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Posts with tag trial-account

WoW goes free-to-play through level 20

Welcome! It's a good day to be one of the few remaining human beings who isn't playing World of Warcraft. While previously players who set up a new trial account were limited by 14 days of playtime and a level cap, Blizzard announced today that players on any trial account are able to play the game forever for free. The catch, of course, is that players are capped at level 20 until they upgrade. You can try out any of the races and classes available up through The Burning Crusade expansion, including the blood elves and draenei, with no time limit and no limit on characters created.

If you do get the hankering for more WoW thanks to the trial, you can get the digital Battle Chest, which includes classic WoW and The Burning Crusade, for $19.99 (as soon as the Blizzard site works again, anyway).

Trying out WoW for the first time with one of these trials? Have a friend who's just starting out and needs a push in the right direction? Check out WoW Rookie, our resource for new or casual players, with topics like: For a full list of the restrictions placed on endless trial accounts, check after the break.

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Filed under: Blizzard, News items

Breakfast Topic: Why won't they play?

This Breakfast Topic has been brought to you by Seed, the Aol guest writer program that brings your words to WoW.com.

Gaming is a social activity ... Well, it always has been for me. I've always played games (from TCG to pen-and-paper RPGs, from the arcade to home consoles) with other people. Any game I enjoyed, I shared with my friends. So when I finally joined my boyfriend in World of Warcraft, I tried getting a few other friends into the game. It was a good way for all of us to stay connected while we were at different schools, as well as replace our D&D and Mutants and Mastermind campaigns until the summer.

A few of my friends joined my boyfriend and me in Azeroth. Some stayed, some didn't -- but the majority didn't even want to give WoW a first or (for some) second chance on a trial account. When I asked them why, I was given these reasons:
  • "I don't need four nights of raiding a week."
  • "I don't need to play a game that's gonna act as a second job."
  • "I don't like paying more than once to play a game."
  • "It's too addictive."
Though I think some of these are invalid excuses, I will let my friends be until the next game I get into. Do you have friends that just won't try even the trial account? What excuses do they give you?

Filed under: Breakfast Topics, Guest Posts

Trial account restrictions and the 30 percent problem

A few days ago, we posted on a very interesting statistic: Only 30% of all WoW trial accounts make it past level 10. On some level, it's been assumed that this number explains why Blizzard's taking such care to smooth out the beginning game a bit, to make it easier and more fun to stick with the game past level 10 or so. In a large way, this makes sense. But there may be other reasons beyond game play in play as well.

If you're picking up a trial account, chances are that you heard about it from a friend or a blog or a news report. But chances are, you were shown or described a massively armored warrior engaged in fierce hand to hand combat on the back of a dragon flying through the air, or a finely robed mage flinging a fireball at the face of the lord of all magic, or something similarly epic. With that in mind, it might justifably get discouraging to show up in game to find yourself dressed in rags, wielding a toothpick, and being sent to collect wolf pelts that inexplicably only drop off about half the wolves you kill.

With that in mind, it's easy to see how a trial account user could get bored pretty fast. But for me, there's one other angle that very few people seem to be bringing up: The social angle.

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Filed under: Analysis / Opinion

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