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Posts with tag thorim

The Queue: Hard mode is hard


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Good afternoon, ladies and gents! Before we get started today I just want to thank everyone for participating in my Hawaiian Pizza poll. It was a silly, spur of the moment sort of thing, and it really made my day to see it creep up to around 11,000 votes! Thank you all very much for humoring me.

Again, there are a few Ulduar spoilers in this post, but only minor. Be warned. Also, vote Alex.

Adrexani asked...

This has always puzzled me, Arthas is a Death Knight, Death Knights are dead, yet no where in lore do I see that Arthas died, so did he die or is he still alive?

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Filed under: Druid, Analysis / Opinion, Death Knight, The Queue

This week's Ulduar testing schedule

Daelo, our cloth-wrapped lead encounter designer, has just posted the schedule for which bosses will be tested in Ulduar on the 3.1 PTR this week. As you may be aware, they're not opening all bosses for testing at once (at least, not yet), and bosses are up only during certain hours, to let the devs watch players (try to) beat them.

This week, here's the schedule for the North American realms:

  • Tonight, Tuesday 3/3, starting at 4 PM PST now: Flame Leviathan, the (in-)famous vehicle boss. Only the 10-man version should be tested, as the 25-man one is "not properly tuned." I'm really curious to see how this fight is going to work out.
  • Wednesday, 3/4, starting at 4 PM PST: Ignis the Furnace Maker.
  • Thursday, 3/5, starting 4 PM PST: Hodir.

And for the European realms:

  • Wednesday, 4/3, 1 AM CET: Flame Leviathan, 10-man only.
  • Thursday, 5/3, 7 PM CET: Thorim.
  • Friday, 6/3, 7 PM CET: Freya.

Thorim on Thursday, Freya on friday? I think they did that on purpose. Daelo also promises that General Vezax and Razorscale will be soon available for European testers, and XT-002 Deconstructor for US testers.


Patch 3.1 brings us Ulduar, dual specs, significant changes to all the classes, and more! We've got you covered from top to bottom with our Guide to Patch 3.1.

Filed under: Patches, Raiding

PTR quests show hard-mode progression, Ulduar storyline, Val'anyr



We've been wondering for a while how exactly the Ulduar storyline plays out in 3.1; this may seem a bit silly or lorelol, given how much time is going to be spent running the instance itself or its myriad of raid bosses and hard modes, but I like to know what's driving me to complete an instance beyond phatty purpz.

You can obviously infer a lot from the instance itself and the names of each respective room, but for those seeking a little more information, Wowhead's PTR page has you covered. There were a few quests added in this most recent PTR build that give us tantalizing bits of Ulduar storyline and show Blizzard's intention to create clear progressions -- not only in the 10- and 25-man versions of Ulduar, but a reward and progression path for those blazing a trail in the hard mode versions of each instance. A fine notion indeed.

Oh, and if you wanted to know just how to forge that new legendary mace...

This writeup will be spoiler-heavy! If you don't wish to know anything about the secrets that lie within Ulduar, don't click the link below. You've been warned.

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Filed under: Patches, Analysis / Opinion, News items, Lore, Wrath of the Lich King

Ulduar testing schedule now available


Forget what Blizzard said about not having a testing schedule. That was just to throw you off the trail. Daelo just announced on the forums that some Ulduar bosses are going to be available for testing very soon. And by soon I mean within the next hour. Here's what Daelo had to say:

On the North American test realms
Hodir - Thursday night, February 26, starting at 7pm EST/4pm PST.
Iron Council - Friday night, February 27, starting at 7pm EST/4pm PST

On the European test realms
Thorim - Friday night, February 27, starting at 7pm CET.
Freya - Friday night, February 28, starting at 7pm CET.

That means that Hodir will be available to fight in less than an hour in North American realms. The Iron Council will be available tomorrow. On the other side of the globe, the Europeans can have a shot at Thorim and Freya. This surprise testing comes right after Blizzard told everyone to stop asking about a raid schedule. Well, there you have it. Note that this will be bare bones testing of the bosses... there will be no trash, no loot, and no Achievements. It's just the boss in order for Blizzard to tune the encounter. Get to the PTR now and form your raids!

NOTE: According to Blizzard, "To get to Hodir from the front of Ulduar, travel all the way through the exterior section headed straight until you teleport into the interior section. Go up the stairs, over the temporary bridge, then Hodir's wing is to your right. The walls of his wing are ice covered and he's at the end."
Patch 3.1 brings us Ulduar, dual specs, significant changes to all the classes, and more! We've got you covered from top to bottom with our Guide to Patch 3.1.

Filed under: Patches, News items, Raiding, NPCs

Datamined Ulduar boss information, with analysis

Yes, yes, we know you're curious about what the Ulduar boss encounters will be like, loyal readers. With 14 bosses, 11 hard modes, and an optional heroic boss, we wonder, too! We'll be able to test some of these encounters on the 3.1 PTR soon, but there are, of course, those of us who just can't wait to know anything about what's going on in Ulduar.

Luckily, ever-resourceful players and dataminers have acquired information about spells and abilities related to bosses in Ulduar from the 3.1 PTR files. There's a lot of of stuff in here -- some of it may make it into the live game, some may not, and some may be related to vehicles or other sundries involved with encounters. I'm going to go into detailed analysis of those encounters for which detailed spells exist.

It goes without saying that these will be huge spoilers to anyone who doesn't want their Ulduar experience to be anything but pure, so don't read past the jump if you don't want to know!

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Filed under: Patches, Analysis / Opinion, Wrath of the Lich King

Who's the boss (in Ulduar)?

All this talk of 3.1 we've been seeing lately is fantastic! Class and talent changes everywhere, dual-spec announcements (see? I told you!), it's all great stuff. For me, though, the big draw of 3.1 is -- read my lips -- one new dungeon!

I know, I know, raids is raids, but I'm getting pretty tired of Naxx, and I want a nice long raid to sink my teeth into. New strats to learn! Setting a course through uncharted territory! Wiping because we don't know the fight yet! I'm just so excited.

Of course, the one thing we haven't found out about Ulduar yet is who the heck we're killing for their purples! Being a reasonable man who reads his quest text, though, I've been able to divine the identities of a few personalities we're likely to encounter. The Ulduar screenshots from beta, with their diverse wings and amazing architecture, also hint to these same folks. They'll be involved, and I'll put good gold on it.

Who's ready to rumble?

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Filed under: Patches, Analysis / Opinion, Lore, Wrath of the Lich King

Know Your Lore: The Sons of Hodir


Welcome to Know Your Lore, where each week Alex Ziebart brings you a tasty little morsel of lore to wrap your mind around. Sweet, sweet lore. Mmmm. Have suggestions for future KYL topics? Leave a comment below! This week, the role of Alex Ziebart will be played by Matthew Rossi.

Hi. You may remember me from not finishing the KYL on Thrall. Well, since this week our Alex Ziebart has to take a small breather, I'm filling in for him as part of our "Hey, I finished that post you didn't so you owe me, and also the pictures are back from the developer and I'd hate to have to post them to the website" arrangement. Alex informed me as he handed over the package in that park, just before my trained snipers totally failed me, that this week would be discussing the Sons of Hodir from a lore perspective. Since until such time as Agent Deathwolf tracks him down and retrieves the microfilm I have no choice, that will be the topic of today's post.

Since I happen to be exalted twice with these guys, it seems a fair enough question to ask who they are and where they come from. So far, we have fragments of the story, but not the whole picture as yet. If it even needs to be said at this late point, I will be dropping spoilers for Storm Peaks quests like they were remarkably heavy antiques that you asked me to help you move into your new apartment on the 17th floor and I wanted to make sure you never asked again.

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Filed under: Analysis / Opinion, Odds and ends, Features, Know your Lore, Wrath of the Lich King

Ask a Lore Nerd: What's coming our way?


Welcome to Ask a Lore Nerd, where each week Alex Ziebart answers your quests about the lore in the World of Warcraft. If you have any questions, no matter how big or small they might be, ask them in the comments section below and we'll try to answer it in a future edition.

On this very special edition of Ask a Lore Nerd, we're going to look into the future, at what's to come in Wrath of the Lich King. There's a lot on the horizon, and a lot of questions about what's to come. We're going to try to be light on spoilers, but give some idea of what's going down.

Yeah yeah, so there's a Troll zone, we learn the origins of Humanity, we meet some Tauren relatives, there's some junk about Dwarven royalty and all of that crap. Who cares? What about the Gnomes? Where's the Gnome lore!?

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Filed under: Analysis / Opinion, Expansions, Lore, Wrath of the Lich King, Ask a Lore Nerd

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