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Posts with tag trinket-management

WoW Rookie: When to use trinkets with Bloodlust / Heroism

New around here? We've got your back! See all our collected tips, tricks and how-to's for new players in the WoW Rookie Guide.

We're taking a break from bare-bones basics this week to address a topic that pops up for fresh level 80s who are still adjusting to their new curve of power. When is the best time to use long-cooldown abilities, trinkets or anything else that provides a massive, temporary boost in power? (The quick, easy answer: Regularly. Unused abilities that you're saving "just in case" tend to remain ... well, unused.) Things get more complicated, though, when you're juggling cooldowns in a raid group that's savvy to the benefits of a well-timed Heroism (Alliance) or Bloodlust (Horde). When is the right time to go for broke?
Dear Glorious Writers,

I have a question on my mind that I suspect a lot of other people have on their minds as well. Should DPS pop their cooldowns/trinkets during Bloodlust or after Bloodlust? I would think you should stack your cooldowns with Bloodlust because you get the effect of them plus 30% haste, increasing their effect by that much. On the other hand, maybe the wiser option is to use cooldowns after bloodlust, so you have the effect of the Bloodlust then the effect of the cooldowns, which spreads it out a little more. What are factors in deciding to use cooldowns with Bloodlust or after Bloodlust? Does mana limits factor in to this at all? I can't find a straight answer on the internet anywhere, and was hoping you could provide me with one.

Thank you,
Bownzy of Blackwing Lair (US)
Join us for a quick roundup of thoughts from staffers, after the break.

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Filed under: WoW Rookie

WoW Rookie: Tips and tricks for rookies

New around here? WoW Rookie points WoW's newest players to the basics of a good start in the World of Warcraft. See all our collected tips, tricks and how-to's at's WoW Rookie Guide.

Oh come on, everyone knows that -- well, evidently everyone but you, poor rookie. Ever felt like a chump for not being aware of some game feature or function that would've made life so much easier, if only you'd known? Aww, it's OK. You're not alone. As accessible as designers strive to make games like WoW, it's easy for even a few basics to slip by, especially when you're brand new, thrashing about trying to find your quest objective and attack the monster and talk to that other player all at the same time.

Blizzard's tutorial tips help make sense of a lot of that under-the-radar knowledge. Still, players write in to WoW Rookie every week asking questions or offering various nuggets of acquired wisdom. Time then for another info dump -- the latest in our collection of frequently requested, handy things to know.

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Filed under: WoW Rookie

Trading mount trinkets for mount enchants

As Eliah reported in the undocumented changes post yesterday, MMO Champ has done a little searching through the PTR files, and come up with some interesting changes to mount speed items. According to the code found yesterday, Blizzard was trying to change items like Carrot on a Stick and the Riding Crop to mount enchants (like the Shoulder or Head enchants available from many places for rep) so that they simply enchanted a mount with a faster speed rather than taking up a trinket slot. Sounds like a great way to cut down on trinket space, right?

Not so fast -- (ha! get it? "fast"?) as Dariusmdev points out, this would actually mean that you'd have to buy even more Riding Crops, probably even throwing up the price on the servers. Because instead of getting one mount trinket and using it for all your mounts, you'd have to get one enchant per mount that you have. Good news for Leatherworkers if the change goes through, not so good for people who like to use a lot of mounts.

Which may be why Blizzard may have decided against the change at all -- according to Eliah, this change isn't actually implemented on the PTRs yet. So mount enchants are only in the code for now, and not actually available in the game. But it does show that the folks at Blizzard are actively trying to come with ways to help us handle trinket management, and that's definitely appreciated.

Filed under: Patches, Items, Analysis / Opinion, Blizzard

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