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Posts with tag tom chilton

Tom Chilton talks Arena with Gotfrag


We aim to hold premiere events every year, and this year is no different. Our intention is to continue running topnotch competitive events that players want to take part in and spectators want to watch.

This is what first leapt out at me when reading the new article over at Gotfrag. We've already seen the fine folks at Big Download quiz the folks at Blizzard about how Arenas are developing and affecting the overall gameplay of World of Warcraft, so it definitely seems like there's a renewed emphasis on PvP as an e-sport going on. Maybe I just missed the boat on them doing something every year for it... how is this going to work for next year, when Wrath of the Lich King has been out for a while?

We're looking to add new Arenas for Wrath of the Lich King that may be a bit different from the current Arena environments, but we're not ready to go into specifics just yet.

Frankly, new arenas sounds like a good idea to me, but I'd also like to see a new arena bracket. 2x2 has always struck me as being too small to really be anything more than glorified dueling, but I enjoy 3x3 (I'm not terribly good at it, mind you) and find 5x5 starts to get a bit hectic. I think 4x4 could be a fun addition to arenas, but I have no idea how popular it would end up being. The masochist in me would like to see 10x10 brawling, or even 10 man King of the Hill style arena matches where all ten players are hostile to each other, similar to the way Gurubashi Arena and the Maul currently work. It would be a means for single players to gain arena points but would be challenging and a change from dueling.

They're also considering means to allow for spectators on arena matches, which I'd be interested in seeing. The whole article is up at Gotfrag.com so feel free to take a look and see what you think about the future of arena as put forth by the inimitable Mr. Chilton.

Filed under: Analysis / Opinion, PvP, Interviews, Arena

The masterminds of WoW on gaming

Have you ever wondered what the names and faces behind WoW do in their off time? In the recent interview 1up had with Shane Dabiri, Rob Pardo, Jeff Kaplan, and Tom Chilton, we get to find out a bit about that -- at least in regards to some of the games that they're playing right now. Two of them were really no surprise to me: Guitar Hero II and God of War. Those two have been all over the gaming media and are a lot of fun to play, so it makes total sense. The two titles that caught me off guard were several mentions of Viva Pinata and Rob saying that he plays the PopCap game, Peggle. They also covered some great background information from their gaming roots, to some ways they think WoW has changed the genre. Check it out!

Filed under: Blizzard, News items, Interviews

Warcraft Designers on Class Reviews

There's an interview with Lead Game Designer Tom Chilton up on the official site on the topic of class reviews.  It gives us a bit of insight into how the developers approach the process as well as providing a bit of insight into what to expect for mages in patch 1.11.  Chilton hints at some of the must have talents in the arcane tree (possibly Evocation and Improved Arcane Explosion) being made available to all mages, as well as reducing the mage's downtime and improving the viability of frost/fire combination builds.

Filed under: Mage, Patches, Blizzard, News items

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