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Posts with tag titansteel

Insider Trader: Making gold with titansteel

Insider Trader is a column about professions, written by Basil "Euripides" Berntsen, also the writer for the Gold Capped column. If you're looking for general auction house advice, you'll find it in Gold Capped, whereas Insider Trader will be focusing on specific profitable markets. Basil quickly realized that if he kept writing large comprehensive trade skill posts, he'd quickly run out of ideas for this column, so he decided to start deep diving into specific markets instead of trying to cram all the options into a single post.

I mentioned this briefly in my mining post, but Titansteel Bars are one of those products that seems to be used for just about everything. Check out the Wowhead "Reagent for" tab, and you'll see what I mean. It is also used in very large quantities by the more popular items, like the iLvl 264 BoE crafted items. One way or another, titansteel is one of those things that seems to have bottomless demand and is therefore an excellent product to sell.

High demand means high profit?

OK, so it's not perfect. Titansteel may always sell quickly, but that just means you'll have more competition. Also, every buyer has a fairly good idea of what market price is, so when the supply dries up, you can't make too much of a premium. Let's look at your costs.

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Filed under: Economy, Insider Trader (Professions)

Time Is Money: Profit off the Titansteel cooldown removal

Time Is Money periodically allows Basil a place to post inane nonsense and market predictions which rarely pan out. Still reading? Don't say I didn't warn you.

As we all read, miners will be able to smelt Titansteel after patch 3.3.3 with no cooldown. What will this mean for you, and how can you make money from this change? Let's start by quickly evaluating the Titansteel production chain.

Where in this do we see people mining Titanium Veins and smelting the Titanium Ore? We don't. Since the cooldown was removed from the alchemist's transmute titanium ability, the ore is no longer worth smelting. Saronite is always cheaper.

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Filed under: Time Is Money

Patch 3.3.3 PTR: Upcoming profession changes

There are a number of profession changes being introduced in patch 3.3.3. Most of these changes revolve around the speeding up process of crafting. For example, the cooldown and location requirements for Tailoring items like Moonshroud, Spellweave and Ebonweave? Gone!

Some craftable items have had their costs reduced.

More changes after the break!

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Filed under: Analysis / Opinion, News items

Insider Trader: Patch 3.2 keeps getting better

Insider Trader is your inside line on making, selling, buying and using player-made products.

I love it when a content patch includes some professions love. As the details keep surfacing, patch 3.2 is looking better than ever.

In fact, with the upcoming patch, Engineers will finally be able to drop their Gnomish and/or Goblin specialties ("for a fee")! This has been one of those issues, like ugly and buggy cat forms, that has dragged on and on.

The materials for Jeeves have also been updated (get the schematic!). If you're wondering just what you should be saving, hop on through the break for that and other patch 3.2 news!

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Filed under: Alchemy, Engineering, Jewelcrafting, Insider Trader (Professions)

The Queue: Progression

Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

I would have had this written and posted earlier in the day, but I was too busy refreshing the official World of Warcraft site and praying for more news regarding the WoW Mountain Dew. I guess when they say they'll have more information in the 'coming months' they don't mean 'tomorrow afternoon.' Disappointing, really.

Taylor asked...


"I am just getting back into WoW now that I have a bit of free time. I am trying to get to 80 on a relatively new character of mine. I am around 50 right now and I am wondering how end game will work when I eventually get there? There are heroics and raids and all these things I hear about, but I just don't understand the progression yet. Mainly, I am worried that once Ulduar launches, I will be woefully behind without gear from Naxx. I know the whole "gear doesn't matter" argument, but I can't be in quest blues/greens and keeping up in a raid."

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Filed under: Patches, Analysis / Opinion, The Queue

Lichborne: Howling Blast and other patch 3.0.8 follies

Welcome to Lichborne, WoW Insider's weekly Death Knight column.

Yeah, I definitely have to put out a mea culpa here. Alas, Lichborne is a little bit late again. I have a valid excuse, I swear. It involved a flaming plum pudding, a flailing geist, and a sudden snowstorm at the Shadow Vault over in Icecrown. But after an emergency eye transplant by a Forsaken Death Knight who used to be a member of the RAS, I'm back in the saddle and this week's column is only a few days late.

Anyhow, this week I thought I'd take a look at the deeper implications and meanings behind some of the Death Knight changes coming our way in 3.0.8. Our newest Mike has summarized and analysed quite a few of them, but I have just a few more things I want to say, especially about a new change that was added in a recent PTR update.


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Filed under: Blacksmithing, Patches, Items, Analysis / Opinion, Talents, Buffs, Death Knight, Wrath of the Lich King, (Death Knight) Lichborne

The ethics of a botched deal

My chat box isn't usually a wretched hive of scum and villainy, but on occasion it turns up a few statements that'll make your eyebrows execute a shuttle launch. One such morsel popped up recently in the form of an amused snicker from an acquaintance who'd applied to raid with my guild in Wrath. He'd just made himself a quick 38 gold off a blacksmithing deal gone awry and was having a laugh over his good fortune. A leveling player had asked him to meet in Orgrimmar to make a Saronite Mindcrusher and could provide both materials and a tip. The applicant obliged, ported to Org from Dalaran, made the mace, and then they discovered that it was BoP and thus unusable by the customer. The disappointed player thanked him for his time, tipped him anyway for making the trip, and went on his way (according to the person who shall henceforth be known as The Blacksmith).

"So not only did I get a 25g tip," he concluded smugly, "but I also made 13g vendoring the mace."

That dog won't hunt, Monsignor. "You did give the guy the 13g at least?" I asked. "I mean, those were his mats, the mace wasn't yours."

"No. Why would I? It was his mistake."

To quote everyone who has ever set foot on the internet ever, ORLY?

UPDATE: The post got a lot more attention than I expected, so I've written an addendum here that gives a little more insight into what happened.

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Filed under: Blacksmithing, Items, Analysis / Opinion, Odds and ends, Economy, Making money

Insider Trader: Gather in Northrend


Insider Trader is your inside line on making, selling, buying and using player-made products.

As more of the player base steps into Northrend, the demand for goods and services rises. Craftspeople are especially concerned with developing their skills, and for this to be possible, there needs to be a decent supply of gathered raw materials available.

This is where you gatherers will shine. Of course, you will have to level your skills as well, and this week's edition of Insider Trader will have you maximized and making cash in no time.

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Filed under: Herbalism, Mining, Skinning, Items, Analysis / Opinion, Tips, Walkthroughs, Quests, Expansions, Features, Leveling, Guides, Making money, Insider Trader (Professions), Wrath of the Lich King

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