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Posts with tag tier-8

Ulduar items and why they look the same


Players will whine about anything. No, really. A thread started by some Level 6 troll (actually, he's a Gnome) whines about how the non-tier pieces that drop in Ulduar are merely recolored versions of the tier models. The poster goes on to define Blizzard's goal of "class homogenization" as including appearance, as well. He points out that the non-tier items in Naxxramas were He also accuses Blizzard of blatant laziness and lack of effort.

It's a pretty tough argument, and players throughout the thread have weighed with their thoughts on the matter. This is an issue that has been apparent since the launch of Wrath of the Lich King, where many armor pieces have largely shared the same models. Take, for example, the Spaulders of the Giant Lords, a plate shoulder piece purchased from the Sons of Hodir at Revered reputation. It shares the same model as 22 other rare plate items, from drops to crafted pieces. That's a lot of similar-looking gear. This design direction ensures that players will find an easier time finding non-set pieces that match instead of looking like a clown. This was one of the criticisms hurled at the leveling items in The Burning Crusade, and Blizzard seems to avoided it in Wrath.

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Filed under: Items, Analysis / Opinion, Blizzard

Priest T8 set bonuses clarified

As of the latest PTR build we now have access to most of the set bonuses for the tier 8 gear that's going to drop in Ulduar, including the bonuses for both priest sets, shadow and healing. In case you haven't seen them before, the bonuses are as follows:

  • Healing:
  • Shadow:
    • Two-piece: Increases the damage done by your Devouring Plague by 15%.
    • Four-piece: Your Mind Blast also grants you 240 haste rating until cancelled.

The parts listed in bold up above are new; these numbers are just placeholders in the PTR client right now, but Ghostcrawler has clarified that the intended values are somewhere along those lines. No word yet on what "is cancelled" is supposed to mean, as far as I know.

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Filed under: Priest, Patches, Items, Raiding

Tier 8 set bonuses hit the PTR

A new build has hit the patch 3.1 PTR, and with it has come something that many people have been waiting on most of all: Tier 8 set bonuses! We have all of them listed below, but keep something in mind while you read them: They are probably not finished, just take this as a preview. Set bonuses always shift and change before they go live, and I can guarantee that some of these will. At the very least, they'll have some typos and grammatical issues cleaned up, and we'll find out where the missing percentage symbols are supposed to go.

Death Knight
  • DPS 2Piece Bonus -- Increases the critical strike chance of Death Coil and Frost Strike by 5%.
  • DPS 4Piece Bonus -- Increases the bonus damage done per disease by 20% on Blood Strike, Heart Strike, Obliterate, and Scourge Strike.
  • Tank 2Piece Bonus -- Increases the damage done by Rune Strike by 5%.
  • Tank 2Piece Bonus -- Increases the damage done by Rune Strike by 10%.

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Filed under: Patches, Items

Death Knight class and item changes changes in patch 3.1 PTR build 9684

A New build went up on the PTR this afternoon, and as expected, there were another handful of Death Knight adjustments. Overall, not as many of them are nerfs as you might think, and some of them seem more adjustments in philosophy rather than straight up buffs or nerfs. We also got a handful of Glyph changes and even a sneak peak at our tier bonuses. Let's look at the changes after the break, courtesy of MMO-Champion:

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Filed under: Patches, Analysis / Opinion, News items, Talents, Death Knight, Inscription

WoW Rookie: Hear, hear for tier gear

New around here? WoW Rookie points WoW's newest players to the resources they need to get acclimated. Send us a note to suggest a WoW Rookie topic.

Reader Nick writes in with a question we've been planning to tackle here at WoW Rookie for a while now: "Hey, I'm semi-new to the game, but I don't understand what a 'tier' is. My bro has a level 80 Blood Elf Hunter, and he's always saying 'Oh, he has Tier 5; I got Tier 8.' What does that mean?"

The answer to all this math is nothing more complex than the progression of class-specific armor sets. (Oh, and tell your brother he can't possibly have T8 on the live servers yet -- that's going to drop in Ulduar.) Over the course of the game, Blizzard has introduced three-, five- and eight-piece armor sets for each class. These are the so-called "Tier #" or "T#" sets that you hear so much about, all obtained by raiding. Distinguishing between the sets grew confusing as new dungeons, raids and expansions were added, so players began referring to these armor sets in numerical order.

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Filed under: Features, WoW Rookie

MMO-Champion's updated Tier 8 preview

MMO-Champion put up an update for its Tier 8 listings today, including some high res screenshots showing off the high res skins, and a video of all of the sets. Most of this is stuff that we've seen before, but some of it is new. New and wonderful. I'm really not a fan of the Paladin set this time around, but there also seems to be a robe version which I like much better. It's still pretty awful on Females, though. Again, I ask, why in the world did they bring midriff back on tier sets? Leave that to the greens and blues!

We've also started to see stats for some of these sets on the PTR, but not many. A lot of the raid items that are becoming available on the PTR haven't actually had their stats adjusted from the Tier 7 items they were copy-pasted from. In this case, the Warrior set that we've seen is from Ulduar-10 and shares stats with gear from Naxxramas-25. That might actually be a pretty accurate indicator of what it will be on live, with maybe a little extra tweaking upwards to make the 10-man still useful for people who did Naxx-25 previously.

Filed under: Items, Analysis / Opinion, Raiding

All the World's a Stage: So you want to be a Tailor


This installment of All the World's a Stage is the twenty-seventh in a series of roleplaying guides in which we find out all the background information you need to roleplay a particular race or class (or profession!) well, without embarrassing yourself.

Tailoring is another aspect of Warcraft which people tend to just gloss over without realizing it is an important element of your character's backstory and personality. "I am Zorlastine the wicked Forsaken warlock!" one might say, "I have come to wreak havoc and destruction upon this world! I also sell extremely large bags on the auction house!" Often it's an element that doesn't quite jive with the rest of one's character, but at the same time, nobody really notices. A powerful mage capable of teleportation, massive explosions, and yes, even KNITTING! Makes perfect sense, right?

No it doesn't.

So today we have gathered a few ideas for how to weave your cloth-wearing character's capability to create cloth wearables into the actual story and roleplay of your character. You think making clothes is a tedious profession? A pastime just for old ladies? No, tailoring is an avant-garde artistic activity of the elite, an excellent way for a starving hero to make cash, and even a mystical philosophy all on its own.

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Filed under: Mage, Priest, Warlock, Tailoring, Lore, Guides, RP, All the World's a Stage (Roleplaying)

The Daily Quest: Of class quests, Warcraft music and Big Black Kitties


Patch 3.1 is still burning up the PTR and sending most classes into a tail spin trying to figure out what their new talent builds will be when the patch goes live. Forget the madness of the ever-changing class mechanics for a few minutes to peruse today's WoW-related posts from around the blogosphere.

Filed under: Hunter, Raiding, The Daily Quest

Ulduar on the 3.1 PTR: The Iron Council

Last night was round 2 of the Ulduar encounter testing on the 3.1 PTR, and after last night's attempts at Hodir, my guildies and waste-of-a-raid-spot coworker were excited to get back into the beautiful Titan dinner party and sink our teeth into another new encounter.

And if we wanted a snack, we got ourselves a three-course meal: The Iron Council, a veritable Three's Company of dudes made of metal. Except Three's Company really had one dude in it regularly, and the other two were women. And none of the Iron Councilmen are Councilwomen. Clearly Iron society is not as progressive as ours.

As expected, the server couldn't be convinced to just let us get in and do what we needed to do, so we spent an inordinately long time logging in, stalling at the loading screen, getting in, crashing out, getting stuck in queue, swearing loudly in Ventrilo, and getting alcohol to ease the pain.

But we did manage to try the fight a few times.

This writeup is spoiler-heavy! If you don't wish to know anything about the strategy for this or any Ulduar boss, don't click below. You've been warned.

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WoW Patch 3.1 PTR Druid glyphs and undocumented changes


Personally the change I'm still plotzing over most in relation to 3.1 is the sheer locational chutzpah of the Argent Tournament. I'm not sure I understand why the northern portion of Icecrown is considered an appropriate spot. It's like seeing some Milwaukee strip-mall developer parachute into the middle of Mordor and exclaim over the retail and tourist opportunities within a 100-yard radius of Sauron's eye. What does the Scourge think about this tournament? Did they get a cut of the concession stand's profits as a means of buying their cooperation? Who else was bribed in order to make this happen? These are all questions to which I think we deserve answers.

Anyway, I seem to be one of the unlucky souls doomed to disconnect every 10 minutes from the PTR (although I'm not anywhere near Dalaran), but I'm sure it'll get fixed. One minor suggestion for all those Druids porting to Moonglade in order to pick up dual-specs immediately; have 1,000g in hand before you do so. As we all know, getting into Moonglade is rather easy. Getting out of Moonglade tends to be rather more time-consuming unless you're willing to burn your hearth in a world newly free of ghetto-hearthing.

Some of the undocumented changes we've actually already talked about, so if you don't see something here but missed our first article, you should find them here.

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Filed under: Druid, Patches, Analysis / Opinion, News items, Features, Guides, Classes

Tier 8 Ulduar weapon models previewed, Val'anyr included

3.1 and Ulduar are coming soon. No doubt a lot of you have been looking forward to seeing what your reward for hacking apart a variety of priceless Titan artifacts and servants of the Old Gods would be. MMO-Champion, as always, has your back! They've released a preview for the weapon and accessory models that'll be in Ulduar, and they look fantastic. The theme of the instance seems to carry through into all of its gear, and I'm going to love just how good my guild and I will look after a bit of time in there.

The image above is a paladin holding one of the Ulduar shields and the much-touted Val'anyr, Gavel of Ancient Kings, and that's just the tip of the iceberg from MMOC, who promises a video of it in action very soon.

Bear in mind these are still tentative models and the art may change, but even then, what are you waiting for? Santa won't get mad if you peek. Go go go!


Patch 3.1 brings us Ulduar, dual specs, significant changes to all the classes, and more! We've got you covered from top to bottom with our Guide to Patch 3.1.

The Queue: Dye job


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky will be your host today.

So the Patch 3.1 PTR has dropped and all the madness associated with it has started. I always find it interesting to watch how some ideas and changes morph from "AMG! Imma gonna stop paying MY $15 A MONTH right now and you're gonna be out of a job because Titan's Grip didn't need to be nerfed!" to "WoW! These new Warrior changes make the Titan's Grip nerf pointless! I am so uber again!" I /facepalm at that sort of thought progression, as I suspect many of you do as well.

Cielago asked:

"How how long do I have to get title and mount rewards for the achievements associated with Wrath raids and heroics? Is it until patch 3.1 when Ulduar gear will make them easier? Until the next expansion? Some time in between?"

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Filed under: The Queue

Full Tier 8 armor sets beginning to emerge [Updatedx2]


We're starting to see full Tier 8 sets emerge from folks around the web. Many thanks to everyone who's sent us images in!

We've compiled what we have in a gallery below. Obviously we'll be adding more to it over the next hours / days as we get more pictures and what not.

The druid armor looks particularly cool I think, and is featured on the image above. Click it for a higher resolution image.

The warrior set reminds me of Tier 5 from SSC/TK, and I do not like that. Not one bit. But... at least it's not the Paladin Tier 4 set.

We'll let you know when we have more sets in for your eyes to enjoy!

Update: Shaman Tier 8 gear added.
Updatex2: All classes Tier 8 gear added and concept art as well. Big shout out to MMO-Champion for providing the new shots. Click here for first shot of new gallery entries.

Gallery: Tier 8 Armor

Death Knight FemaleDeath Knight MaleDruid Female


Patch 3.1 brings us Ulduar, dual specs, significant changes to all the classes, and more! We've got you covered from top to bottom with our Guide to Patch 3.1.

Filed under: Patches, Items, News items, Galleries

WoW Patch 3.1 PTR Druid changes


All right, Druids. I've been rolled out of bed to come look at the new PTR test notes, because apparently this is a big deal or something. As far as I'm concerned, all important business can wait until a reasonable hour in the morning, like 3 PM, but because this site is run by crazy people here I am.

So let's go skim the patch notes quickly -- /flick flick flick -- and try to answer the most important question first:

Is Tauren cat form still in the game?

/flick flick

Yes.

Man, %*#$ this patch.

Leaving aside this EGREGIOUS OMISSION, we're going to take a look at the preliminary Druid changes in patch 3.1 past the cut here, and courtesy of Michael Sacco and some data-mining gnomes, we also have the Druid Tier 8 shoulder graphic, which is pretty cool and reminds me a lot of Tier 5. I'm also seeing some undocumented changes in the game files off MMO Champion, but I'll have to examine those later today. I haven't been able to get on the PTR yet, so I can't confirm whether these changes have actually gone live on the test realm.

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Filed under: Druid, Patches, Analysis / Opinion, News items, Features, Guides, Classes

A kind-of-sort-of Ulduar preview


Our intrepid YouTube adventurer Dan O'Halloran found this video posted back on the 5th of January this year detailing the Ulduar raid zone thus far. It was made using private server technology, and contains heavy spoilers. You've been warned.

When you watch the video you'll notice that much of it is incomplete. Large areas are nothing more than gray swaths with no content in them. This is intentional and normal – the areas just are not developed yet.

However there are areas which are vibrant and high quality. Parts of the place resemble (as expected) the ancient gods look to it. The place could (and will) be sitting right next to the Halls of Lightning.

Take a watch through the video when you have a moment today. And don't forget to check out the previews of the Tier 8 gear MMO-Champion is offering.

Update 7:38 p.m. EST: Looks like Blizzard had YouTube take the video down.

Filed under: Patches, Machinima, News items, Instances, Raiding

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