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Posts with tag tr

Arena Pass 2013 how-to video

As our own Olivia Grace wrote about not too long ago, registration for the 2013 Arena Pass is currently open for those interested PvP players. Quickly put, the $20.00 Arena Pass grants players access to a separate server in which you can create up to eleven level 90 characters and purchase high-quality PvP gear in order to compete in 3v3 arena matches. Participants can earn the Armored Murloc pet for completing 50 matches on the same character, and those in the top 1000 teams at the end of the rated phase can also earn the "Vanquisher" title for their characters on live realms.

For those who might still be feeling a bit confused by how all this works, Blizzard has released a video tutorial that walks you through the process of signing up for the Arena Pass. If you're thinking about the 2013 pass, but still unsure, you might want to check it out embedded above. And for those of you who will be competing this year, good luck!

Filed under: PvP, Mists of Pandaria

Registration for the 2013 Arena Pass now open

Arena Pass 2013 begins!
At long last, registration for the 2013 Arena Pass has opened. This pass, which you have to purchase for the princely sum of $20. Once you're in, you can create brand new level 90 characters with full sets of PvP, and usually some PvE gear, and join arena teams to duke it out with your friends and enemies. There are various rewards to be gleaned from getting good ladder positions, such as titles, but there's also a Murkimus pet that players can earn just for participation in 50 rated games.

The tournament is done in phases, starting off with a practice phase, then moving into the ranked phases. After the practice phase ends, after about 5 weeks, there is a rating penalty of 150 for team roster changes, so be sure to have your teams set by that point. Once the rated phase is over, Blizzard will leave the realms open for players to practice and try comps for the rest of the year. It's a great place to go to just have a play around with characters, classes and comps, and do some PvP!

Filed under: PvP

Vhiari posts Tournament Realm ratings data


Vhiari has released some interesting stats about the Arena Tournament realm over on his Blogspot site. What he did is take the top 5000 (due to "Armory limitations," he says) personal ratings in each bracket, and then charted them according to classes. Keep in mind that this is the Arena Tournament realm (the live realm data is also available separately), so this is more an indication of what players are doing so far on the tournament realm rather than class viability in day-to-day situations.

But keep in mind also that Blizzard is watching the Tournament realm closely for PvP balance, so what we see here could have some hints into the future of Arena changes. Mages especially don't make out too well on the 5v5 chart, and Hunters don't appear to fare much better. Warriors, as you might expect, are off the charts, but comparably on 5v5, Druids aren't at that level. Rogue placement is a surprise, too, but Vhiari just says in the comments that that's more an indication of how many people rolled rogues on the TR rather than a signal that Rogues are rocking 5v5.

Interesting stuff. Unfortunately, the data is a little too fuzzy to pull off any serious conclusions (even if Mages aren't getting high ratings, this chart does nearly nothing at all to help us figure out why that might be), but it's an interesting look at what's happening on the TR so far.

[via WoR]

Filed under: Mage, Rogue, Warrior, Realm News, Analysis / Opinion, Ranking, Classes, Arena

SXSW08: How gamers are adopting the wiki way


One of the many excellent sessions in the ScreenBurn track at SXSW Interactive this year, the "How Gamers Are Adopting the Wiki Way" panel featured George Pribul (lead admin of WoWWiki.com), April "CuppaJo" Burba (Community Manager for NCsoft's Tabula Rasa), Angelique Shelton (GM of Wikia Gaming at Wikia Inc), and Jake McKee (Principal at Ant's Eye View) talking about the symbiotic relationship between gamers and wikis. Interesting factoid: WoWWiki is now the second largest English-language wiki in the world behind Wikipedia. At 3 million unique users per month, a full half of English-speaking WoW players visit WoWWiki every month. Head on over to our MMO-besotted sister site Massively for the complete writeup.

Filed under: Fan stuff, Features

Tigole hits the forums


Tigole has been busy on the forums today, and that always tends to bring out interesting tidbits about the future of our favorite game. While it is certainly not earth-shattering, the most interesting thing that he mentions has to do with the future of the PVP battlemasters. In patch 2.4 these guys will be put on a pedestal, literally. Much like the auctioneers in many cities, the battlemasters will be placed on a raised platform that is inaccessible to players in order to keep people from blocking them with their character's model. He also hints that Wrath will see even better improvements. This is certainly a welcome change to remove a minor annoyance that is sometimes imposed upon us by our fellow players.

Other posts hint at the future of guild banks, the title system, and a possible reward for Wrath's Lake Wintergrasp. First of all, he mentions that they're "exploring" the option to allow guild masters to set prices for items in the guild bank. I know in my guild this would be great for the guild leader, since it would probably save him a lot of time in the auction house and also provide an easy solution to those situations where he gets a valuable item and is not sure how to distribute it to the rest of the guild. I imagine that this could be exploited, to an extent, by guild leaders who might suddenly slap a price on everything in the bank rather than allowing free withdrawals, but that would probably fix itself over time as people leave the guild and/or stop donating to the bank.

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Filed under: Patches, Guilds, PvP, Wrath of the Lich King, Forums

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