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Posts with tag toons

Breakfast Topic: Are you a one toon kind of player?

Writin'
I struggle with alts more than anyone I know. I have my main--my beloved druid--and she has been my One True WoW Toon since I created her in 2007. Over the years I have tried and tried again to get a second toon to max, but it just hasn't happened. This time around I'm pretty close; I have a paladin at 86 and a mage at 83, so the race is on. Will I make another one to 90 before WoD drops? With the rate it's going, if I don't, I should probably be ashamed of myself. And before you ask--no, I haven't pre-ordered, so the boost isn't an option (yet).

Here's the thing, though. As much as I've always wistfully dreamed of an army of crafters to make obtaining raid items just that much less expensive, part of me always feels like I'm kind of missing out when I'm not on my main. There's still plenty of things I have yet to achieve with her, don't you know! But alas, I can't get that Double Agent or Dynamic Duo achievement with just one!

How about you? Do you have an army of alts at your fingertips, or are you a one toon devotee, like myself?

Filed under: Breakfast Topics

SwagDog and Blizzard team up to offer custom t-shirts with guild and toon info


The BlizzCon tickets are slowly (and unsurely) being sold, and the first few lucky buyers have been linked to a "BlizzCon Exclusive" from SwagDog.com -- apparently they've teamed up with Blizzard to offer real-life versions of your guild tabard on a t-shirt, and folks who attend BlizzCon will get their pick of the first shirts off the presses.

Note to Blizzard and SwagDog: feel free to send the royalty checks over to me whenever you want. The bad news is that they've eschewed the idea of "t-shirt as tabard", and instead it looks like they're making a custom-printed shirt for everyone, so it'll have not just your tabard on their shirt, but your guild's name, and your character's name and realm, race, class and faction as well.

As neat as these are, I think I'd like something a little more subtle -- all that text and the icons muddy it up a bit. But otherwise, definitely seems like (assuming the prices and shirt quality are respectable) a fun way to show off a little guild and toon pride.

Filed under: Analysis / Opinion, Fan stuff, WoW Social Conventions, Virtual selves, Guilds, Blizzard, BlizzCon

Breakfast Topic: How many characters do you play?


Player character, character, avatar, toon... Regardless of the term you use to refer to your in-game persona, I'm pretty sure we're talking about the same thing. And today, I'm curious: how many characters do you play? If advancement is your aim, it makes a lot of sense to focus your time and energy on a single character. If efficiency is your goal, perhaps you have a pair of characters to switch between depending on rested XP or what roles your party might need filled. But if your interest is variety, perhaps you have a character of each class -- or more. For my part, I actively maintain three characters. My main (a healer) raids and in my spare time I'm leveling up two alts: one to farm with (better than my healer can) and one to tank (as tanking seems to be the hardest to find component for instance groups). Three seems to be about as many as I can juggle actively -- though I have a mid-level Paladin waiting in the wings, working on it would mean I'd neglect another character. Now that I've told my tale, I'm asking you: how many characters do you play, and why?

Filed under: Virtual selves, Breakfast Topics

Whistling a new toon

Jason over at Wife Aggro sends word about a good piece he posted on a subject I don't remember ever covering: how to switch over to a new main. It's an interesting thing to cover, and a situation that I bet happens more often than people think. But as Jason says, especially since the Burning Crusade was released, switching an alt up to your main is quite a task. In vanilla WoW, things weren't too bad-- you had to run BRD once or twice, run UBRS once, and you were pretty much set for endgame. But in Burning Crusade, there are lots and lots of keys and factions and questlines and decisions to deal with, so switching is a much tougher thing to do.

Not to mention how your guild takes it-- dealing with grinding faction rep again is one thing, but "giving up" a character that your guild has helped equip (sometimes with epic gear) causes all kinds of drama by itself. And while it's probably easier if you're switching to benefit the guild, Jason is actually doing the opposite-- he's leaving his Holy Paladin for a raiding Rogue.

Of course, this is still just a game, and you should play what you want to play. If that Warrior you've got just isn't doing it for you lately, you have every right to make that Druid you've really been enjoying your main. But you've also got to remember that this isn't a solo game-- especially in guild situations, switching from an alt to a main can have a huge effect. But if you handle it as Jason seems to be doing, by carefully considering all the consequences of such a switch, both you and your guild will be better off in the end.

Filed under: Analysis / Opinion, How-tos, Virtual selves, Guilds, Odds and ends, Instances

Breakfast topic: Baleeted!

What's the highest level character you've ever deleted?

I haven't deleted many characters at all-- when I first started playing I was on Cenarius, and I still have about nine alts all there just sitting around, never realizing that I probably won't be back. Now, I'm on Thunderhorn, and pretty much all the characters I've started I've kept. Oh, there's been a few level ones that I created for fun, and I believe I made it to level 12 or so with a dwarf Hunter before I realized I didn't ever want to play Alliance again, but I think that's it-- I just can't bring myself to throw away any characters I actually spent time on.

But looking at the thread, I'm probably the exception. Lots of players toss their maxed-out characters all the time, either because they're frustrated with a class change, need extra room, or are just leaving the game for good.

So what's the highest character you've deleted and why?

Filed under: Analysis / Opinion, Virtual selves, Breakfast Topics, Leveling

Patchwork enforcement on the naming policy

Pepe has done an informal but (as he says) "real FREAKIN interesting" little study of supposedly inappropriate names via the Armory. Blizzard's naming policy, as you'll know if you've ever run afoul of it, is pretty stringent-- you're not allowed to create obscene names at all (obviously), names based on real-life or well-known sources (so no trademarks or references to celebrities or Blizzard employees-- Legolas is completely out), harassing words or phrases, or "partial or complete sentences."

Now, you can't really argue with most of that. The obscene stuff is a given, of course, though where Blizzard gets their criteria for obscene is anyone's guess-- one of my guildies had an undead warrior named "Skinflayer" that Blizz forced him to rename (he renamed it to Tenderheart, actually). And the copyright and famous names seems a little silly, but it's most likely just Blizzard covering their backside-- you never know what copyright holders will do when it comes to user-created content. But harassing phrases? No l33tsp33k? How can Blizzard possibly track this stuff?

The fact is, as Pepe points out very effectively, that they can't (except on Blizzard employees, strangely enough). Reported names, of course, will probably get a message that they must be changed, but there's no way that Blizzard actually examines the rolls name by name to figure out which are compliant with the ToS and which aren't. The problem, then, becomes who gets punished and who doesn't, and what whims that comes by. While I'm with Blizzard on the player bans, I'm not with them on this one-- either they need to stick to their naming policy or change it. As Pepe shows, just a few minutes of Armory browsing yields hundreds of "violations." I've included all of Pepe's links after the break-- be warned that some of the names are in fact obscene according to Blizzard's policy, and thus might be offensive to some of our readers.

Read more →

Filed under: Analysis / Opinion, Virtual selves, Blizzard

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