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Great guild traditions and where they come from


Neth wants to know your guild's traditions over on the forums. We've talked about funny guild moments and traditions before as well, too, but there seems to be a never-ending supply of them. There are as many different memories out there as there are guilds, and each one is a little different: even all of the guilds I've joined up with for any significant amount of time (there have probably been four, I think, in my WoW career? It's not that I'm a guild jumper, just that I've switched servers and factions a few times for various reasons) has had their own moods and well-known members and busy times and special things they do while raiding or leveling together.

While it would be great if Neth was asking this to get some input on guild housing or the upcoming guild battlegrounds features, she's probably just asking to hear it -- it's definitely fun to look inside the other groups in the game and see what they do the same and different. For all of the drama that tends to attract our attention, the truth is that Blizzard's ad hoc ingame guild system has created some pretty strong ties between us. I like reading through that thread and seeing just what people have come up with just as much as Neth probably does.

Filed under: Analysis / Opinion, Fan stuff, Guilds, Odds and ends, Blizzard, Forums

Forum post of the day: You and me against the World ... of Warcraft

Gotnerf of Vashj is facing a not-entirely-uncommon dilemma. His fiancé is has shown no interest in playing WoW. He believes that once she spends some time seeing him enjoy the game she will want to join in. Gotnerf asked other guys how they got their wives to play. While some suggestions were entirely unhelpful, many seemed encouraging.

Leadfoot of Feathermoon suggested a direct approach "You know how you're always saying we should spend more time together? We can share this together, honey." That's more or less how it worked for me. Zelkari of Spirestone recommended something most ladies can't resist, "Show her druids and their flight form." Strumpet of Eldre'thalas had some very grounding advice from experience:

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Filed under: Analysis / Opinion, How-tos, Virtual selves, Forum Post of the Day

Forum post of the day: Cliques aren't just for high school anymore

I was under the impression that the purpose of a guild is to have a group of folks that you enjoy playing with and have common goals. It's a good way to share the game with friends and family, in addition to experiencing new adventures and progressing together. Triamala of Blackwater Raiders fears that such actions are seen as cliquish, causing drama amongst the ranks.

In a post in the Guild Relations forum she said that a previous guild of hers feel apart because of cliques and her current guild is facing the same fate. Members of her guild apparently get up in arms if she runs instances together with her husband or other friends. In a later post she admits that she is closer to the officers than other guild members because they've been playing together for quite some time.

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Filed under: Analysis / Opinion, Guilds, Forums, Forum Post of the Day

Leveling Mom and Dad through Zul'farrak

I think there's something so awesome about this story from Rufus on Livejournal-- his mom and stepdad have never gamed before, but they've leveled two characters up to 40, and during a run in Zul'farrak, they actually took on a whole gang of mobs, and lived.

We've talked about playing with older folks before, but that's not even the best part of this story-- the best part, in my view, is the thought of two people discovering that they can do something they never thought possible. There is definitely an accomplishment and a thrill that comes with gaming (and this game especially-- taking out trolls is always fun), and it's awesome to think that these two were able to discover that.

I did a run of Dire Maul last night on my up-and-coming Hunter, and just like that Blackrock Depths run a little while back, there were a few newbies in the group-- we had to explain tanking and aggro a couple of times, and I had to use Feign Death. But even through just the chat channel, you could tell they were having a ball running through all the demons in the old elven city. That kind of stuff definitely makes me happy this game is around.

Filed under: Analysis / Opinion, Virtual selves, Odds and ends, Instances

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