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Posts with tag tier-16-set-bonus

Why ret's tier 16 bonus isn't as bad as everyone thinks

Why rets tier 16 bonus isnt as bad as everyone thinks WED
Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Seasoned ret paladin Dan Desmond is here to answer your questions and provide you with your biweekly dose of retribution medicine. Contact him at with any questions, concerns, or suggestions!

As we enter what are surely the twilight builds of the patch 5.4 PTR we are approaching the "speak now or forever complain about it afterward" part of the marriage between test and live servers. Feedback, I would argue, is more important at this stage, the mechanics stage where general ideas are taken from someone's brain and sculpted with pixels and code, than during the tuning stage, which is more or less a giant equation in need of balancing.

So I donned my lead-lined undergarments and pillow armor and plunged headfirst into the PTR Discussion forums, looking for posts featuring ret discussion. What I found was disappointing, to say the least. Instead of discussing the nice buffs to Inquisition, Guardian of Ancient Kings, or Unbreakable Spirit, most every forum entry I stumbled across was decrying our tier 16 four-piece bonus.

For the unaware, Wowhead shows the current iteration of our tier 16 bonuses as follows:

Tier 16 two-piece bonus: When Art of War activates, all damage is increased by 5% for 6 sec.
Tier 16 four-piece bonus: Holy Power consumers have a 25% chance to make your next Divine Storm free and deal 50% more damage.

The four-piece bonus was reworked once, boosting the free Divine Storm's damage by 50%, but has otherwise remained untouched since. After some initial skepticism I began to really look forward to the bonus, something reminiscent of our tier 10 two-piece ("Your melee attacks have a 40% chance to reset the cooldown on your Divine Storm ability") from a time when the ret paladin reigned supreme.

As such I had a hard time understanding how these players could scream for change from their soapbox daises. I read through soul-crushing thread after soul-crushing thread, expecting to find some sort of logic I could latch onto in an attempt to see where they were coming from. The remainder of this article contains the main points I was able to glean from their diatribes, followed closely by why exactly I think these individuals are off their gourds.

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Filed under: Paladin, (Paladin) The Light and How to Swing It

Blood Pact: Fewer drastic changes, loot still developing

Blood Pact Fewer drastic changes, loot still developing MON
Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill attempts many experiments both on live and PTR realms.

I think I've copied my warlock over to the PTR for most of the copies allowed, but I finally got Unerring Vision of Lei Shen (UVLS) to get into my backpack a weekend ago, so an update to test out playstyles on the PTR is needed. Look at all those imps!

I'm seeing more tweak-type changes being datamined than drastic changes like our tier 90 talents, and most gear names were revealed, so we might be getting down to the end of it.

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Filed under: Analysis / Opinion

Lichborne: Patch 5.4 set bonuses and legendary cloaks

Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

While we haven't seen many major death knight class changes for death knights on the patch 5.4 PTR since the last column, we have seen a lot of information on items that we have yet to cover. With that in mind, today we are going to examine the new tier 16 set bonuses for death knights, along with Wrathion's new legendary rewards.

Celestial Blessings

Rather than weapons (unless Gorehowl gets made into a legendary, which seems possible), we'll be getting legendary cloaks this patch. The final reward from Wrathion's quest line will include cloaks with some very intriguing procs.

Flurry of Xuen is a proc that will let DPS do extra damage as weapon damage over time. While the language suggests its channeled, it looks like it won't prevent you from using other abilities. It does, however, require the enemies to be in front of you, so once you have this, you will need to pay more attention to your positioning -- which you should be doing already, to be fair.

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Filed under: Death Knight, (Death Knight) Lichborne

Encrypted Text: Rogue tier 16 set bonuses reviewed

tier 16 coupon
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me or tweet me with questions or suggestions of what you'd like to see covered here.

Set bonuses are the perfect time for Blizzard to experiment with fun class effects. They're in use by a limited set of players, they can be tuned specifically for a particular tier, and the bonuses are ephemeral. Class changes are much harder to implement quietly and they're even more difficult to roll back if undesirable. Tier set bonuses are a cultured petri dish for new ideas to grow, or to be sterilized. Our new tier 16 set bonuses are just such an experiment.

The two-piece bonus saves us energy on our combo point generators, and has some very interesting interactions with each talent spec's mechanics. The four-piece bonus also changes based on our spec. Killing Spree's damage ramps up significantly, which will pair nicely with its new Blade Flurry interaction. Vendetta's mastery-stacking bonus will add some teeth to assassination's burn cycle. The Backstab/Ambush combo pack, however, is easily the star of the show, and the start of an important conversation.

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Filed under: Rogue, (Rogue) Encrypted Text

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