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Posts with tag thunder-storm

Totem Talk: Thunder! Thunder! Thunderstorm, ho!


Melee combat? Barbaric. Healing? How pedestrian. Let the elements do the talking. Totem Talk: Elemental. Brought to you by Mike Sacco.

Elemental is one of those specs. The kind of spec whose 51-point talent is more of a fun, situational ability than one you stick in your regular rotation. The kind that you'll love and everyone in your party will hate.

That's right. We're talkin' about Thunderstorm today.

In terms of the normal WoW ability "kit," Thunderstorm is a pretty unique snowflake. What makes it so special?
  • It's free. Unlike nearly every damaging spell in the game, all Thunderstorm costs you is a global cooldown.
  • It gives you mana for nothing. Not mp5, not lowering the mana costs of spells -- this is a straight 8% mana return every 45 seconds if you so desire.
  • It's got knockback. Twenty yards of it, in fact. Wrath added the knockback ability into the gestalt WoW experience, but it's still fairly unique, shared only with a few other spells like Typhoon and Blast Wave. And twenty yards is a long way to go.
While one or two of these qualities might not be so strange to see together, all three of them makes it in a class of its own. Thunderstorm is incredibly appealing as an emergency mana reserve and as an "oh-shit" button, but the knockback tends to make fellow players really angry when used inappropriately (or even appropriately, depending). They say "glyph it!"

Well, I disagree. I think Thunderstorm is one of the best spells in the game, and it's because of the knockback, not in spite of it. Today we're going to take a brief look into making Thunderstorm work for you.

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Filed under: Shaman, (Shaman) Totem Talk

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