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Posts with tag theramores-fall

Know Your Lore: 5 influential moments in Warcraft lore

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

The lore of Warcraft isn't exactly the easiest thing in the world to follow. It's not a straight line of cause and effect that you can simply trace from beginning to end. It's an endless chain of events intertwined with each other in a ball that is so tightly wound together, it's almost impossible to untangle and pick apart. This is a large part of the reason why it's so hard to answer a seemingly simple question, "I want to try and get into Warcraft lore, so where do I start?"

That said, there are several standout moments in lore, moments that have influenced far more than one character's development or one chain of story progression. While the following list isn't every moment, it contains some of the most influential, those events in history that have shaped the world of Warcraft and will continue to shape it for years to come.

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Filed under: Lore, Know your Lore

Know Your Lore: The immeasurable sorrow of Jaina Proudmoore

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

What do you do when you've lost everything -- your friends, your family, your home, even the essence of what made you ... well, you? Jaina Proudmoore has undergone this transformation in Mists of Pandaria, and come out the other side a drastically changed woman as a result. After the successful defeat of Deathwing in Cataclysm, Jaina and her coastal city were the unfortunate target of the very faction she's spent years of her life trying to unsuccessfully champion. In the end, Jaina lost everything.

But where does that leave a leader, a diplomat, an advisor, a friend? It's an arguably dark place, but it's also arguable that this was just the character development Jaina needed. As a character, Jaina hadn't really had a lot of progression in her personality since she was introduced all the way back in Warcraft III. Wrath of the Lich King saw the beginnings of what would ultimately be a push into a dark place from which no one, not even a Proudmoore, could emerge unscathed.

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Filed under: Lore, Know your Lore

Know Your Lore: The future of the Alliance

Know Your Lore The future of the Alliance
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

The Siege of Orgrimmar is almost upon us, and the Alliance stands strong, ready to dive in and put an end to Warchief Hellscream's reign. Along the way, they've picked up some entirely unconventional allies in Vol'jin's group of rebels, who are also insistent upon getting Garrosh out. But when the dust settles and all is said and done, if and when the Alliance prove their military superiority, take out Hellscream, and are declared the ultimate victor of what has been a very messy, bloody war, what happens next?

Does the Alliance simply go home and wait for the world to rise up with yet another threat? Do they at last attempt some kind of tentative peace treaty with Vol'jin and his group of rebels? Will Varian Wrynn take a moment of clear victory and use it to crush what remains of the Horde? Will the Alliance leave a military presence in Orgrimmar, to carefully watch and make certain events like this don't come to pass again?

What does the future for the Alliance hold, once Orgrimmar has been taken down?

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Filed under: Lore, Know your Lore

Christie Golden's Tides of War on sale for $1.99 on Amazon

Christie Golden's Tides of War on sale for $199 on Amazon
If you're looking for reading material, you're in luck -- Jaina Proudmoore: Tides of War is on sale today in Amazon's Kindle store for a mere $1.99. The latest offering by Christie Golden, Tides of War takes place just prior to the events of Mists of Pandaria, including the fateful attack on Theramore that decimated the city. I can't really stress how much I recommend this book, particularly for those wanting to know more about the Theramore scenario -- the book explains it in detail, along with the first glimmers of the internal Horde conflict that have since risen to a head in Mists.

Beyond that, it's just a really good, heart-wrenching read. Golden really outdid herself with the book, and at $1.99, it is absolutely worth picking up. Don't have a Kindle? No problem -- you can read the Kindle version of the book on the web, on your computer, or even on your phone using one of Amazon's Kindle apps. But if you're interested, jump on this deal fast -- it's a daily deal, so it'll be gone tomorrow!

Filed under: News items, Lore

Know Your Lore: The point of Pandaria

Know Your Lore The point of Pandaria
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.
"It's just possible that the curious race we're going to meet in this mystic land, may just teach us a thing or two about who we are, and why we fight." -- Chris Metzen, BlizzCon 2011
When Mists of Pandaria was introduced, there were plenty of people that were skeptical about the expansion -- many questioned the introduction of the pandaren as a playable race, questioning whether or not an expansion featuring fuzzy talking pandas could ever be taken seriously. Yet although the pandaren can be quite friendly and agreeable, the overall theme of Mists has been remarkably dark. I'd almost consider it darker than any prior, if only for one reason: the message in this expansion hits far closer to home than any other.

While Burning Crusade, Wrath, and Cataclysm all highlighted major enemies that sought to end the world, each through their own means, Mists took a step back from the grand bellowing villains and their evil schemes. And instead, it chose to shift the focus to us -- Alliance and Horde, players and NPCs alike. Yet on the brink of patch 5.4, presumably the last raid of this expansion, what lessons can we take away from Pandaria? What has it taught us, that couldn't be taught by fighting another world-threatening NPC? What was the point of Pandaria?

Please note that today's Know Your Lore contains some spoilers for patch 5.4 content. If you're avoiding spoilers, turning away now would be advised!

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Filed under: Lore, Know your Lore

Know Your Lore: Is Garrosh Hellscream corrupt?

Know Your Lore Is Garrosh Hellscream corrupt
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

As the expansion rolls on, we are lurching towards something that we've known was coming since the beta for Mists of Pandaria -- Garrosh Hellscream's downfall and the Siege of Orgrimmar. Yet what we didn't know that day that were were informed of the expansions focus, is just how the new Warchief's reign would end. And as the patches have continued to roll out, we have more of an idea and a solid picture of both the Alliance and the Horde's place in this conflict. Make no mistake, Hellscream has made far too many enemies in his short reign, both within and without.

Yet there are those who point out Garrosh's actions and the possibility that his actions may not be under his control. That perhaps he's been corrupted by the Sha while searching for power in Pandaria. Or perhaps the bones of Mannoroth that Garrosh uses as his throne still have some vestige of darkness that lingers within. Or that perhaps the Old Gods have been slowly leeching their influence into Garrosh. Regardless of the methods behind it, there are plenty of people all wondering the same thing -- is Garrosh Hellscream corrupt? Are we going to fight the Warchief, only to discover a far greater horror waiting for us?

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Filed under: Lore, Know your Lore

Know Your Lore: The genesis of Garrosh Hellscream

Know Your Lore The genesis of Garrosh Hellscream SUN
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Garrosh Hellscream is almost an enigma in his own right. You wouldn't think that, by first glance -- after all, right now he fits the bill of brutal orc bent on global domination. But Garrosh's story has had so many moments between the depressed and unwilling would-be leader of Garadar, and the bloodthirsty warleader of Mists of Pandaria that it's difficult to determine where, exactly, he went from point A to point B. I've been asked about it before by many, but KyleCaligiuri phrased it really well, so I'll reprint the question here.

Is there some piece of lore I'm missing explaining Garrosh's actions between Cataclysm and Tides of War? Shattering helped put a *bit* of a positive light on Garrosh after WotLK, I felt, since he was remorseful about what happened with Cairne (in that he didn't want to win by cheating...) and I felt his leader short story did as well, if I remember correctly. I'm now playing through the Horde campaign finally, and the events in Stonetalon further point that he is all about honor and pride in the Horde. Also, Ragefire Chasm is all about defeating the dark shaman so that they don't end up with another threat like the Twilight's Hammer or Burning Blade. Yet, this is all contradicted in Tides of War, where he drops a bomb just as Krom'gar did in Stonetalon, and embraces the dark shaman. I'm only up to Desolace right now in the Horde campaign, so do we see his progression toward the more corrupt Garrosh, or is this still yet to be explained?

It's that disconnect between moments that confuses people. Garrosh may be many things, but two-dimensional is not one of them. Who is Garrosh Hellscream, and how did he find his way to this path that flies in the face of his previous actions?

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Filed under: Lore, Know your Lore

Know Your Lore: Top 10 lore developments of 2012, part 1

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

2012 was a bit of an odd year for World of Warcraft. While yes, we did see the successful launch of Mists of Pandaria, that didn't happen until September. Prior to that? There was a whole lot of nothing in game. Patch 4.3 came out in November of 2011, which meant that players had nothing new or exciting to look at for nine months -- an astonishingly long period of time. So why bother doing a top 10 lore developments for 2012, you may ask?

Because the moment Mists of Pandaria hit live servers, we were inundated with so many different lore developments, changes and tweaks that there is more than enough material for this list. Oddly enough, although we definitely spent far more time this year entrenched in Cataclysm, it already feels like there's been more time spent in Pandaria overall. And the changes made to lore development between Cataclysm and Mists are something we should pay attention to, because they spell the beginnings of a very bright future for further Warcraft lore.

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Filed under: Lore, Know your Lore

Why are there moral choices in WoW?

Why are there moral choices in WoW
Most quests in WoW are fairly straightforward in intent. Go kill a bunch of birds and gather meat. Go kill the pesky vermin that are messing with our crops. Go get that book from that guy in the next town over. But then there is the occasional quest that takes us outside the usual gather, kill and fetch arena of standard questing -- the ones that asks our characters to make a choice.

Do we kill the harpy matron, or do we let her go? How do we persuade Tyrus Blackhorn to help us? Are we really so gung-ho about interrogation that we'll gleefully do so to get information out of the Scarlet Onslaught? Or if we're asked to torture someone in the name of the Kirin Tor? Do we really want to let Thalen Songweaver go ... or would we rather leave him rot in Theramore's prison?

These types of quests don't pop up terribly often, which prompts the question; just what are these moral choices for, exactly?

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Filed under: Analysis / Opinion, Mists of Pandaria

5 tips for surviving scenarios

5 tips for surviving scenarios
Scenarios are like the palate-cleansing sorbet that comes in between courses at a fancy restaurant. They're not as involved as questing through zones, and they don't offer upgrades on a per-boss basis like heroic dungeons. But they also don't require a five man group to complete. Because there is no need for a tank or a healer, this means that the queue times for scenarios are usually ultra-fast.

And maybe it's because they don't have the loot tables or span of a heroic dungeon, but scenarios come across as a little more lighthearted and fun. It's not quite fluff content, because you do get valor points and a chance at some gear as well as gold. But it's not really something you need to farm for that one piece of gear you need for raiding, either. Scenarios fall somewhere in between, and because of this, sometimes people just don't quite know what to do once they're in one.

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Filed under: Mists of Pandaria

Know Your Lore: The lost introduction to Theramore's Fall

Know Your Lore The lost introduction to Theramore's Fall SUN
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

One of the biggest stories this week was the launch of Theramore's Fall, one of several new scenarios we'll see in Mists of Pandaria. Theramore's Fall was tuned for level 85 as a one-week preview of the scenario feature -- after the launch of Mists, it will become a level 90 scenario, and players will no longer be able to get the special rewards offered at level 85. That said, it's worth doing to test out the scenario feature, and to see what exactly happened to Theramore.

But there's an issue with Theramore's Fall that had players by and large confused -- a lack of any kind of introduction or context for the event. It could be cleared up by reading Tides of War, but not everyone has the time to pick up a book. Because of this, I decided to take a different route with this week's Know Your Lore, and give a brief introduction into what this scenario is, why you're in it, and the absent heroes of Theramore's Fall, who by all rights should have been included.

Please note: Today's Know Your Lore contains some spoilers for Jaina Proudmoore: Tides of War. If you're looking to avoid all spoilers, you may want to come back when you're done with the book!

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Filed under: Lore, Know your Lore

WoW Insider interviews Lead Quest Designer Dave Kosak

Dave Kosak talks Theramore, dailies and more
Mists of Pandaria is a gigantic undertaking of an expansion that has subtly reworked everything that was painful about Cataclysm and turned it into a fun and interactive work of art. Responsible for much of that is Lead Quest Designer Dave Kosak, who graciously sat down to chat with us about the changes, and what went on behind Mists' development to make it the expansion we've all been waiting for.

What makes Mists so fun? The substantial revamp to endgame, and the crazy number of quests and content to complete. The key to Mists is the sheer amount of quests and content to play through, presented in an interactive and entertaining environment designed and executed by Kosak and crew. Read on if you're wondering where that that world event we were expecting went to, what exactly happened to the Jade Forest, or how dailies are going to be less grind and more fun.

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Filed under: Interviews, Mists of Pandaria

The Queue: Even more Theramore

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

The other night, an old Polish family on my block held a polka karaoke party. Most of the younger people (around my age) stood on their lawns gawking in the direction of polka house, unable to comprehend the festivities.

As a man of Polish upbringing myself, it made me hella nostalgic for hearing polka at my grandparents' house all of the time as a kid. Now I pass the polka on to you, ladies and gentlemen.

Enjoy.

stuart asked:

Why did the Horde bomb Theramore? I haven't been able to find anything that explains the reasons behind the Horde's actions.

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Filed under: The Queue

Alcaz Island deserted following Theramore scenario

Alcaz Island deserted following Theramore scenario
Last night, after I completed the Theramore scenario, I took a ride out to the ruins to look for old friends like Smiling Jim and Captain Garran Vimes (both I presume deceased) and while there, I ended up tooling out to Alcaz Island. When I got there, I noticed a curious thing - the place was deserted. There were no naga patrolling it, no black dragon elite flying above it, and no Doctor Weavil inside the buildings.

I then logged on a character who hasn't done the scenario and sure enough, everyone was back (I even went and let Weavil MC me for two minutes just for old times' sake). Is this deliberate? A sign of potential future changes? A phasing bug? I have no idea. I'd personally like to see the Alliance fortify Alcaz Island and turn it into a base for future attacks on Durotar and the Horde, but right now all I know is that Doctor Weavil probably saw that huge mana bomb explosion and decided to get somewhere with less explosions. The guy likes to nap.

Thanks to Chris for the reminder.


It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: Analysis / Opinion, Lore, Mists of Pandaria

Breakfast Topic: So let's talk about the Theramore's Fall...

We got our first taste of released Mists of Pandaria playable content today in the Theramore's Fall scenario (read the walk-through). Queue up (hopefully for not too long) and then play through a quick group quest-like zone. It's a great concept that is sure to give everyone something to do at max level, while providing some lore content and gameplay options.

But ...

I was underwhelmed. There wasn't a lot of challenge in it (although that's what Challenge Mode dungeons are for), and it felt a little too Rift-ey for my taste. But that said, I'm not entirely sure this isn't exactly what Blizzard's going for: quick and easy. Let's also not make the mistake of judging an entire book by just one chapter.

The reactions from the community have been interesting as well. I reached out to our Twitter and Facebook audience last night, and they came back with some notable takes on the scenario:
  • Jpsmith says: "The scenario was great! Needs lead up quest to explain why Horde attacks."
  • Mingusunt tweets: "Reaction to Theramore: All the hype for that?"
  • Atara tweeted: "Seems you needed to read Tides of War to get the full story. A simple intro quest would have helped fill in the story gaps."
  • Glong said: "I've never seen a prexpac event last 10 min."
  • Brandon commented: "RIP Theramore, I'll have many fond memories of using you as a passageway into the Alliance lands. - Love, an Undead Rogue"
  • James said: "Was fun but was expecting more out of it story-wise. Resounding "meh"."
One thing I think is important to point out is that it does make a lot more sense for those that have read the book. I haven't finished Tides of War (read our detailed review) yet, but others that have tell me it helps a ton.

So let's open up the flood gates and talk about it... what do you think of Theramore's Fall?

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: Breakfast Topics

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