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Posts with tag tom-chilton-interview

Tom Chilton: Blizzard had hoped to have Warlords out a couple of months ago

In a recent interview with Icy Veins, Tom Chilton talked about Warlords of Draenor and one of the things he mentioned that struck me immediately was that Blizzard was hoping to have Warlords out by now. Specifically, a few months ago.
We did a good job earlier in Mists of Pandaria, having the content come at a more frequent intervals, and certainly we had hoped to have Warlords of Draenor out a couple of months ago. The reality is that scaling up the number of people that we have, to work on multiple projects at once has slowed us down. Honestly, it should have not come as a surprise to us. We increased the size of the team by 50% and the majority of those people had never worked on World of Warcraft before or any other MMO, so it is really difficult for them to create content right away, without getting up to speed.
This echoes what other developers have said in interviews and it interests me because one of the things we've bemoaned is the huge drought in content between the end of Siege of Orgrimmar and now - if they'd intended to have Warlords out in June, that would have been a fairly reasonable amount of time for a new expansion, really. (September to June is 10 months, long, but much more reasonable) and the idea that just throwing people at development doesn't immediately bring more content because they have to learn what they're doing makes sense.

I still feel like it's been a heck of a dry spell, all things considered. I really would like to see the alternate timeline where Warlords released in June.

Filed under: Analysis / Opinion, Blizzard, News items, Interviews, Warlords of Draenor

Warlords of Draenor: Final boss revealed

In his interview with Vanion.eu at this year's Gamescom, Tom Chilton has revealed the identity of the final boss for Warlords of Draenor. Watch the embedded video to hear it from Chilton himself (this spoiler begins at 11:00), or click on to read about it behind the cut. You ready for some spoilers? Okay!

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Filed under: Warlords of Draenor

Tom Chilton talks mistakes and successes in WoW design

quest tracker in action
In case you hadn't heard, Gamescon is going on over in Germany, and Blizzard has a good chunk of representatives over there giving interviews, showing off Hearthstone, and talking about all kinds of stuff. If you're familiar with Blizzard interviews, one thing that becomes apparent over the years is the way they're willing to talk openly about design decisions that they consider to have been a mistake.

You may remember the furious storm in a teacup that accompanied the statement that the implementation of Arena PvP was, in retrospect, something they regretted. Well, over at PCGamesN they've got a similarly candid interview up with Lead Designer Tom Chilton about the limitations of questing, dailies, and secondary professions.

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Filed under: News items, Interviews

Patch 5.4, flexible raids, dailies and more with Tom Chilton

Patch 5.4 is nearing completion, and soon we'll see the Siege of Orgrimmar and the fate of Garrosh Hellscream on live servers. But 5.4 has much more to offer than the raid itself -- we'll have plenty of other content to play through as well. Featuring new pets, new mounts, a new raid difficulty and much, much more, patch 5.4 is shaping up to be a substantial addition to an already massive expansion.

We had the opportunity to chat with Lead Game Designer Tom Chilton regarding all of the above, as well as plenty of other topics of contention in regards to both patch 5.4 and Mists of Pandaria as an expansion. Read on to hear what he had to say about Flexible raiding, the upcoming Connected Realms feature, the future of daily quests and the challenges of creating a raid out of a capital city.

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Filed under: Interviews, Mists of Pandaria

Tom Chilton chats about what's coming in patch 5.3

blizz tom chilton interview wip
We know Blizzard has a lot planned for patch 5.3, which could go live any time now. But to keep us busy while we wait for the next batch of new WoW content, Blizzard Insider has posted an interview with Game Director Tom Chilton. Though the interview mostly summarizes what we already know about the upcoming patch, it provides a great overview of what's coming with a bit of added insight Blizzard's development thought process. Covered in the interview are how the devs felt patch 5.2 performed, the storyline of patch 5.3, PvP changes and the new battleground, new scenarios (and heroic scenarios), gear and the ability to choose which spec you'd like gear for, and visible pet battles.

The patches are certainly coming our way quickly. Are you looking forward to patch 5.3 or still working on patch 5.2?

Filed under: Blizzard, Interviews, Mists of Pandaria

Blizzard developer interviews

Blizzard Developer Interviews
After WoW Insider's Anne Stickney rounded off Blizzard's Developer Interview schedule with her chat to Cory Stockton and Dave Kosak, discussing patch 5.1, brawler's guild, lore, dailies, proving grounds, scenarios and player housing, WoW Insider thought we should bring together all the interviews in the recent set.

Lead Systems Designer Greg "Ghostcrawler" Street:
  • Legendary, GAMEBREAKER.tv Ghostcrawler discusses raiding, PvP, alts, reputation, dailies and cross realm zones with the Legendary hosts.
  • All Things Azeroth Design, Cataclysm vs. Mists, patch 5.2 release schedule, classes, transmogrification changes.
  • Wowjuju Brawler's guild, daily quests, transmogrification, 10man vs 25man, the gear grind, pet gear for battle pets?
Lead Encounter Designer Ion Hazzikostas
  • Convert2Raid Scenarios, challenge modes, Brawler's Guild, dailies, and, of course, raids.
  • Method Coming soon!
Lead Content Designer Cory "Mumper" Stockton:
  • Curse Coming soon!
  • Warcraft Pets Pet design process, pets in future expansions, pet battles, potential for pet gender and breeding, pet model updates, "boss" pets
Lead Quest Designer Dave Kosak
  • Darkmoon Herald Hidden quests, easter eggs, phasing, lore, future questing changes, interesting activities, tillers, dailies.
  • Wowhead Patch 5.1 factions, brawlers' guild, scenarios and their lore involvement, dailies, alts, faction grinds, cooking changes.
Lead Designer Tom Chilton

Mists of Pandaria is here! The level cap has been raised to 90, many players have returned to Azeroth, and pet battles are taking the world by storm. Keep an eye out for all of the latest news, and check out our comprehensive guide to Mists of Pandaria for everything you'll ever need to know.

Filed under: News items

BlizzCon 2010: Day 2 round-up

Day 2 at BlizzCon 2010 saw the two most traditionally popular panels (the class Q&A and the general Q&A) go live, but there was plenty at the convention to keep you busy even if you were among the two or three people there not interested in developer panels.




BlizzCon 2010 is upon us! WoW Insider has all the latest news and information. We're bringing you liveblogging of the WoW panels, interviews with WoW celebrities and attendees and of course, lots of pictures of people in costumes. It's all here at WoW Insider!

Filed under: BlizzCon

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