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Posts with tag tuskarr

Ask a Beta Tester: Come back little walrus, I just want to help!

Welcome to another episode edition of Ask a Beta Tester! Just a few more days until Wrath. Are you excited? I'm excited. I'm so excited that I don't think I'm going to answer any questions today, and instead slam my face on my keyboard in joy and post that to our main page instead.

At least that's what I would do if I didn't want to write for WoW Insider anymore. I'll behave, I promise!


I want to start on my Kalu'ak rep to get the Mastercraft Kalu'ak Fishing Pole asap, which starting zone will offer more quests from the Kalu'ak?

Both the Howling Fjord and the Borean Tundra have a pretty hefty number of quests from the Kalu'ak, but Borean Tundra comes out ahead with 2-3 more quests than the Fjord, and the rep gains are a bit higher because some of the Fjord's Kalu'ak quests are just FedEx quests, taking an item across town or whatever. So you'll want to go Tundra if that Fishing Pole is your top priority.

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Filed under: Analysis / Opinion, Expansions, Factions, Wrath of the Lich King

Ask A Beta Tester: Questions I wish we'd been asked

Here at WoW Insider sometimes we go a little nuts around big news events due to sleep deprivation or sensory overload in conjunction with large hits of caffeine. When that happens while we are writing "Ask A Beta Tester," occasionally we ask ourselves questions ("Why am I not in bed?") that we later realize might actually be useful.

As Wrath of the Lich King's release date creeps up and the beta becomes more and more deserted (seriously: Dalaran is a ghost town these days, not that my computer's wheezing hardware doesn't appreciate it), I find myself turning to a few topics that readers generally never asked about, but wound up being game-defining experiences in the beta. By necessity, most of them are a little more general -- overall impressions, things you wouldn't necessarily think to ask about unless you were a fresh arrival in Northrend and noticed the differences -- but I've included a few specific things that I hope people will find interesting. Unlike --

Why are you not in bed?

What makes you think I'm not?

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Filed under: Analysis / Opinion, Quests, Expansions, Features, Leveling, Wrath of the Lich King

Ask a Beta Tester: Lordaeron, epic quests, and other things

Welcome back to Ask a Beta Tester, where we answer your questions about the Wrath of the Lich King beta! Let's get things started with Chris's question...

I really enjoy the Epic quest in Nagrand to bring Thrall to meet his grandmother. Is there anything like that in Wrath where you have to complete all the quests in one zone before you get an epic quest to complete?

Well, there are a lot of quest chains. Maybe not that long, but certainly not less epic. That doesn't mean the chains are short, either. They just don't necessarily require completing every other quest in the zone. Some of the stories start the moment you step into a zone and last straight through until you're ready to leave it again, but there are plenty of other quests you do on the way. They're less of a prize for 'beating the zone' and more an everpresent story.

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Filed under: Hunter, Paladin, Warlock, Warrior, Analysis / Opinion, Expansions, Lore, Wrath of the Lich King

Ask a Lore Nerd: Books, boats and Blood Knights

Welcome to Ask a Lore Nerd, the column that answers your questions about the story and lore of the Warcraft universe. Click the Comments link below (or e-mail us!), ask your question, and blogger/columnist Alex Ziebart will answer your question in a future installment!

Without further ado, let's get to the questions. Justin of Firetree-US wrote in to ask...

Along the coastline in the Swamp of Sorrows there are skeletons of giant turtles with structures built onto the back of their shells. Is this a nod to the Gnome submarines used in
Warcraft II? If I remember correctly, they were turtles as well.

While yes, the Gnomes did use the turtles as submarines in Warcraft II, they aren't the only ones that have made use of them. According to a few quests in Darkshore, the Naga have put the Giant turtles to work as transports. Also, in Wrath of the Lich King, the Tuskarr use giant turtles with carriages on their backs as transportation as well. In fact, you can use them to get from one end of Northrend to the other. Edit: I was wrong, the Gnomes didn't use the turtles. It was a Horde unit. Same answer applies, though.

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Filed under: Analysis / Opinion, Lore, Wrath of the Lich King, Ask a Lore Nerd

DC Unlimited unveils Series 4 Action Figures

Mike Schramm showed us the first hint of DC Unlimited's Series 4 WoW figures back during ComicCon, but now the DC Direct website gives us a view of the new statues.

The first female "deluxe" collector's figure is being released as part of the new series: Lady Vashj. "Deluxe" mostly means that she's bigger -- she's being hailed as standing as tall as Illidan's sculpt. But, yeah. She looks cool.

Your lineup for Series 4 inclues:

  • Succubus Demon: Amberlash • 8.5"
  • Tuskarr: Tavru Akua • 7"
  • Gnoll Warlord: Gangris Riverpaw • 7.75"
  • Murloc 2-pack: Fish-eye and Gibbergill • 6.5"

Uh huh. It's got a Murloc 2-pack. I suspect that's going to become my premier Christmas gift for friends and foes alike. The Tuskarr also looks pretty cool, and confirms this Series lives in the world of Wrath.

You've still got a little while to wait on these new figures, though. The advance solicits advertise that they won't go on sale until April 2009. That's about eight months out. So maybe they'll be the premiere Christmas gift next time around.

Filed under: Analysis / Opinion, News items, Expansions

Ask a Beta Tester: Of textures, turtles, and Tuskarr

If you're on a coastline in the World of Warcraft, encountering hostile pirates is always a possibility -- and Northrend seems to be no exception. I'm not sure what this intrepid crew intends to plunder, but if you meet up with them on the open seas, watch out -- I was nearly swallowed by an Orca trying to swim to shore. But enough about me: let's get to your questions!

Warlia asked...

Does the game really look more crisp and detailed like people are saying?

Remember walking into The Exodar or Silvermoon City for the first time? I bet you immediately compared them to the other major cities in the game and suddenly all of those other cities looked a bit less impressive. Walking into Northrend is going to be just like that. Everything in Northrend looks so good that it makes previous parts of the world look a trifle dusty. Blizzard seems to be using textures in Wrath that have a lot more detail than anything they've done previously. And though I haven't gone and counted polygons, the architecture in Dalarn (especially the curvy tunnels of the sewers, which are much more pleasent than you'd imagine) looks like it might use more of 'em. And beyond the architecture of the place, the environment is tremendously detailed. For example, if you visit Dalaran's toy shop you'll find shelves packed with all manner of toy -- nearly all of which are constantly buzzing, whirring, or moving. There are reflections and real-time shadows. Everything looks fantastic. (Though I've seen some reports -- as recently as in the comments thread of the previous edition of Ask a Beta Tester -- of content outside of Northrend looking better, I can't say I'm seeing a difference, though it could be a hardware issue.)

For more on the game's video quality -- and other questions! -- keep reading! But if you're the sort who wants to avoid spoilers, turn back now. We're aiming to avoid major story spoilers, but this feature is all about beta content and we can't talk about the beta without giving things away here and there.

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Filed under: Wrath of the Lich King

Ask A Beta Tester: Death Knights, bears, and buckets

Welcome back to another edition of Ask A Beta Tester! I've stolen the reins from Elizabeth and Alex for a day, so let's get into last week's comments and get some questions answered.

Death Knights:

Multiple people had lots of questions about Death Knights, so I'm just going to list a bunch of them and then delve into what's going on: How Customizable are Death Knights? Do they get unique skintones, or unique racials?

As to Death Knight Customization, the big difference they have right now are glowing blue eyes for every race. You can see that in action in our Death Knight racial gallery. Unfortunately, I think the Blue Eyes look sort of pasted on for most races, so I'm hoping they keep tweaking that to make them look more natural. We've also been promised different sounding emotes -- every Death Knight will have a deeper, sepulchral voice.

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Filed under: Analysis / Opinion, Quests, Expansions, Factions, Mounts, Death Knight, Wrath of the Lich King

G4TV previews Wrath of the Lich King

Blizzplanet has a new Wrath of the Lich King related video from G4TV. It has interviews with Jeffrey "Tigole" Kaplan and J. Allen "No nickname I'm aware of" Brack and very short previews of the new zones, the Death Knight hero class, quests and raids. It also has a very annoying soundtrack underneath the interview snippets which made me want to rip the speakers off of my computer when I watched it the first time, so be warned. A few notes of interest during the interview:

  1. They definitely want to make sure that the Horde and Alliance experiences in WoTLK are different: "While some of the story threads will be the same, how you get there will vary for Horde and Alliance."
  2. We will apparently not just ally with, but also have to fight some of the Tuskarr. This makes me sad. I don't want to kill the Wilford Brimley's of Azeroth. I mean, I'll do it if there's a shiny copper piece involved, don't get me wrong, but it still will make me sad as I rip that purse off of their blubbery corpses. I just dread the "Gather x Tuskarr tusks" quests I fear are coming. I saw tusks right on him! What do you mean he doesn't have any?
  3. They're planning out all their patches in advance this time. I didn't actually know they didn't already do this, so it was news to me.
You can check the video out on Blizzplanet here.

Filed under: Expansions, Interviews, Death Knight, Wrath of the Lich King

Overview of the Dragonblight

I've examined the Dragonblight before when Blizzard first gave us the preview of the zone, but some other news about the region has come into the spotlight in the last few days. I'm sure you've noticed, the Wrath news is everywhere, especially here on WoW Insider. Below I have a little breakdown of what we know so far.

  • The Dragonblight is both the beginning and the end of the dragon life cycle. The Titans granted the Dragonflights their powers here, and this is also where dragons go to die.
  • This zone contains a shrine for each of the Flights which surround Wyrmrest Temple. These shrines are under siege by the Scourge.
  • Alexstrasza herself is lending a hand in recruiting for the war effort in the Dragonblight.
  • The Scourge has been twisting the remains of fallen dragons into Frost Wyrms and potentially other monstrosities.
  • The Scarlet Crusade returns in this zone, renamed the Scarlet Onslaught.

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Filed under: Analysis / Opinion, News items, Expansions, Lore, Wrath of the Lich King

More Wrath of the Lich King impressions and information coming out also got an invitation to the Blizzard event this past week (our invitation must have been lost in the mail, maybe?), and they've got six full pages of text about what they saw. Six pages hard to read though, so we've got all the salient points right here:
  • Both Jeff Kaplan and Tom Chilton presented, with Kaplan showing off the Death Knight class and Chilton showing off the work they've done on Northrend.
  • The Forsaken-designed starting town Vengeance Landing was shown off -- this was the same area we got to play back at Blizzcon, as well as Utgarde Keep
  • They also got to see Valliance Keep (the other Alliance starting area), and Warsong Hold, a huge gothic iron structure run by Garosh Hellscream that Kaplan apparently called the "new look " of the Horde
  • Horde players will be taking a Zepplin up to Northrend
  • The Nexus, in the Coldarra part of the Borean Tundra, is the first instance on the western side of Northrend from Utgarde Keep, and it's a three wing instance with a raid dungeon where players will meet Malygos.
  • The Badge of Justice system will continue in Northrend, but there will be new tokens to act as Badges and be returned for loot.
Lots more after the break.

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Filed under: Analysis / Opinion, Blizzard, Expansions, Lore, Death Knight, Wrath of the Lich King

Children's Week in Wrath

With The Burning Crusade, Children's Week was given a new tier of quests, based in Outland. Either this year or the last, I'm sure most of you have done these quests. Rather than replacing the old ones, it was simply an addition to the holiday.

If Children's Week receives the same treatment in Wrath, I'm itching to see what the rewards will be, or who(what?) we'll be escorting. The rewards in TBC were based off of the new content, so I have my doubts we'll have any accurate guesses for Wrath's installment at this point, but wrong guesses are still fun to make. Penguins? Walruses? Baby Bornakks?

And what will we be escorting? A baby Tuskarr? A baby Nerubian? Who knows! Like I said, I doubt we can make any accurate guesses at this point in Wrath's development, but it's still fun to think about.

Filed under: Analysis / Opinion, Events, The Burning Crusade, Wrath of the Lich King

Tuskarr Animation movie

While 2.4 has been mostly concerned with the Sunwell and Kil'jaedan, there's still WoTLK to look for in the future, and still a few preliminary tidbits hidden away in the patch files. We've already showed you some shots of the Tuskarr that made it in, as well as the preview page for the race over on the official WoTLK site, and now it looks like someone's dug a bit deeper into the files and found the Tuskarr Animations. The animations are pretty straightfoward, mostly just running, fighting, and casting, but there is an animation in which the Tuskarr jumps up and slams his behind on the ground - perhaps a high powered War "Stomp" to make even Taurens envious? Enjoy this closer look at the gentle giants of the Borean Tundra!

Filed under: Patches, News items, NPCs, Wrath of the Lich King

Tuskarr page stealth-edited

Although it only went live a few days ago, Blizzard's Tuskarr page on their Wrath of the Lich King site has already been subtly updated. I don't have a copy of the old page, but it used to say something about being beset by Taunka and Murlocs. Here's what it says now:

...they are constantly beset by the Kvaldir and an arctic race of murloc-like creatures known as the Gorloc.

As Blizzplanet speculates, it's possible that the Kvaldir are just a specific faction of Taunka, but their name looks more Vrykul-ish, and in fact seems to be derived from an Icelandic word meaning "to afflict torment" (credit for this theory goes to Drakhzor, of Deathwing-EU). It's also interesting that the Gorloc are listed as "murloc-like;" hopefully this means they won't be quite so annoying. Do they say "mrgllrgll" in a Northern accent?

Filed under: Factions, NPCs, Wrath of the Lich King

Tuskarr info on official site

Slowly and steadily, the official Wrath of the Lich King site is getting fleshed out with some actual information. Today, they added a page about the walrus-inspired Tuskarr, a new neutral race in Northrend. The Tuskarr are nomadic and peaceful, with tribal affiliations inscribed on their tusks. Despite their pacifistic nature, they are frequently attacked by taunka and those pesky murlocs. They are excellent fishers, and catch whales, giant squid, and "unnamed leviathans."

Although the info box at the right says "both" under "Horde/Alliance," the body of the text says "with the Horde's recent arrival they have found a new ally in the ongoing struggle against the hostile forces of Northrend." Not quite sure how to interpret that. Nethaera clarifies by calling them neutral in this forum post. Their faction name is "The Kalu'ak" (what is it with Blizz and apostrophes?), and their main settlement is called Kaskalka, in the Borean Tundra, with outposts at Kamagua in the Howling Fjord and Moa'ki Harbor in Dragonblight. Aside from a few bits of art and screenshots, that's all the new page contains; you can check it out here. More information on the Tuskarr is also available at Wowwiki.

Filed under: Factions, NPCs, Wrath of the Lich King

A WotLK preview hidden in the 2.4 Patch Files: The Tuskarr

This is the shot Verth sent us
We've already speculated a bit on whether Blizzard's been slipping some early WotLK stuff into the 2.4 patch files with Holyform, but World of Raids and a tipster of ours by the name of Verth have dug up something that's definitely straight out of Northrend: a Tuskarr Male.

What we know so far about the Tuskarr is that they'll be based primarily in the Borean Tundra and be fighting the Naga with help from Garrosh Hellscream, who will be overseeing the Horde settlement of Warsong Hold there. What we don't know is why we got a model in game so soon. Could it be that we'll start seeing preparations in-game for the voyage to Northrend soon? Maybe we'll see a Tuskarr Ambassador in Thrall's chambers. Either way, it's always nice to get a bit more new expansion news, and we'll be on the lookout to see if this guy's smiling face shows up soon.

Filed under: Patches, Odds and ends, Expansions, Lore, NPCs, Wrath of the Lich King

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