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WoW Patch 3.1 PTR Hunter changes

The notes for Patch 3.1 and news on some undocumented changes to classes and glyphs have recently become available, and there are plenty of changes in store for us hunters. You can expect some changes to all three trees (some of which are rather minor) as well as changes to how our pets and glyphs. Lets take a look at some of the information coming down the pipe and see just what effect it will have on our game play.

Beast Mastery

The Beast Mastery tree is slated for just one minor change at the moment. There were hints from Ghostcrawler previously that the tree would receive buffs for Ulduar, but so far nothing major appears to have surfaced. For now, Improved Aspect of the Hawk is receiving a minor facelift in the form of a new spell effect being added to the talent.

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Filed under: Hunter, Patches, Classes, Talents

World of Warcraft, as seen on television

Our favorite game made not one but two big appearances on TV this past week. First up, looks like the writer of TNT's Leverage (that Dan already interviewed a while back) is wasting no time getting his characters to fly the Horde flag, as you can see in the clip above (thanks to Massively for digging that up for us). The writer, John Rogers, told Dan that Blizzard actually vetted the dialogue above, which makes us wonder why they were ok with saying Burning Crusade, but didn't want to mention the second expansion by name. Maybe the episode was filmed so long ago that the name hadn't quite been confirmed yet.

And in other television news, we're told World of Warcraft made an appearance as a category on Jeopardy this week. We don't have video of that one (yet), but you can see a quick teaser over on Jeopardy's webpage that mentions the game as a category. World of Warcraft has of course appeared in the game show before as an answer, but this time around, there was a whole column of questions about it. If you see video anywhere online, let us know, and we'll add it here to the post.

Filed under: Horde, Analysis / Opinion, Fan stuff, Virtual selves, Odds and ends, Blizzard, Humor

Television writer is for the Horde!


John Rogers résumé is long and varied. Physics graduate, television writer and avid online gamer. He's credited with writing an early draft of the "Transformers" movie and creating "The Jackie Chan Adventures" animated series. His latest endeavor is the new action series "Leverage," premiering tonight on TNT at 10/9c. Every week on the new show a group of professional cons takes down corrupt authority figures using their unique skills. And they're not above using World of Warcraft to get the job done.

Wait...what?

You see while reading John's blog, I saw a single line about an upcoming episode of "Leverage" having a WoW reference in it, joining the ranks of "How I Met Your Mother," "Big Bang Theory" and "Stargate Atlantis." I contacted him to find out more about his new show, his love of the game and further confirmation that WoW is the new golf.

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Filed under: Features, Interviews

Hunter changes for patch 3.0.3


Is it Christmas already? It sure seemed that way when I opened up Patch 3.0.3 and saw so much Hunter love coming out from the box. Sure it's not all good, but it's mostly good. Sort of like Westley only being mostly dead. Let's get right to it... first off, we have Barrage and Improved Barrage now affecting Aimed Shot. This is an awesome buff because let's face it, ever since Steady Shot showed up at the party, nobody's asked Aimed Shot to dance. This also makes all three talents a hell of a lot more attractive, so they're now like some sort of hot mean girls triple play that's come to kick Steady Shot to the curb. Or something like that. I mean, come on, +12% crit to Aimed Shot.

Aspects are now off the Global Cooldown and have a shared 1-second cooldown, which is excellent if you're on the ball with aspect switching. It will no longer interfere with rotations, although the only aspect we really switch up when we're sniping away is the, um, rebalanced Aspect of the Viper. The mana returned per shot is lower by 50%, but it now grants a passive regeneration of 4% of total mana every 3 seconds. Mana is also returned with melee attacks, which means we now actually have a sweet aspect to put up when a Warrior is Whirlwinding our butt.

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Filed under: Hunter, Patches, Analysis / Opinion, Talents

Scattered Shots: Traps


Welcome to Scattered Shots, your weekly source for all things Hunter. This week, Daniel Whitcomb begins his stint as the official main author of the column.

One of the coolest Hunter class changes in the expansion is the addition of the Freezing Arrow, which essentially the ability to "throw" a Freezing Trap at a targeted patch of ground. It's the type of ability Hunters have been asking for for a long time. Thinking of this, I noticed we haven't had a good trap discussion and primer for a long time, and now is as good a time as any.

Traps are one of those parts of the Hunter class that separate the skilled from the Auto Shot AFKers. If you know how to use traps properly, it is much easier for you, as DPS, to stand out from the pack and prove that you bring enough to a group to merit a place on dungeon runs and friends lists. With that in mind though, the trap system is far from perfect, and some traps are definitely better than others. We'll take a look at each trap after the break.

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Filed under: Hunter, Analysis / Opinion, Tips, How-tos, (Hunter) Scattered Shots

Hunter Glyphs found in Wrath Beta build 8820

http://www.mmo-champion.com/index.php?topic=13480.0With the newest Beta build that hit live servers last night, MMO Champion found yet another round of inscription glyphs in the build. In particular, I'd like to talk about the Hunter glyphs. They still seem half-finished, with some values that are most definitely placeholder, and a good portion of them are firmly in the PvP camp.

Still, most of them are complete enough that they're worth analyzing, if only to know how to advise Blizzard to change them in future Beta builds. Not to say there aren't some good ones, but there's also some that no sane Hunter will use. Let's check them all out after the break.

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Filed under: Hunter, Analysis / Opinion, News items, Expansions, Wrath of the Lich King, Inscription

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