The Light and How to Swing It: Retribution and the battle of the bonuses

This PTR cycle of patch 5.2 has been pretty quiet on the retribution front, or so it seemed. The few changes we're seeing are mainly talent-centric:
- Hand of Purity also reduces all damage taken by 10%,
- Eternal Flame's HoT is twice as effective when self-cast,
- Selfless Healer was nerfed a bit, likely to compensate for the 100% Flash of Light buff to Sword of Light, and
- Repentance's cast time is being increased to 1.7 seconds.
Despite this lack of alteration, it seems there's still something we can get excited and/or worried over -- our tier set bonuses. Our tier 15 two-piece bonus, Exorcism putting a debuff on your target that makes it take 6% increased Holy damage from you for 6 seconds, seems to be fairly solid. With Exorcism's cooldown being 15 seconds (reduced by haste through Sanctity of Battle, of course), and Art of War giving us a 20% chance to reset Exorcism's cooldown on autoattacks, this buff should have a pretty high uptime. Personally, I don't really find it particularly appealing, but I don't hate it either. It's a two-piece bonus, it's not the star of the show.
Our four-piece bonus, however, has stolen the limelight and caused quite the stir not only within the ret paladin community, but apparently even at Blizzard as well as the blues ping-ponged between two ideas before finally (albeit momentarily) settling on one.
Filed under: Paladin, (Paladin) The Light and How to Swing It, Mists of Pandaria






