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Posts with tag tier-9

Tier 9 to come in three quality levels

10-man ilvl 25-man
Naxx 200
KT, EoE 213 Naxx
Ulduar 219
Ulduar hard 226 Ulduar, KT/EoE
CC
232 Ulduar weapons
239 Ulduar hard
CC hard 245 CC
258 CC hard
Well, that answers that question. According to what MMO-Champion has found in the PTR item database, Tier 9 gear from patch 3.2's Crusader's Coliseum raid comes in three different versions for each set (T7 and T8 come in two, from 10- and 25-man). There's one version at ilvl 232, one at 245, and one at 258. This leads to the following loot distribution, I'd guess:

  • 10-man normal (232) < 10-man hard (245) = 25-man normal (245) < 25-man hard (258)

Others (such as 10n < 25n < 10h = 25h) are logically possible, but to me, that's the most likely distribution that leads to three different ilvls. It's also the way Ulduar is done with normal and hard modes, apart from some differences in weapon ilvl.

Crusader's Coliseum on heroic is a bit different than Ulduar hard modes, though. It seems that when you do a heroic CC raid, you start out with a certain number of attempts (wipes), and the more attempts you have remaining upon defeating the final boss, the better loot you get. So will ilvl 258 gear be contingent upon beating CC-heroic in (say) fewer than half your attempts? I guess we'll have to wait and find out.

Of course, the really important question is: what the heck will we call the 3 different sets? T9.0, T9.33, T9.66?


Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!

Filed under: Patches, Items, Raiding

Patch 3.2 PTR unveils Tier 9 sets


Now that the PTR is up, the floodgates have been opened. We're beginning to see a ton of new information about the next major content patch, the Call of the Crusade, including but not limited to the new Tier 9 sets. I know, it's crazy, right? I haven't even completed my Tier 8.5 set and here comes Blizzard dumping all this new gear on my lap. Ok, it's technically not that easy to get the gear but it'll certainly be easier with the new badge loot system. It's the dawn of the casual age of WoW, and Blizzard is taking a huge leap experimenting with dungeon modes.

Whatever happens, we players win. So take a gander at pieces of the Tier 9 sets, which are available on the Tournament Grounds on the PTR for a token piece and small change (and purely for testing purposes, Michael Sacco notes that one vendor is giving away tier sets for a song). While there aren't any models for the gear yet -- they're currently using Tier 8+ placeholder graphics -- it's interesting to note that there are two sets of gear for each spec. They're identical items, just named differently for the Horde and the Alliance because, as Blizzard revealed, Patch 3.2 marks the return of faction-specific gear. Even cooler, Blizzard departs from the old tier set naming convention by naming the sets after notable figures in Warcraft lore. Check out all the items in the gallery Alex and Adam painstakingly put together. You know you want to.

Filed under: Patches, Items, Blizzard

Patch 3.2 T9 set bonuses and relics

Continuing on the data-mining train, we have now learned the set bonuses from the tier 9 gear that is coming in patch 3.2 (confirming, by the way, that there will be a real tier of gear in the Crusader's Coliseum raid). There is also information available on some new relics for the relic-bearing classes (Paladin, Druid, Shaman, and Death Knight).

Information after the break. Keep in mind some of these are certainly placeholders. The priest healing 4-piece, for instance, is strictly worse than the priest healing 2-piece Tier 8 bonus; there's no way it would go live like this. Some of the bonuses don't even make any sense, like the Warlock 4-piece. Datamined info is always suspect.

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Filed under: Patches, Items, Raiding

How will they do the loot in Trial of the Crusader?

For my money, the most interesting things they're doing in patch 3.2 are the changes to the badge system and the reimagining of the 10- vs. 25-man raiding paradigm. The new raid, Trial of the Crusader, will be available on both normal and heroic difficulty mode for both 10- and 25-man groups (the heroic mode is called Trial of the Grand Crusader). In other words, there are a total of four versions of the raid: 10-normal, 10-heroic, 25-normal, and 25-heroic. They're all on separate lockouts

Those of you who know certain past posts of mine could probably predict what my mind jumps to from that news: how will the loot be done? I see four three major possibilities.

  1. 10-normal and 25-normal drop the same gear, while 10-heroic and 25-heroic drop a tier above (10n = 25n < 10h = 25h).
  2. 10-normal drops one kind of gear, 10-heroic and 25-normal are equal to each other and better than that, and 25-heroic is best of all (10n < 10h = 25n < 25h).
  3. All four raids drop different levels of gear, 10n < 10h < 25n < 25h.

If you've read my past stuff, you could correctly guess that #1 would be my favorite option. I don't really want to argue it here (or in the comments), because I've had that conversation more than I care to already.

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Filed under: Patches, Items, Raiding

Patch 3.2 changes the tiered Emblem system

There are a lot of things in the patch 3.2 test realm notes that jumped out at me, but the changes to the Emblem system seem like an especially big deal. The developers made it quite clear that they wanted a tiered token system in Wrath of the Lich King, they didn't want players just farming Heroics all day and night to get the best possible gear. In patch 3.2, it looks like they're backing off on that pretty heavily, likely an attempt to reignite interest in running Heroics. If you haven't seen the patch notes, here are the points I'm referring to:
  • Any dungeons that previously dropped Emblems of Heroism or Valor, such as Naxxramas or Heroic Halls of Stone, will now drop Emblems of Conquest instead. Emblems of Conquest can still be converted to Valor or Heroism.
  • Both the 10 and 25 player instances of the Crusaders' Coliseum drop a new Emblem of Triumph.
  • The heroic dungeon daily quest will now reward 2 Emblems of Triumph and the normal daily dungeon quest will reward 1 Emblem of Triumph.
  • The existing achievements to collect 1, 25, 50, etc. Emblems of Heroism, Valor, and Conquest have been converted to Feats of Strength since Heroism and Valor Emblems are no longer attainable.

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Filed under: Patches, Analysis / Opinion, Raiding

Crusaders' Coliseum details released


Bornakk just released some major details of the Crusaders' Coliseum, the new 5/10/25 man dungeon that will be released with Patch 3.2.

First and foremost, this will be the next tier of raiding. There was some speculation that this would be an interim tier of raiding, however that is not the case. The gear that will come out of the Crusaders' Coliseum appears to be Tier 9.

Secondly, the encounters will be unlocked one per week until all five encounters are available. This mirrors very closely the way the Sunwell Plateau was handled back in Patch 2.4.

Finally, there will be a new "Crusaders' Tribute" mechanic. The mechanic appears to track the number of times you attempt an encounter, and the fewer times it takes you to complete the encounter, the greater the loot will be for the final boss. A type of raid where you are going for the Tribute rewards will be called a "Tribute Run."

For further information about the upcoming patch check out WoW.com's Guide to Patch 3.2.

The full details of the announcement after the break.

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Filed under: Patches, News items, Raiding

The Queue: Tier 8, wormholes, and more

Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft.

The above video is a video that has been posted very, very early in the Wrath beta, possibly even the alpha. Originally thought to be Tier 7, it's actually the next tier up, Tier 8. There are a few graphical glitches in the armor because it hadn't been fully implemented yet at the time the video was made. Your Hunter will not have big green squares sticking out of their head, I promise. I embedded it into today's post in response to Tanglebones's question:

Oh! I got a question. What the heck is Apothecary Putress wearing on his head, and where can i get one?

Watch the video and found out!

Covnam asked...

I hit 70 on my Mage shortly before Wrath came out, so I never graduated from normal dungeons to heroic dungeons and raids. Once I hit 80, where should I go? Do Heroic dungeons come first or 10/25 man raids? Also what type of stats would you recommend before running either of these types of end game content?

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Filed under: Engineering, Analysis / Opinion, Wrath of the Lich King, The Queue

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