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Posts with tag times-online

Times Online examines WoW's zombies and the connection to real life

Forget Fox News -- the Times Online has an analysis up of Blizzard's zombies event, and their main point seems to be that you can't compare a plague outbreak in the World of Warcraft to one in real life. Risk is what defines real outbreaks, and since there was really no risk in whether you became a zombie or not, players didn't necessarily act as they would in the real world. Some players even willingly submitted to infection, which of course presumably wouldn't happen with a real widespread fatal disease.

But there are parallels to be drawn, and professors say that the zombie plague worked a little closer to real life than Hakkar's corrupted blood did (no coincidence, I'm sure, that the zombie plague was designed to be spread, while the Corrupted Blood was basically a bug). While the plague never did really infect everyone in the world, it did spread pretty quickly -- apparently there's a number you can use to track how quickly a disease spreads, and the zombie plague landed in the arena of a normal outbreak of smallpox (given, of course, that we don't know exactly how fast or how widely it spread).

Very interesting. There is still more to say about this plague, I think (and though things have slowed down on the realms, hopefully the event itself isn't completely over). But it is fascinating how Blizzard turned emergent gameplay into an official event, and how they mimicked the real-life qualities of a spreading disease (the more of it around, the more likely you were to pick it up) while still leaving the idea firmly grounded in the in-game lore. Very cool indeed.

Filed under: Analysis / Opinion, Events, Fan stuff, Virtual selves, Odds and ends, Blizzard, NPCs, Buffs

U.K. Times covers BlizzCon

One of the Technology writers, Murad Ahmed, from the U.K. Times went to BlizzCon this past week and apparently had a pretty good time. I'm positive he doesn't actually play the game, and he admits to being a little lost, especially when it comes to the frenetic action of the professional arena tournament (although, truthfully, I often have a hard time following it too). But he did seem to hit upon the major draw of the convention -- namely, getting to hang with your fellow gamers, and hopefully guildies if you're lucky, and enjoying a giant get-together where the person next to you is virtually certain to get a WoW-related joke.

As a bonus, Mr. Ahmed got to interview James Taplin, one of our readers (BlizzCon attendees will know him as one of the people at the WoW Insider meet-up, and later the 3rd place winner in the /silly competition), who confirmed that the social aspect of both the game and convention are really the big attraction. I think it's precisely that aspect that has a tendency to be somewhat overlooked by the mainstream media (although let's face it; it's probably not something you'll pick up on unless you've played the game with people you genuinely like), but the Times also covered the WorldWide Invitational here, so they're no strangers to Blizzard events. While there's no information in the article that's really new, it's an interesting and generally positive perspective on the convention.

Thanks to James and Rhys for writing in!

Filed under: Analysis / Opinion, Odds and ends, News items, BlizzCon, Worldwide Invitational

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