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Posts with tag thottbot

White and longer than your average cloak

It seems like so long ago. But only three or four years ago, I got a very special drop from Stratholme. No, the original Stratholme, not even the Culling of Stratholme. I want to say we were doing one of the old timed runs, when you tried to kill Baron Rivendare within 45 minutes. But, we just happened to have a night when the rare-spawn gargoyle, Stonespine, appeared. I got luck and won my very own Stoneskin Gargoyle Cape. When I looked up information about the cape on Thottbot, I found myself a little treat.

The very first comment proclaimed that this cape was "white and looks longer than your average cloak or cape." Something about that comment must have caught the imagination of other WoW players, because the comment thread went on for pages. The Stoneskin Gargoyle Cape became a Thottbot meme, and was (perhaps) a predecessor to things like the Three Wolf Moon shirt. It was an amusing blip on the community of World of Warcraft, but not one I've thought about for a long time.

It's with great joy that I am now the proud owner of a Saronite Gargoyle Cloak, which "drops" from the box after you complete Icecrown Citadel's gunship battle. The flavor text for the cloak proclaims that it is "even longer than your average cloak or cape." It's an unmistakeable shout out to that original item, and one that had me giggling like a mad man. I love it when Blizzard pokes a little fun at themselves, and indulge in a bit of metagame.

I usually leave my cloak invisible, but I absolutely had to turn it back on for the Saronite Gargoyle Cloak. And I assure you, gentle reader, that this item is absolutely white and even longer than your average cape or cloak.

Filed under: Items, Analysis / Opinion, Humor

Phat Loot Phriday: Zod's Repeating Longbow

Reader Matthias C. wrote in with a special request to see this item here, so here you go.

Name: Zod's Repeating Longbow (Wowhead, Thottbot, Armory)
Type: Epic Bow
Damage/Speed: 541-887 / 2.80 (255 DPS)
Attributes:
  • +34 Agility, +51 Stamina
  • On equip: Your ranged attacks have a 4% chance to cause you to instantly attack with this weapon for 50% weapon damage. This one's interesting -- the tooltip actually says the chance to hit. It's not the first time that's happened, but plenty of tooltips will say "a chance of" proccing rather than mentioning the actual percentage.

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Filed under: Hunter, Items, How-tos, Odds and ends, Phat Loot Phriday

Phat Loot Phriday: Sharpened Obsidian Edged Blade

Taveena recommended this one in last week's comments, so here you go. A big, bad sword.

Name: Sharpened Obsidian Edged Blade (Wowhead, Thottbot, Armory)
Type: Epic Two-hand sword
Damage/Speed: 715 - 1074 / 3.50 (255.6 DPS)
Attributes:
  • +146 Strength, +179 Stamina
  • Improves critical strike rating by 69 and expertise by 103

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Filed under: Items, Analysis / Opinion, Odds and ends, Raiding, Phat Loot Phriday

Phat Loot Phriday: Parrot Cage (Hyacinth Macaw)

I'm kind of surprised we've never done this one on PLP (in fact, I think we may have, though I couldn't find it in the archives at all, and it just changed recently anyway). But just in case you don't want to spend $10 of real money on an epic in-game pet, you can try to get this one anyway.

Name: Parrot Cage (Hyacinth Macaw) (Wowhead, Thottbot, WarcraftPets)
Type: Epic (yes, Epic) Noncombat Pet
Damage/Speed: N/A
Attributes:
  • Allows you to summon the Hyacinth Macaw companion pet, one of the most beautiful "parrot style" pets in the game.

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Filed under: Items, Analysis / Opinion, Fan stuff, Phat Loot Phriday

Phat Loot Phriday: Constellus


Not all of us get to run around with Val'aynr. But for you mace casters out there who aren't first on your guild's Legendary list, here's another sweet mace to hunt down.

Name: Constellus (Wowhead, Thottbot, Armory)Type: Epic Main Hand Mace
Damage/Speed: 93-298 / 1.80 (108.8 DPS)
Attributes:
  • +55 Stamina, +54 Intellect
  • Blue socket with a +5 Spell Power bonus
  • Improves crit strike rating by 29, restores 19 mana per five seconds, and improves spell power by 587

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Filed under: Druid, Shaman, Items, Analysis / Opinion, Fan stuff, Odds and ends, Raiding, Phat Loot Phriday, Bosses

Player receives Developer item in the mail, one-shots Ulduar

Update April 30th, 2009: Karatechop's account has been closed. Read the fully story here.

We first received a tip on a mysterious guild that was blowing through Ulduar's hardest achievements one after the other, all in one day, about a day or two ago. Their gear and raid experience stated very well that they were in no position to do any of those achievements, but we sort of shrugged and let it pass by. It was odd that these players were barely in Naxxramas gear, and their first recorded Kel'thuzad kill was only two weeks prior to their explosion of Ulduar achievements, but we initially ignored these reports because surely, nobody could be hacking the game. On top of that, the forum threads submitted to us all had so many posts deleted from them that they were completely incomprehensible. There was nothing solid about any of it.

Tips on it are still flooding our mailboxes today and a bit more information has surfaced, so let's look into it a little, shall we? The guild is The Marvel Family of US-Vek'nilash. The character Karatechop is the one that has attracted the most attention, and you'll see why in just a moment. If you look over his gear, it's not that bad, really. Epic tank gear, a lot of it from Naxxramas, so it's feasible that he could make some progress through Ulduar. It gets weird when you go to his Statistics and/or Achievements panels. Let's go to his statistics first.

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Filed under: Analysis / Opinion, Events, Bugs, Blizzard

Alternatives to WoWJutsu

It's very, very rare that pioneers are actually the best at what they do. They have great ideas, and those ideas revolutionize their field... but they're just ideas, concepts. It's not long before someone else improves those initial concepts and makes them the new standard. This more or less describes the situation around WoWJutsu.

WoWJutsu was once the number one guild ranking website, tracking progression, boss kills and all of that great stuff. Unfortunately, it hasn't kept up with the times. WoWJutsu's tracking relies on the Armory, crawling the whole thing and using gear that characters have equipped to determine progress. In order for your guild's Malygos kill to be marked down, members of your guild need to have Malygos drops on their Armory profile. This is the only way, as far as I know, that WoWJutsu will list your kill.

What does that mean? Well, it implies that guild progression isn't tracked properly at all. The first guild on a server to clear all of the content can easily come in third or fourth or twelfth on the ranking list. If your armory page doesn't update right away, that alone is going to throw your guild's progression record off. As minor as it may seem, it actually has some bad side effects, specifically when it comes to recruitment. If you claim your guild has cleared the hardest content in the game when you're looking for applicants, and people check WoWJutsu to make sure you're not making false claims... well, WoWJutsu's inaccuracies could imply that you're lying, when you're not at all. It's damaging.

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Filed under: Analysis / Opinion, Ranking, Fan stuff, Raiding

Creating an open source WoW database

This is an interesting idea -- Daniel over at Marenkay.com is the creator of phpArmory, which is the closest thing we have to an official API for Blizzard's Armory site, and he's now turning his eye towards unofficial databases. Sites like Wowhead and Thottbot are extremely informative, but the one thing they don't allow is player access directly to their own data -- obviously they have a monetary interest in keeping their information on their site. But an open source site, as Daniel says, would allow players to get at that information whenever and for whatever purpose they wanted.

Very interesting idea, and it sounds like he's got the coding chops to do it -- he's already got a working prototype together, apparently, and he's taking suggestions on where to go next. We'll keep a curious eye on this one. Competition is always good for customers, and while the current database sites might not be interested in an up-and-coming open source version of themselves (actually, the great WoWWiki is pretty open already, though they don't really collect as much numerical information), having widespread open data on drops, kills, and gear would be very beneficial for players. This could turn out to be a very important and helpful project.

Filed under: Items, Analysis / Opinion, News items

Wowhead and Thottbot on ad strike

Thottbot and Wowhead, two of the most popular WoW database sites, have been having a few problems with ads lately. There was that brief issue with the trojan in a banner last month, and also apparently some rather irritating ads with flashing and sound have been showing up lately (and I think we can all agree that ads with sound are evil). But, like much of the Internet, these sites are kept free for us because they are ad-supported, so what can they do? Well, they've gone on advertising strike.

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Filed under: News items, Making money

Gamers on the Street: Reading up on WoW


Gamers on the Street logs onto U.S. servers to get the word from the front on what's going on in and around the World of Warcraft.

When you can't log in to World of Warcraft, do you get your fix from game sites instead? Gamers on the Street visited with two chatty young players from Zul'jin this morning about their WoW reading and research habits. Deathrowcame (70 Undead Warlock) and Docevil (70 Undead Rogue) were both on alts when we met up, but both popped over to Orgrimmar on their 70s to finish our conversation and take a group shot, as well as to share a few tidbits about life on Zul'Jin.

Be sure to drop by the comments at the end of the article and share your own favorite sites and sources.

Gamers on the Street: Hi guys, thanks for sharing. We're curious about people who like to read and research their characters and game info a lot. Are you both the studious type?
Deathrowcame: Yeah, I am. I got a 70 'lock that I bought, so I have to research it – no, I'm joking,. LOL
Docevil: I read up on what abilities I can get and what the easiest specialization is to use to level.
Deathrowcame: I surf wowhead and thottbot daily to research gear for my level and class and what quest my class should do.

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Filed under: Features, Interviews, Gamers on the Street

April Fool's is upon us


Yes, it's only midnight, and already the wackiness has started. These people just couldn't wait to do something a little silly on the first day of April.
More to come for sure. Don't believe anything you read today (unless you read it here on WoW Insider, of course).

Filed under: Events, Fan stuff, Odds and ends, Humor

Insider Trader: Guide to farming cloth

Cloth is like the gathering profession for everyone. You don't have to pay to pick it up, and there are no skills to level. Because of the sheer number of tailors, the amount of cloth tailoring eats up (not to mention first aid), cloth gathering can be a lucrative pass-time. Failing that, it can provide for your own cloth needs without having to hit the auction house.

This week's Insider Trader will be going in-depth into the world of farming for cloth, and tackling the following issues:
  • The best areas to farm the cloth you need.
  • How to alleviate some of the boredom.
  • Ways to make the most out of your farming stints.
We will also be covering cloth that can be obtained by even level ones, and not just level 70s, as well as information about what it is used for, and who is going to want it.
  • Linen cloth. (lvl 1-15)
  • Wool cloth. (lvl 14-30)
  • Silk cloth. (lvl 28-40)
  • Mageweave cloth. (lvl 38-50)
  • Runecloth. (lvl 50-62)
  • Netherweave cloth. (lvl 58-70+)
  • Felcloth. (lvl 50-60).
Whether your career hinges on stacks of cloth or you're looking to finance your other exploits, you won't want to miss this week's guide.

Read more →

Filed under: Tailoring, Items, Tips, Economy, Features, Guides, Making money, Insider Trader (Professions)

Wowhead and other sites are having trouble with ad banner trojans

You'll want to be a bit more cautious when looking up information on the game today. World of Raids reports that an unknown ad banner appearing on Wowhead, Thottbot, and Allakhazam has an embedded keylogger trojan. You don't even need to click on the banner, apparently, simply mousing over it will be enough. Wowhead says that all they know for sure is that it originates from "ad.yieldmanager.com", and will produce a redirect to "xpantivirus.com." They're working at isolating it.

The issue is known, and all parties involved are tracking it down, so it should hopefully be resolved soon. In the meantime, if you're looking for a quick way to protect yourself, I would follow the recommendation of World of Raids, and try out the Firefox web browser and the No Script extension. As long as you keep the scripts blocked, it should prevent the banner in question from forcing itself on you. This should also provide you with some protection if you accidentally click on the wrong link elsewhere, such as on the WoW general forums.

Edit: Apparently, the virus in question is not an actual keylogger, but it still does a number on your system, which is reason enough to try to avoid it.

Filed under: Bugs, News items

Legal files reveal IGE and Affinity connection once and for all

You may remember that earlier this summer, when Affinity Media purchased Wowhead (to add to their acquisitions of Thottbot and Allakhazam), we were able to interview Affinity Media CEO John Maffei, and he told us, in a very roundabout way, that Affinity and IGE had supposedly parted ways-- Affinity and its content sites were, he said, no longer associated with the company that sold gold in World of Warcraft. However, if you read the comments on that interview, you may have doubted what Maffei told us, and now, thanks to legal documents surfacing because of a legal action against IGE, it appears you were exactly right: Affinity and IGE are (or were, according to Affinity Media) still two peas in the same pod (see Update).

I know for certain right now that some of you commenters are preparing the "aww geez, not this again" (NSFW) macro to post, and I don't blame you. You're exactly right; this is boring business stuff, not new news about the Sunwell, and anyone paying attention back during the Wowhead acquisition knew that the two companies were still connected anyway. If this isn't news you to, fine-- I don't mean to reopen Pandora's Box, we just want to make sure we do due diligence in covering this issue.

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Filed under: Analysis / Opinion, Virtual selves, News items, Making money

Ye olde loot drama

Andrek posted an interesting thought on the forums: remember loot drama? Sure, there's still loot drama floating around-- as long as there is more players than loot at each boss drop, there will always be loot drama. And maybe this is just nostalgia rearing its ugly head, but it seems like Andrek is right-- Molten Core was home to far more loot drama (Rogue weapon! No, Warrior weapon! No, Hunter weap!) than Outland's raids have been.

There's a few reasons for this. As players note later in the thread, Blizzard is much, much better at itemization now than they were back when we were raiding Ragnaros. And we're all in 10 and 25 man groups rather than 40 man-- fewer people means fewer arguments about who gets what. Not to mention that there's so much more loot now (and so many more ways to get it), that even if you lose that roll to a Hunter, you still get Heroic badges to turn in, or you've still got your Arena rating to count on.

It seems like loot actually means a little less now than it used to, and that's a great change. It's too bad that the old "hunter weapon" joke might actually be becoming obsolete, but less loot drama means more fun, and no guildleader will argue with that one.

Filed under: Items, Analysis / Opinion, Guilds, Odds and ends, Blizzard, Instances, Raiding

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