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Posts with tag tipping-etiquette

Insider Trader: A discussion of our trade channel

Insider Trader is your inside line on making, selling, buying and using player-made products.

This week, Insider Trader will be starting a discussion about trade channel in World of Warcraft, including its usefulness to its likability, abuse, and role in the game.

At first glance, trade channel is supposed to be a channel linking all major cities, providing a forum for craftsmen and buyers to meet up and exchange goods and services.

Within this context, players make a living, purchase gear and consumables, research goods and services, make friends and business associates, and learn the ins and outs of server economy.

Unfortunately, when asked their opinions of trade channel, many players describe it as annoying, useless, or offensive, and many keep it turned off permanently. Still others seem to hover in trade chat, spending a great deal of time in it either chatting, selling or sometimes, buying.

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Filed under: Herbalism, Fishing, Mining, Skinning, Alchemy, Blacksmithing, Cooking, Engineering, Leatherworking, Tailoring, Enchanting, First Aid, Analysis / Opinion, Virtual selves, Economy, Jewelcrafting, Features, Insider Trader (Professions), Inscription

WoW tipping etiquette and social networking

While catching up on my reading, and perusing Kestrel's blog this morning, I came across a post examining some of the fundamentals of tipping when dealing with a craftsman or asking to have a lockbox opened. By nature, tipping is a controversial topic, even in a virtual world. There are only loosely defined guidelines, the gesture is optional (or is it?), and it is all about communicating and exchanging with politeness and respect.

Before we can determine how to go about tipping, we need to have a clear picture of if and under what circumstances tipping is appropriate. We have previously discussed some of the situations in which this is debatable, including:
  1. When you are dealing with a player who is leveling their crafting or lockpicking skills, and you are providing the materials, in essence, you are already helping them out; the exchange is costing them nothing, and they are gaining a skill point.
  2. If you are purchasing an item for a fee of Xg plus materials, then the fee may also be said to contain the tip, or stand in place of it.
  3. Kestrel points out that if the person volunteers to travel to you, this is tip-worthy behavior. This might then complicate the above two situations.

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Filed under: Alchemy, Blacksmithing, Cooking, Engineering, Leatherworking, Tailoring, Enchanting, Items, Analysis / Opinion, Tips, How-tos, Economy, Jewelcrafting, Features, Making money

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