Shifting Perspectives: How to group with a Druid part 3
Every Tuesday, Shifting Perspectives explores issues affecting druids and those who group with them, brought to you by David Bowers and Dan O'Halloran.This it the last in a series of features talking about How To Group With A Druid. I've already covered bear tanks, cat druids and Moonkin. Today, I will be exploring what Restoration druids bring to a 5 man group as well as what they don't do. If you feel I've left out any important points, be sure to leave a comment below! We love comments like healers love aggro control.
WHAT TO EXPECT FROM A RESTORATION DRUID
HEALING: Druids are built to be solid healers in both regular and heroic 5 man instances. They don't have to drop 40+ talent points to be good at it. Don't be surprised if you're druid healer is actually specced 31 points in Balance and 30 points in Restoration. That's more than enough for them to get you through alive.
On the other hand, don't be screaming for healing non-stop if you are not the main tank. It's your job to control your aggro, not the healers job to blow half his mana on non-tanks. I understand mistakes happen, wandering mobs appear out of nowhere, the MT gets overwhelmed and loses control of an add or two. But if the healer is dumping more healing on you than the MT for every encounter, you need to scale back your dps or talk to your tank about their taunt tactics.
Filed under: Druid, (Druid) Shifting Perspectives

OK, well maybe there's not exactly that many issues, but there's quite a few floating around with the new patch today.
The realms should be coming back online soon, if not already, and the everything is changing throughout the world.... of Warcraft. 2.0.1 is upon us! Duel wielding Shamans! Talking trees! Water elementals! Normalized rage! Arena PVP! LFG summoning! It's almost too much to take.



