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Posts with tag trends

What are WoW players searching for on Google?

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Google is the world's largest search engine by a massive margin, enjoying a nearly 70% market share. Google processes over a billion searches every day -- searches for everything from the fate of Firefly to where to buy RPG dice to the answer to the Kirk vs. Picard debate. It even handles searches for non-geeky stuff. And of course, some percentage of those billion daily searches are WoW searches.

Google has a tremendous amount of data about exactly what WoW players are looking for online -- and if there's one thing I can't get enough of, it's WoW data. With the search data that Google makes available, we can get a unique look into how WoW-related searches have changed over time with the changing popularity of the game and what kinds of topics WoW players are searching for more than others. The Google-eye view is a unique insight into the online interest and discussions of World of Warcraft.

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[1.Local]: I can haz in-jokes


Reader comments -- ahh, yes, the juicy goodness following a meaty post. [1.Local] ducks past the swinging doors to see what readers have been chatting about in the back room over the past week.

The green-eyed loot monster contemplating readers from the top of this week's We Have a Tabard appeared to be the source of some agitation for one reader. "I wish each and every person who ever used an 'I can haz' joke was firebombed into oblivion, including the author of this story who posted that braindead image," complained Preston. "Internet memes are some of the dumbest trends on the planet."

Readers seemed to feel otherwise, peppering this week's comments with insider jokes, geek references, internet memes and a generally wry outlook on WoW and life. Join hands around the bonfire, boys and girls, and let us indulge in an entire post's worth of internet memes and dumb trends ... courtesy of our very own readers.

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Filed under: Analysis / Opinion, Fan stuff, Features, [1.Local]

Which class gets invited as what?


Veritable Avarice, a new blog on moneymaking in WoW, took a break from financial discussion and looked at class representation in tank, DPS, and healing roles by filtering and comparing data available from WoW Popular. Spec population was then checked against class population data available from Warcraft Realm's census and three live realms. Data differences, according to VA, weren't statistically relevant, and he/she is pretty sure that the numbers are at least a ballpark representation of which class is most likely to be filling a particular role within a group.

I play a Druid, so that's really what I feel comfortable commenting on here. While I can't speak to the ultimate accuracy of the numbers, I do a lot of pugging and have to admit that VA's data seems pretty close to what I've seen on my own server. The tank numbers are also consistent with a few things Ghostcrawler's mentioned recently concerning the overwhelming population advantage still held by Warrior tanks, although I wonder whether the Feral statistics are somewhat inflated here by the overlap between Bear and Cat specs. Feral tanks have all but vanished from 5-mans on my server, and it's not uncommon for me to get comments from healers that I'm the first Bear they've healed in months. Less surprising is the representation advantage held by Druid healers. Trees are insanely good in Ulduar, and between this, the rise of the Death Knight, and the de-suckaging of the Protection Warrior spec, that probably accounts for the gradual disappearance of the Bear. Also thought-provoking is just how few Druids hold a share of the DPS pie.

I'd love to hear from members of other classes on the data and how closely it dovetails into their own experience. There's a quick note for Warrior players (or anyone interested in the DPS graph) past the cut, as there's a small mistake on the relevant graph.

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Filed under: Analysis / Opinion, Instances, Classes

World of Warcraft trends big on Twitter video games

TweetMyGaming is a site started up by our friends over at gamerDNA (they routinely contribute to our sister site Massively, including sharing some great information on WoW's demographics), and while the site is designed to track all mentions of video games on Twitter, one game has more or less dominated the discussion since the site debuted about a month ago. Well, actually, it was The Sims 3 -- apparently as big as World of Warcraft is, it still can't stop EA's Sims series for sheer popularity (or top the series in sales). But still, WoW is sitting at a respectable number two in tweets, and watching the feed go by over on the game's page lets you in on all the different slices of the game's community, from the hardcore raiders to the folks just trying to grab some time to play.

Of course, all of the values on the site are constantly changing, and we're sure they're still tweaking the formula of how games move up and down the list -- The Sims 3 is coming hot off of its release a few weeks ago, and while WoW has a vibrant twitter community for sure, the news about mounts and the new patch 3.2 information last week probably helped keep it up on the radar (just wait and see what happens over BlizzCon -- I wouldn't be surprised to see WoW-related topics trending over Twitter at large).

But WoW is definitely a game that people talk about no matter what's in the news lately. Interesting, but not surprising, that it's holding its own even among the trendiest games on Twitter.

Filed under: Analysis / Opinion, Fan stuff, Virtual selves, Odds and ends

Ten things WoW players should know from E3


Blizzard, as you probably already know, was not at E3 this year (officially, anyway -- they did have at least a few folks wandering the exhibit halls). But that doesn't mean there wasn't anything for you WoW fans: both Elizabeth Harper and I were there from WoW.com working with our sister sites Joystiq and Massively, and as WoW fans, we saw plenty of awesome games and demos that you should know about.

So even if you haven't been paying attention to E3 information on other sites, here's a quick wrapup of ten different things you should know from last week's big convention if you're a WoW player. There were no big expansion announcements or hints at future Blizzard releases -- they're saving all of that for BlizzCon this year. But there were a few games to watch, a few booths to marvel at, and a few trends to notice that you'll want to be aware of even if you're spending most or all of your gaming time in Azeroth. Hit the break for the first four.

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Filed under: Analysis / Opinion, Events, Fan stuff, Virtual selves, Odds and ends, Blizzard

The rise and fall of class popularity


While writing the most recent Shifting Perspectives column and browsing old records on Druid population statistics, I started to wonder about the various factors that play a role in how popular a class becomes. While Blizzard and Blizzard alone has the exact numbers on who's playing what, various fan sites have honed data collection strategies over the years and amassed a pretty impressive pile of numbers. This only got easier when the Armory launched in spring 2007, and by now I'd be surprised if players weren't at least broadly accurate about overall trends. If we can trust what we see, how we do best explain fluctuations in class popularity? Has Arena success (or the lack thereof) been as influential as we think? Is class population an accurate, albeit crude, guide to the overall "quality" of a class at any given moment -- or just a guide to the perceived "quality?" I'd be interested to hear what people think.

Having played a Druid since the beginning of Burning Crusade and observed it going from the second least-played class at 60 to the third or fourth most-played class at 80, I have my own theories about what's influenced Druid population numbers particularly, but I need to do a little more digging before I can be sure. However, I don't know whether any of it really applies to other classes, and the meteoric rise of the Death Knight is a thought-provoking (and somewhat troubling) trend.

Filed under: Analysis / Opinion, Classes, Wrath of the Lich King

A new round of funny guild names

Adam on the WoW LJ pulled some funny guild names from the new Wowhead forums, and while I was pretty sure that funny guild names had become the oldest joke in the WoW humor book (c'mon, who hasn't heard of a guild called "Riders of Lohan" or "Gnomeland Security" by now?), there are actually some new good ones here.

RPness is Rising
The Coming of Arwang
Throbbing Gronn
Fat Kids Are Hard To Kidnap
GET OFF MY LAWN
She Said She was Lvl 18
Dont Daze Me Bro

Some of them just tend towards a more offensive taste (I've excluded a few from the list that aren't super appropriate, but there are a few still on there that might rub those with strong sensibilities the wrong way), but there is an interesting trend here-- not only are there new Outland references, but there are new references to pop culture floating around.

And that's super interesting to me-- funny guild names as indicators of cultural trends. So I guess it's about time we took another look-- in the past few months since we last listed funny guild names, what new ones have you heard? Are there any that have come about recently, due to either new WoW content, or real-world happenings?

Filed under: Analysis / Opinion, Fan stuff, Guilds, Odds and ends, Humor

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