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Posts with tag trade-prince-gallywix

The Queue: Stat inflation, loading screens, Extra Buttons, and more

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Every year, we make Allison Robert compile a Best of WoW Insider series for the end of the year, and 2011's Best Of series is in progress right now. I know all of you enjoy looking back on the biggest news of the past year, but it's something that's really cool for us, too -- when you're here doing this gig every day, sometimes you forget the really fun and satisfying things you might've written at the beginning of the year. It's especially interesting when Allison picks one of your editorials from January as a Best Of and when you look back on it 12 months later, you realize you completely disagree with yourself. Your thoughts and opinions can change a lot in a year.

It's a fun experience, and I'm looking forward to the series starting up next week.

ricard.bossle asked:

There were any news about the 5.0 Stats Inflation and how this issue will be adressed in game?

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Filed under: The Queue

Gallywix: Trade Secrets of a Trade Prince live at Blizzard's community site

Trade Prince Gallywix represents the worst of the goblin race. Irrepressibly greedy and always scheming, the conniving racial leader of the Bilgewater Cartel is a sore spot for most goblins out there. This could have something to do with the bit where he tried to sell everyone into slavery when the island of Kezan was destroyed. But hey, when the opportunity arises to make a buck, Gallywix is there to take advantage of it.

Live on Blizzard's community site, Gavin Jurgen's Gallywix: Trade Secrets of a Trade Prince is the story of just how Gallywix rose to power, containing a few tips to aspiring Trade Princes out there. Did we say a few? Yeah, right -- as if a Trade Prince is going to give away his secrets that easily.

Gallywix is the third installment of the Leaders of the Horde and Alliance series. Unlike the prior two entries, Gallywix offers a more humorous look at what it takes to become a leader -- and a grim glimpse into the seedy underbelly of Kezan. From the slums to the heights of his own Pleasure Palace, Gallywix's rise to power is something that's often bickered about by those that play Horde who feel that Gallywix's time ought to be coming to an end. Judging from this story, that's only going to happen over Gallywix's dead body -- and the bodies of those he takes down with him.

Check out the whole story on Blizzard's community site (and while you're there, you can take a peek at the other stories currently available).

World of Warcraft: Cataclysm has destroyed Azeroth as we know it; nothing is the same! In WoW Insider's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion, from leveling up a new goblin or worgen to breaking news and strategies on endgame play.

Filed under: Analysis / Opinion, Blizzard, News items, Lore

15 Minutes of Fame: Player RP campaign inspires goblin NPC

From Hollywood celebrities to the guy next door, millions of people have made World of Warcraft a part of their lives. How do you play WoW? We're giving each approach its own 15 Minutes of Fame.

This is a story about a goblin named Mida -- Boss Mida <Her Tallness>, to be precise. Boss Mida is no ordinary NPC. Mida was born from a full-throttle player campaign of epic roleplaying enthusiasm -- a rally to bring a female Trade Princess to the Bilgewater goblins for Cataclysm.

The idea of a female Trade Princess sprang from the imagination of Sarpa of Moon Guard (US) early this year. The concept centered around the idea of a non-elven female leader who was "a wheelin' and dealin' woman who would put the 'B' of 'business' back into Bilgewater and whose character was not a foil to a more famous male character (Jaina and Arthas, Tyrande and Malfurion, Sylvanas and Arthas)," according to fellow Mida campaigner Dziewanna of Wyrmrest Accord (US). "The thread reached 391 pages before the old forums closed, spawned a community of players who come up with ideas like exploding robot squirrels and shredders in tuxedos," she continues, "and Blizzard was awesome enough to put the character our minds came up with in game: Boss Mida, <Her Tallness>. You might have seen her in the goblin slums already."

The Mida for Trade Princess story rolls onward with a brand new roleplaying guild on Wyrmrest Accord dedicated to overthrowing Gallywix and bringing Mida to power. "Explosives and engineers will be involved," warns Dziewanna (now Snuffit the goblin). Sound fun? We thought so, too -- so we got in touch with Sarpa (now Roulette, the goblin warlock), the player who made a forums post that ignited the Trade Princess fire among the many other players who helped build this roleplaying story.

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Filed under: Interviews, 15 Minutes of Fame, Cataclysm, Goblin

Know Your Lore: Goblins and the Bilgewater Cartel


The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Crafty, cunning, ambitious and sometimes completely insane, the goblin race was first introduced to Warcraft players back in Warcraft II as an ally for the Horde. Sometime between Warcraft II and World of Warcraft, the goblins made an about-face and declared themselves completely neutral, siding with neither side in the ongoing Alliance/Horde conflict. With the announcement of Cataclysm's release and the inclusion of goblins as the new Horde race, one of the questions that has consistently popped up time and time again is why a supposedly neutral race would choose to break that stance and ally with one side over another?

It's a good question. Why would a race suddenly rescind on an agreement that by all appearances seems to be profitable? For that matter, why are the goblins so obsessed with profit, anyway? The goblins of Warcraft have a history that goes back much farther than any player simply paying a visit to Booty Bay realizes, and that history has a lot to say about why the goblins are the way they are -- ruthless little mercenaries constantly on the lookout for an easy way to make some gold.

Please note: The following post contains all kinds of spoilers for the Kezan and Lost Isles portions of the Cataclysm expansion, as well as The Shattering by Christie Golden. If you wish to remain unspoiled, turn back, before it's too late!

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Filed under: Lore, Know your Lore

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