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Posts with tag titan

Blizzard cancels Titan

Well, it's official - Blizzard has stopped all work on their mystery next-gen MMO Titan. The never announced project is as dead as Starcraft Ghost. In the interview with Polygon Mike Morhaime says that Blizzard 'didn't find the fun' and that they attempted something very ambitious only for it to never really come together. Chris Metzen states that the decision to pull back was 'excruciating' -

"We were trying to do the right thing and build the right, smart product, and keep it all moving," Metzen said. "The opportunity to get that perspective and dust off a little bit, scraped knees and all, stand back up and reevaluate as a team, as leaders, as a culture - it was a big blessing."

We reported last year when Titan went back to the drawing board - seems like it may have been a victim of Blizzard's desire to really only focus on the one MMO. When asked about supporting World of Warcraft, Metzen said "My hope personally is that we'll support it forever." Alas, Titan, we never knew ye.


Filed under: Analysis / Opinion, Blizzard, News items

The Queue: Returning to WoW, Titan is still happening, music while WoWing


Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky (@adamholisky) will be your host today.

Good questions in The Queue today. I hope everyone in the States is having a safe Memorial Day, and remembering why many of us actually have the day off.

Gavstar22 asked:

My wife and I leveled a few characters to 90 and participated in a couple of raids at the start of MOP, after getting sick of giant tentacle killing in Cataclysm. Now we are back and have no idea what to do besides killing elites on the timeless isle. Our guild which was running 10 mans is now us and our GM (who spends time running dailies on alts)
  • Can we progress legendary cloak quest in LFR or do tokens still not drop?
  • What's with rare troll elites in Pandaria?
  • Anything new with archaeology as I like the new interface?
  • What are the achievements needed for LFR participation?
So many questions ! Basically we're a bit lost at the moment feeling disconnected from what's happened.

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Filed under: The Queue

Blizzard says Titan unlikely to be subscription-based

No, Blizzard still hasn't made an official announcement about what we can expect from their upcoming Titan project -- which we've heard little about since its development was reset back in May. We still don't know much, but in an investor call today Mike Morhaime did say that Titan was "unlikely to be a subscription-based MMORPG."

Of course, that still leaves plenty of room to speculate about what Titan actually will be. Will it be a free-to-play MMO or has Titan become something new entirely? With no official release date, only time will tell what Blizzard has in mind.

Filed under: Blizzard, News items

Has Blizzard left an opening for the next generation of WoW killers?

wow killers!
As Blizzard has faltered with its recent loss of WoW subscribers and the reset of its yet to be announced next MMO, other developers, hungry to make inroads in the MMO market, have looked on this as an opportunity. So, after countless games have tried to claim the title, are we really about to see a WoW killer come to market? Stephan Frost, Game Design Producer at NCsoft's Carbine Studios, thinks that it gives his game Wildstar a better chance to succeed. "We're coming out at a time when WoW is losing subscribers and we can fill the void for people who want an MMO that's deep, hardcore but also accessible to people." In the meanwhile, Take-Two Interactive has taken the opposing angle, saying that no one -- not even Blizzard -- can succeed because the North American market is a poor one for MMOs.

Analysts agree that Blizzard's delay can only be an opportunity for others, though with WoW's current patch frenzy, it's clear that Blizzard isn't planning on relinquishing its title as top MMO any time soon. So is scifi MMO Wildstar going to be the next big thing? Or will Take-Two's Asian-market MMOs be a smashing success? Only time will tell.

Filed under: Blizzard

MMOs don't work in the US says Take-Two Interactive


At the Cowen and Company Technology, Media and Telecom Conference this week, Take-Two Interactive's chairman Strauss Zelnick told crowds that MMOs just don't work in North America. "How many MMOs have been successful in the US?" Strauss mused. "Two: World of Warcraft and EverQuest." This is why Take-Two is focusing on Asian markets for its own massively multiplayer games and why, Zelnick suggested (without mentioning anyone by name), Blizzard had to reboot development of their own Project Titan.

However, while WoW's numbers have had a much-ballyhooed decline, its current 8.3 million subscribers is nothing to sneeze at. But does America's poor track record with MMOs mean Titan is doomed before it's even managed to get a release date? Zelnick and Take-Two seem fairly certain MMOs don't have a future, but we intend to wait and see.

Filed under: Analysis / Opinion, News items

Editorial: Am I the only one who doesn't care about a delayed video game?


Maybe it's just me, but the news last night that Blizzard delayed Titan a bit has me ... well, not caring. At all. As in I can think of a hundred other things I'd rather do than sit around and listen to a lot of people complain about how it's vaporware or whatever else.

I don't mean to be combative here, but I want to raise the point: why do things like this get so much attention in the gaming press? Even for an unannounced title, for which there has been zero official confirmation on any of its details, people seem to be quite cranky about the delay. I can't really wrap my head around it.

Is it the fact that Blizzard has been working on this for at least five years? I remember doing Saturn Six Insider three years ago as a little spoof on it all (Saturn's 6th moon is Titan). Since then Blizzard has said nothing new about the project -- this delay only means that they're continuing to work on it and are building it up to be something large and grand. It doesn't mean anything else.

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Filed under: Analysis / Opinion

The Queue: Titanic

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Buckle up, y'all. I get a little ranty today.

@Atanae asked:

How much of a non-issue is the Titan announcement?

Read more →

Filed under: The Queue

Titan Development Reset: Blizzard speaks out

Titan Delays Blizzard speaks out
Following the recent news that Blizzard's hotly anticipated MMO, codenamed Project Titan, has been pushed back to 2016, ZAM's Jarimor has reached out to the developers and obtained an official statement.
We've always had a highly iterative development process, and the unannounced MMO is no exception. We've come to a point where we need to make some large design and technology changes to the game. We're using this opportunity to shift some of our resources to assist with other projects while the core team adapts our technology and tools to accommodate these new changes. Note that we haven't announced any dates for the MMO.
Venturebeat reported that the game's development had been "reset", apparently due to a desire to make technology changes. Purely speculating, of course, but this could be indicative of a change to a new engine, or something along those lines. Rumors have abounded about this secretive project, and a leaked product slate from 2010 indicated that a release would take place in the fourth quarter of 2013. This new information would certainly put paid to that notion, along with other rumors about teaser footage emerging at Blizzcon.

The moral of the story is, essentially, that unless you have information directly from the developers, don't pay too much attention to the rumor mill! As WoW Insider's Matthew Rossi commented yesterday, this is nothing new for Blizzard, with similar actions being taken for Warcraft III. We can only hope that Titan doesn't go the way of Starcraft: Ghost.

Filed under: Blizzard

Rumor: Project Titan development reset?

Rumor Project Titan development reset
According to Venturebeat the as-yet unannounced Project Titan has seen seventy or so developers reassigned to other projects and a slimmed down thirty person team remains on the project. MMO-Champion reported that sources indicated that the changes were made in part due to a desire to make significant technology changes to the project and that the rest of the developers are being moved to World of Warcraft, Blizzard All-Stars, the upcoming Diablo III expansion and Battle.net.

Considering Titan hasn't even been announced yet, we're not sure what we can really make of this news. We've seen similar moves in the past with titles like Starcraft: Ghost which ended in cancellation, and even Warcraft III saw mid-stream technology updates that resulted in a very successful launch. At any rate, until any sort of announcement on what Titan actually is gets made, we'll just be over here playing World of Warcraft.

Filed under: Analysis / Opinion, Blizzard, News items

Last Week on Massively: LucasArts closes, Titan rumors, and more

Sometimes, you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.
Disney shutters LucasArts
Following Disney's acquisition of Star Wars and its related companies and properties, gaming fans have wondered what might happen to developer LucasArts. Out of all of the possible scenarios, the worst has happened: Disney has stopped development in the studio and laid off its employees.
Rumor: Titan might be a time-traveling, earthbound MMO
Titan rumors are more common than water, but that doesn't make them any less fun to read. The latest rumor suggest Titan is set on Earth and makes heavy use of time travel.
Diablo III's auction house 'really hurt the game'
Remember that one time when a guy used Diablo III's real-money auction house to bank a cool $10,000? That apparently wasn't what Blizzard foresaw when creating and implementing the auction house. According to former Diablo III Game Director Jay Wilson, the auction house "really hurt the game."
GDC 2013: James Ohlen on how F2P saved SWTOR
Developers speak most candidly about their games and professions at GDC, and at GDC13, SWTOR's James Ohlen laid out exactly how the game's F2P transition ensured its survival. He also dispels many myths that have built up around the game, explaining exactly what costs so much money in game development -- and what doesn't cost much at all, relatively speaking.
Jet Li: There's 'no good reason to debunk virtual gaming as a sport'
Jet Li may be known for his martial arts prowess, but he's also an avid gamer according to an interview translation at MMO Culture. Li recently attended an Age of Wushu PvP tournament and had some interesting things to say about e-sports and the validity of video gaming as a sport in general.
Massively's week in review
Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer in their own weekly roundup.

Filed under: MMO Roundup

Know Your Lore: The best of Tin-Foil Hats

Know Your Lore The best of TinFoil Hats
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

A funny thing happened this week. For the past two weeks, I've been working on Tinfoil Hat Editions of KYL -- fun, speculative posts that attempt to predict just what the heck is going on with the Warcraft universe. I was, in fact, working up to a super big reveal of an a-ha moment I'd had a couple of weeks ago regarding the nature of the mists surrounding Pandaria and what exactly happened to Emperor Shaohao.

Except that I was preempted, for want of a better word. The PTR hit for patch 5.3, and in all of the datamining of the sound files, that pet theory I'd been working with was addressed directly. On the one hand, it was nice to see that I'd been dead on and correct with what I was assuming. On the other, it meant I had half of an article written that I couldn't really publish. ... oops?

So Adam Holisky suggested in his infinite wisdom that this week, I look back on some old TFH editions of Know Your Lore -- a best-of recap of some of the wilder things I've pointed out. It seems as good a time as any!

Read more →

Filed under: Lore, Know your Lore

Last week in MMO news: The best of Massively

Last week in MMO news The best of Massively
Sometimes, you'd like to know that there are other MMOs out there, right? It's not all WoW, all the time! Our sister site Massively can provide you with everything you need to know about all of the other MMOs around -- past, present and future.
Rumor: Blizzard's Titan is not a new IP and could be heading to consoles
What is Project Titan? All we know about it right now for sure is that it's being developed by Blizzard, and we've been told on occasion that the game is not a new installment of one of Blizzard's existing franchises. But that may not be the case. According to rumors collected by fans, Titan may indeed be a spinoff of an existing IP and might even be aimed at the console market.
New MMOs to watch in 2013
The year that was 2012 turned out to be a mixed bag for the MMO industry. For every piece of good news, there was a piece of bad news. Now that it's 2013, it's time to look forward, and Massively examines what the top ten most promising titles of 2013 may be.
A video retrospective on 38 Studios discusses 'star-struck legislators'
The sun has set on 38 Studios, but there's still a lot of people eager to analyze and dissect the company's rise and sharp decline. As a whole, it's been looked at and analyzed extensively from the gaming side, but the other factors that went into the studio's enormous state loan and subsequent burnout are examined more closely in a new video.
Massively's week in review
Don't let WoW Insider do all of the talking when it comes to Massively's best content of the week. The Massively staff themselves have picked out what they think is the best content their site has to offer in their own weekly roundup.

Filed under: MMO Roundup

Blizzard registers Project Blackstone domain, no clue what it is

An interesting little bit of domain activity has been detected from Blizzard the last few days. Recently they have registered the projectblackstone.com domain -- which sounds like a great name for a new game. They've also registered warcraftbattles.com and heroesofwarcraft.com.

While it's a bit much to say anything definitive about domain registering activity, it does raise an eyebrow. We know that there is a large team, filled with some amazing people, working hard on Titan. Could Project Blackstone be Titan? Speculation is interesting here; although we really have no idea.

What we do know is that we'll be keeping a close eye out on these domains, and you should too... Something might pop up suddenly one day that we all will want to know a whole lot more about.

We've reached out to Blizzard to see if they have any comment on these domains, but we're not expecting anything noteworthy.

Filed under: Blizzard, News items

Know Your Lore, TFH Edition: The dark secrets of the mogu

Know Your Lore, TFH Edition The dark secrets of the mogu SUN
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

They were once rulers of an empire that rivaled the Zandalar in size and scope, but they possessed powers far greater than the trolls could ever dream of. They used their power to shape the grummels and saurok from the lesser races of Pandaria. They enslaved the pandaren race as a whole, using them to build structures and gather supplies all under threat of their iron fists. Their great empires trace back to thousands of years ago, before even the War of the Ancients, and possibly before the rise of the kaldorei race.

The mogu are one of the clear villains of this expansion, and our arrival denotes the sudden uprising of this strange, curious, violent race. While the mogu may have been relatively quiet for centuries, they are certainly far from it now. And as we make our way through Pandaria we see more and more evidence that these violent beings are on the move -- something that disturbs the gentle pandaren greatly. The mogu hide secrets, and over the course of raiding, we uncover a few.

But their greatest secret may just be something so unfathomable, so bizarre, that it shakes the roots of everything we currently know and believe.

Today's Know Your Lore is a Tinfoil Hat edition, meaning the following is a look into what has gone before with pure speculation on why and what is to come as a result. These speculations are merely theories and shouldn't be taken as fact or official lore.

Please note: This post contains some content spoilers from Mists of Pandaria.

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Filed under: Lore, Know your Lore

Know Your Lore, Tinfoil Hat Edition: The whispers of Azeroth

Know Your Lore, Tinfoil Hat Edition The fascination of Sargeras SUN
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Sargeras: Fallen Titan, founder of the Burning Legion and destroyer of worlds. Since his fall from his place as the premier champion of the Titans, Sargeras has enjoyed utmost success in his mission of destruction, bringing down endless worlds and wreaking havoc across the universe. Yet one world has eluded his grasp, time and time again -- Azeroth. Though the Burning Legion has visited Azeroth countless times, it has yet to sink its claws into the world and wrench it apart.

Despite this, the Legion continues to try. There may be hundreds, thousands, possibly even millions of distinct worlds out there ripe for annihilation, but the Burning Legion and Sargeras himself have focused with certainty on our little world. Is it a matter of revenge? Is it a matter of stubborn persistence? Or is there some other reason we're the focus of the universe's heralds of hatred? What is Sargeras' fascination with our tiny planet, anyway?

Today's Know Your Lore is a Tinfoil Hat edition, meaning the following is a look into what has gone before with pure speculation on why and what is to come as a result. These speculations are merely theories and shouldn't be taken as fact or official lore.

Read more →

Filed under: Lore, Know your Lore

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