Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Every Wednesday, the shadow specced Fox Van Allen takes over Spiritual Guidance, doing all the hard work so you don't have to. So you can spend more time ... I dunno, trolling trade chat or something.
NOTE (Feb. 8, 2011): With patch 4.0.6 now having gone live, I recommend all raiding shadow priests cap at 17% (1,742 points of hit).
Every once in a while in my heroic PUGs, people get talkative. That can be a good thing or it can be a bad thing. It depends entirely on the person talking.
See, I've learned a lot of good information about bosses and strategy from complete strangers. I don't play a warrior, so it never occured to me that disarming Forgemaster Throngus
would make the encounter so much easier on the healer. It was a pretty good day when an impatient healer showed me a shortcut around the Lockmaw
trash in the Lost City. And it took me far longer than I'd like to admit to notice the slipstream teleporters in the Vortex Pinnacle.
But for all the good advice, there's been just as much bad advice. The worst of it came from a healer who said, in a copy-and-paste that he likely shared with every random group he was thrown in, "Cataclysm
heroics are hard. If you are not hit-capped, you do not belong here. Please drop group, re-gem, and re-enchant until you are at the cap and re-queue."
That's bad advice for shadow priests on multiple levels. Managing hit caps in Wrath
was easy -- get to 263 (or 289) points of hit and you were done. Cataclysm
is a whole different animal, though. There are a number of important hit cap numbers to know. And getting to the ridiculously high new raiding hit cap doesn't improve your DPS. But you should probably cap out anyway. Unless you're running heroics.
Shadow priest hit in Cataclysm
is a complex beast. Let's ... discuss.
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Filed under: Priest, (Priest) Spiritual Guidance