I agree with that last one -- many twinks seem to beef their characters up just for the chance to lay waste to "normal" players, but Chilton says Blizzard believes otherwise.

The second part of the interview is more general -- he talks a little bit about the next expansion (with the same speculation we've already heard: Gilneas, the Maelstrom, the Emerald Dream), and says that designing a race is tougher on artists, but designing a class is tougher on designers. He admits that because we had a new class in Wrath, it's unlikely we'll see another class so soon in the next expansion, but "not impossible" of course. And he does note that Blizzard tries to "pre-seed" the races before they use them as playable races, so if they are adding in races, chances are we've already seen them (which, you may note, wasn't strictly true with the Draenei in BC). Finally, he talks about the future of Blizzard's MMO in general, and says it's still wide open to them: they plan for the game to last for years, and what they do between now and then, whether that be more expansions, microtransactions, or even a free-to-play model, will have to depend on what they want to do at the time.

Very interesting interview. Chilton doesn't really reveal anything, but you do get the sense that save for a very skeleton plan of one or two years in the future, Blizzard is really playing it fast and loose with World of Warcraft. Even he admits that the game may look very different, depending on how things go, in another four years from now.

Filed under: Patches, Analysis / Opinion, Events, Odds and ends, Blizzard, News items, Instances, Expansions, Raiding, The Burning Crusade, Wrath of the Lich King, Battlegrounds

The Queue: These are a few of my favorite things


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky will be your host today.

Today's musical selection for the queue will be the late great John Coltrane playing My Favorite Things in 1961 opposite the piano stylings of the equally great McCoy Tyner. Yes, some people may cover their ears and scream "omg soprano sax!" but others will no doubt spend 10 minutes watching and listening to these master musicians partake in this performance of a quintessential jazz song.

Kayri asked...

"A question about the speculation on the next expansion; everyone thinks it will be either The Maelstrom or The Emerald Dream. How will we quest in The Maelstrom? Are we going to swim around all the time?"

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Filed under: The Queue

Aquatic mounts and the next expansion

A lot of you readers glommed right on to the first thing that I too noticed in the notes about the patch 3.1 pets and mounts yesterday. Ok, well, the first thing I noticed was the Gurloc and Wolvar orphans -- new Children's Week fun! -- but the second thing was the fact that we've got an "aquatic" mount going into the game for the first time ever. Not only are normal mounts going underwater, but we'll soon have access to an Aquatic Riding Ray that will presumably only work under water.

That's a big deal, and it pins just a little more credence onto the longtime rumors that the next expansion of the game will take us into the big watery swirly known as the Maelstrom. Lots of water activity was actually updated in this expansion already -- there are many more items designed to help us breathe underwater, and breathing itself was buffed quite a bit.

Of course, the Emerald Dream is also rumored to be included in the next big expansion, but of course we've also heard rumors that we'll actually see both at the same time. Whatever the truth turns out to be, you can probably put money on the fact that this is only the first Aquatic mount we'll see in the game, and that we'll be headed into the water even more soon.
Patch 3.1 brings us Ulduar, dual specs, significant changes to all the classes, and more! We've got you covered from top to bottom with our Guide to Patch 3.1.

Filed under: Analysis / Opinion, Fan stuff, Blizzard, Expansions, Mounts, Rumors

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