Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag tribute-run

WoW Archivist: Memories of Dire Maul

The WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold?

Last week I said we'd be visiting Dire Maul in-depth this week, and we're going to do exactly that. Dire Maul was added in World of Warcraft patch 1.3 all the way back in March 2005. As I pointed out last week, Dire Maul attempted a great number of things that Blizzard has never tried to do since. It was also one of the few instances that was given a lasting relevance throughout an entire expansion phase of the game's life -- from the day it was implemented in patch 1.3 to the final day prior to the launch of The Burning Crusade, players had a reason to venture into the three wings of Dire Maul that wasn't simply grinding for currency.

Dire Maul was one of the last bastions of adventure and discovery in our dungeons. That isn't to say all instances afterwards were bad, that's not true at all, but never again did we have a 5-man dungeon that you were free to explore and discover the secrets hidden away in its dark corners. It's a style of dungeon we haven't seen since, and with the prominence of the dungeon finder in World of Warcraft these days, it's one we're unlikely to see ever again.

Read more →

Filed under: Analysis / Opinion, WoW Archivist

Crusader's Coliseum tribute rewards are ilvl 272

Patch 3.2 brought with it three new tiers of gear, corresponding to the various difficulty settings available for the Trial of the Crusader raid. The items coming out of the 25-man heroic version, at item level 258, are leaps and bounds above what was available in Ulduar -- and if you thought that those were pretty good, you're in for an even bigger surprise if you manage to complete the dungeon's tribute run.

Boubouille, head of the Data Miners' Guild and captain of the starship MMO-Champion, pulled the full list of loot available in the raid from the official Armory site. Players who accomplish the feat of completing the full heroic 25-man dungeon without wiping once will receive a chest with one of several ilvl 272 cloaks in it.

At ilvl 272, these cloaks are the best items in the game. Even ignoring their item level, they're extremely well-itemized, and offer something for even some oft-ignored specs ... even Elemental Shamans, thank God. And with the next-highest item level being 258, the cloaks are a full tier above the heroic 25-man's gear. To put that into perspective, moving from 10-man Ulduar to 25-man Ulduar is only a jump of 6 item levels.

This also means that, if dungeon difficulties and item levels continue to progress in the same way they have been for the previous two content patches and no half-tier steps occur, we could be seeing the following approximate item levels in the Icecrown Citadel raid:

Normal 10-Man: 258
Heroic 10-Man/Normal 25-Man: 272
Heroic 25-Man: 285, with probable level 298 super-rewards.

Though Patch 3.3 is supposed to be WOTLK's last content patch, if it's not, we could see item levels bust 300 in this expansion. Crazy!


WoW's Patch 3.2 ushers in the Crusaders' Coliseum, the Isle of Conquest, flying mounts at 60, and much more. WoW.com has all the patch information your Worgen obsessed mind can handle in WoW.com's Guide to Patch 3.2!

Filed under: Patches, Items, Raiding

World of Warcraft Patch 3.2 Loot Guide


WoW.com has covered patch 3.2 extensively. Everything from the surprising changes to flying mounts, to the latest and greatest loot, and all the changes in between. In our patch 3.2 class, raiding, and PvP guides we take a look at exactly what changes and how the changes will affect your playing.

New instances and raids are fun and all, but let's not forget what we're all here for: the loot. With the new patch out on servers, there's a whole slew of new items and gear to win and collect. Here's a quick roundup of everything we know about the new loot coming in patch 3.2, from the badges you pull from dead bosses' bodies, to the sweet epics you can turn them in to get.

Read more →

Filed under: Patches, Items, Analysis / Opinion, News items, Instances, Bosses, Leveling

Crusaders' Coliseum details released


Bornakk just released some major details of the Crusaders' Coliseum, the new 5/10/25 man dungeon that will be released with Patch 3.2.

First and foremost, this will be the next tier of raiding. There was some speculation that this would be an interim tier of raiding, however that is not the case. The gear that will come out of the Crusaders' Coliseum appears to be Tier 9.

Secondly, the encounters will be unlocked one per week until all five encounters are available. This mirrors very closely the way the Sunwell Plateau was handled back in Patch 2.4.

Finally, there will be a new "Crusaders' Tribute" mechanic. The mechanic appears to track the number of times you attempt an encounter, and the fewer times it takes you to complete the encounter, the greater the loot will be for the final boss. A type of raid where you are going for the Tribute rewards will be called a "Tribute Run."

For further information about the upcoming patch check out WoW.com's Guide to Patch 3.2.

The full details of the announcement after the break.

Read more →

Filed under: Patches, News items, Raiding

Things left undone


I've been farming a lot of ghost mushrooms and gromsblood lately in order to make Demonslaying Elixirs. My guild's farming trash in Sunwell Plateau at the moment and has taken a few half-hearted swings at Kalecgos, all of which ended in much hollering and arguing and waving of hands in the air. But despite the fact that Big Blue is likely to ride our collective ass for weeks, I like to think of myself as a long-term planner with a gimlet eye on Brutallus. So, a-farming I go.

The materials for the elixir are fairly irritating to farm in quantity, and I find myself in a lot of areas I never even leveled extensively in when I was raising my Druid main. Desolace? Paid it a visit to get some fishing done. Blasted Lands? Uh...passed through it on my way to Outland. Maraudon? Did I do that? I want to say I did, but was brought up short at learning of the existence of a scepter that allows you to bypass two-thirds of the instance. I know for sure I've never set foot in Dire Maul North, much less a Tribute Run, I'd never seen the live side of Stratholme, and I hadn't so much as clapped eyes on the Emperor in Blackrock Depths.

Read more →

Filed under: Analysis / Opinion, Instances, Expansions, Lore, Bosses, Leveling

WoW Insider Show 

Subscribe via  iTunes for our latest show.

Hot Topics


 

Upcoming Events

Event Date
WoW's 10th Anniversary 11/21 - 1/5
Pilgrim's Bounty 11/24 - 12/1
Darkmoon Faire 12/7 - 12/14
Feast of Winter Veil 12/16 - 1/2

Around Azeroth

Around Azeroth

Featured Galleries

It came from the Blog: Occupy Orgrimmar
Midsummer Flamefest 2013
Running of the Orphans 2013
World of Warcraft Tattoos
HearthStone Sample Cards
HearthStone Concept Art
Yaks
It came from the Blog: Lunar Lunacy 2013
Art of Blizzard Gallery Opening

 

Categories