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Posts with tag tyrande-whisperwind

Know Your Lore: The curious dissonance of Alliance leveling

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Back when I was writing up the five must-do Horde zones and five must-do Alliance zones articles, I decided to play through those zones again just for experience's sake. In beta and the early days of Cataclysm, I spent a lot of time going through the Alliance 1-to-60 leveling zones and experiencing the content. I remember being really pleased with how well the zones were laid out and how nice it was to see actual story instead of just, "I'd like six pig heads; go get them from the field next door." After that experience, I played through them on Horde side and was terribly pleased to see they were just as well done on the other side of the faction fence.

I didn't really think about it afterwards, and it wasn't until I decided to do these two articles that I took it upon myself to level through these zones again. And this time ... something had changed, a little. Perhaps it was because it had been so long since I'd played through the Alliance zones. Perhaps it was because I had just finished experiencing the Horde zones when I went back to Alliance. But there was something very, very different about the experience.

While leveling as Horde, I was having all kinds of lighthearted fun mixed with bits of serious story. While leveling as Alliance, I felt like there was an oppressive weight bearing down on me at all times, and that weight was never really removed. Odd, that.

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Filed under: Lore, Know your Lore

Two Bosses Enter: Murozond vs. Archbishop Benedictus

In Two Bosses Enter, WoW Insider's series of fantasy death matches, bosses, leaders, and powerful figures of World of Warcraft face off in the squared circle. Your vote determines who wins and claims the season title.

It is no strange surprise that the Echo of Tyrande would retain the love, energy, and passion her fans bestow upon the night elf priestess, even here at the End Time, when Deathwing has taken what he felt was rightfully his. Wait. What? Tyrande lost? To Warlord Zon'ozz? By 43 votes?!

We'll get to this hilarious (to me, anyway) upset in a little bit. There's another important matter to discuss, which is that we have two brand new competitors on Two Bosses Enter and what seems to be an epic match up in the works.

Murozond, the twisted form of the aspect Nozdormu, has manifested himself in the End Time, ready to end all daring time travelers' adventures. As time itself bends around his gargantuan form, only the use of a magic hourglass can give even the most stalwart heroes hope of besting the great infinite. Up against Murozond is a fallen hero who wields the power of the Light unlike any other power on Azeroth. Once the leader of the Church of the Holy Light, now Archbishop Benedictus reigns as the Twilight Father, assisting Deathwing in ending all of our puny existences.

Who wins, friends? Does the great infinite dragon best one of the most powerful wielders of holy and shadow magic? You decide!

Who wins? Murozond vs. Archbishop Benedictus?
Murozond (End Time)2943 (77.4%)
Archbishop Benedictus (Hour of Twilight)858 (22.6%)

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Filed under: Two Bosses Enter

Breakfast Topic: Would you vote-kick that NPC from your party?

Pokey-slow NPCs on escort quests have long been the butt of player jokes, but with more extensive NPC participation in the patch 4.3 5-mans, I've started wondering if things are going from bad to worse. Shortly after patch 4.3 hit, I wrote on Twitter that Tyrande, Illidan, and Malfurion in the Well of Eternity are all shining examples of players who would be vote-kicked from the average PUG.

Really! Think about it:
  • Tyrande runs out of arrows, still manages to pull aggro, and then stops DPSing entirely past a certain point during the Mannoroth fight.
  • Illidan thinks he's leet and never shuts up, and he's also the archetypal Go Guy from Wowcrendor's How to win at PUGs and Gear Score.
  • Malfurion goes AFK before the boss fight and then (conveniently enough) shows up while loot is being distributed.
So does this mean that the average person with a bit of common sense is a better player than three major lore figures? I think it kinda does. This is not to say that all NPC participation in your questing or 5-mans is bad (Anduin Wrynn during the Alliance's pre-Twilight Highlands quests is pretty cool), but I hope this isn't a sign of more to come. Oh, and Thrall -- epic ground mounts are not expensive these days. You have no excuse.

Filed under: Breakfast Topics

Know Your Lore: Top 10 lore developments of 2011, part 1

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Since Rossi is taking a look at the top lore reveals of Cataclysm, I decided to jump in hand-in-hand with that. A little over a year and a half ago, I addressed some of the storytelling methods of Wrath -- what worked, what didn't work. It wasn't a look at specific lore moments as much as a look at how Blizzard was handling lore as a whole. Compared to the early days of WoW, Wrath made some giant strides forward in how we as players interacted and mingled with the various storylines of the expansion.

Much like Wrath, Cataclysm observed all that had come before, took a good look at all of it, and promptly made some giant strides of its own. What we've gotten in the past year has been nothing short of astonishing in terms of creating a meld of gameplay and lore that draws the player in and keeps them there ... to a point. After all, nothing's perfect in this world, and there are always things that could be tweaked and improved upon. Let's take a look at the top 10 lore developments of 2011 -- not the story we've seen in the foreground, but all those wonderful mechanics behind it.

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Filed under: Lore, Know your Lore

Aiding the Alliance: Tyrande Whisperwind and Malfurion Stormrage

Tyrande Whisperwind has been a central part of the Alliance since way back in vanilla WoW. She was one of the key figures in the events of Warcraft III, and she's had a substantial role in the course of Azeroth as a whole -- she was there at the Sundering, she was there at Mount Hyjal, and as far as we can tell, she'll be around much longer than that.

Truthfully, my issues with Tyrande are not as substantial as those I had with King Varian Wrynn. Even in vanilla WoW when nearly every other faction leader sat idle, she was called front and center to cleanse Eranikus in Moonglade. She's active. She's powerful. She's faithful. She's as close to perfect as Alliance faction leaders get. There's only one problem: Malfurion Stormrage.

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Filed under: Analysis / Opinion, Lore

WoW Insider's guide to End Time

After writing the guides to Zul'Gurub and Zul'Aman, it occurred to me that I'd missed out on the opportunity to include a useful feature. Most of us will be seeing the patch 4.3 5-mans with a Dungeon Finder group at one point or another, and a high percentage of Dungeon Finder groups contain ... How shall I describe this politely? ... at least one player who has obviously spent the better part of a day with his head down a glue jar. You don't need a sophisticated understanding of the boss' mechanics for these people. You want to explain the fight as quickly and simply as possible to someone whose pupils are the approximate size of a dinner plate.

Consequently, in addition to information for the folks out there who care about what the boss is actually doing, I have also included a small section for each boss called Explain it in 5 seconds or less. And take heart! There's at least one boss in End Time where you don't have to care about anyone's survival at all!

If you want the quickest possible guide to all the new 5-man boss mechanics, read Patch 4.3 5-man bosses in 5 seconds or less.

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Filed under: Analysis / Opinion

Lichborne: Death knight tips for End Time

Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

In patch 4.3, the very first new dungeon you'll set foot in is End Time. Despite being set in the future, it's the first dungeon the storyline takes you to, and even the Dungeon Finder won't let you go to the other two dungeons until you have the achievement for clearing out End Time. The loot you'll grab from here will be ilevel 378, which means it'll be mostly sidegrades for those who have been keeping up on their valor points and/or raiding Firelands. It's still a great chance to fill out your off-sets or gear up a newer or more casual death knight, for sure.

With that in mind, today we're taking a quick look at the fights and loot of the End Time dungeon. This guide will focus primarily on the role of the DPS or tank death knight in the dungeon. Keep a lookout for a more complete guide for all roles, classes, and fights coming to the site soon.

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Filed under: Death Knight, (Death Knight) Lichborne

Know Your Lore: Queen Azshara, Light of Lights

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

In all of Kaldorei history, stretching back to days unknown, no monarch has ever been as beloved as Queen Azshara. Though she spends her time these days idling deep under the ocean, in patch 4.3 we finally see through the window of the Caverns of Time the leader that was once the crowning glory of Kaldorei civilization. She was born with golden eyes, a rarity at the time and so uncommon among the Kaldorei that they were heralded as a sign of future greatness.

But the greatness for which Azshara was destined would have caused her followers a moment of pause had they realized it had nothing to do with them at all. After all, when one is born into a world that demands greatness, one has to walk the fine line between greatness and humility. Though Azshara excelled at many, many things, humility was nowhere to be found on that list. Proud, arrogant, and incredibly powerful, Azshara let the devotion of her people go to her head and nearly brought Kaldorei civilization as we know it to an end because of it.

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Filed under: Lore, Know your Lore

Know Your Lore: Lore and Story Q&A highlights

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

I have to be honest here -- while I love the Q&A aspect of the Lore and Story Q&A panel, I was really hoping we'd see some sort of lore panel devoted to Mists of Pandaria this year. That said -- hey guys, how about those Pandaren? For those thinking that Pandaria is going to be all and end all of this expansion or that Pandaria sounds like something that could be potentially boring, I would suggest that you wait patiently here. We didn't get a lore panel dedicated to Mists, and therefore we don't know all there is to know yet.

However, the Lore and Story Q&A panel this year did deliver some interesting tidbits of information, even if there really weren't a lot of Pandaren-centric questions to be had. I wouldn't be annoyed by this if I were you -- after all, those asking questions had no idea Pandaria even existed until 24 hours before the panel, so formulating questions for the upcoming expansion would be a little premature, to say the very least. That said, in between all the questions we did manage to weasel out a few chunks of Pandaren lore, as well as some other interesting info.

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Filed under: Lore, Know your Lore

Patch 4.3: Blizzard's official preview of the Well of Eternity heroic dungeon

Today seems to be a huge day for patch 4.3 news, as Blizzard has just released a second 4.3 dungeon preview, this one for the Well of Eternity. After opening the gateway to the past in End Time, players will be transported back in time to Azshara's palace during the War of the Ancients to retrieve the Dragon Soul. Sounds easy enough, right? Yeah, not so much -- the Dragon Soul is busy hovering over the Well of Eternity and being used to open the portal that will allow Sargeras into the world.

In order to retrieve the Dragon Soul, players will have to fight and defeat the enemies that stand in the way, including Queen Azshara herself. Also seen in Well of Eternity are two names that should ring a bell to those familiar with lore -- the pit lord Mannoroth, whose blood is responsible for the corruption of the Orcish race, and Varo'then, head of Queen Azshara's personal guard. We already know what happens to Mannoroth and Varo'then in the future, so what will happen if we mess with them in the past?

It seems as though all this mucking around in time is something players will have to be considerate of, however. According to Zarhym, "The tragic events which took place at the Well of Eternity must ultimately come to pass, leading to the Great Sundering, the creation of the Maelstrom, and the loss of countless lives."

I don't know about anyone else, but I'm looking forward to saying hello to the younger versions of Tyrande, Malfurion, and Illidan. Check out the official website for the full preview, with plenty of images and more information on the various bosses in the dungeon.

Brace yourselves for what could be some of most exciting updates to the game recently with patch 4.3. Look at what's ahead: new item storage options, cross-realm raiding, cosmetic armor skinning and your chance to battle the mighty Deathwing -- from astride his back!

Filed under: Analysis / Opinion, News items, Raiding, Lore, Cataclysm

Review of Wolfheart, by Richard A. Knaak

Let's face it: The Alliance has kind of gotten the shaft this expansion, from a story perspective. Oh sure, you can talk about the Dwarves of Ironforge and the assorted conflicts in Ashenvale and even the druids up in Hyjal with Nordrassil. But when you simply look at Cataclysm and everything that's come out of it, the Horde has seen more development and story than the Alliance, to the point of having the upper hand in the continual conflict between Alliance and Horde. The Alliance simply hasn't had much given to it in the way of novels, beyond the tales of the Worgen race and the leader short stories on the Warcraft website.

That pretty much ends with Wolfheart, the newest Warcraft novel by Richard A. Knaak. For those who were tired of hearing of Thrall's exploits or the exploits of the Horde in general, Wolfheart is very much the book for you. Though we haven't witnessed any particularly huge conflicts with the Alliance in game -- instead being treated to the somewhat chilly reception of Garrosh Hellscream and his plans for the Horde -- it doesn't mean that there hasn't been any to speak of. In fact, there's far more going on behind the scenes with the Alliance than anyone could have guessed.

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Filed under: Lore, Cataclysm

First chapter of new Wolfheart novel free to read

Varian Wrynn
The Sept. 13 publication date of Wolfheart, the newest WoW novel written by Richard Knaak, draws ever closer. We know surprisingly little about it at the moment. We know that it will take place on Kalimdor but will focus on King Varian Wrynn and his relationship with the wolf spirit Goldrinn and the new members of the Alliance, the Worgen. If you're eager for more information though, you're in luck. Shelfari, a book wiki run by Amazon.com, has the first chapter of the book available to read.

Click here for your free sample chapter and choose the Read First Chapter Free button below the picture of the book cover on the left side of the page. You'll be able to read the first chapter, as well as the chapter titles for the book (by pushing the back arrow on the pages). There are going to be a lot of spoilers in both the chapter names and the chapter itself, of course, so read at your own risk. For a quick (spoiler-filled) summary and a discussion of the possibilities, check after the break.

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Filed under: News items, Lore, Worgen

Know Your Lore: Tyrande Whisperwind

Tyrande Whisperwind
The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

As a leader, Tyrande Whisperwind holds the distinction of being the oldest living native racial leader on Azeroth and the most enigmatic. Though we know plenty about the other various racial leaders of the Alliance, Tyrande has remained a quiet figure working behind the scenes, rarely speaking up. In fact, most of Tyrande's appearances have been in novels and Warcraft 3 -- in World of Warcraft, she's barely had any screen time at all.

But even though Tyrande isn't much of a presence in World of Warcraft, she's arguably one of the strongest leaders the Alliance has. Not just because of the length of time she's been leading the Night Elves -- over 10,000 years -- but because that time has afforded her the opportunity to fine-tune her leadership. Tyrande doesn't possess the brash nature of Varian Wrynn or even Genn Greymane, the temper of the Dwarven Council of Three Hammers, or even the quiet vigilance of Velen. What she does possess is the intelligence to know when alliances are necessary -- and the patience to deal with even the most frustrating of allies or enemies.

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Filed under: Lore, Know your Lore

Tyrande Whisperwind leader story up on official site

The night elves have taken a beating in Cataclysm, even with their role in adding the worgen of Gilneas to the Alliance. The Horde has attacked them in Ashenvale, disasters have wiped out their settlements in Darkshore, Azshara is lost and Feralas in danger of being lost as well. What is Tyrande Whisperwind, high priestess of Elune and leader of the kaldorei, doing about all of this? Well, in Seeds of Faith, you'll get your chance to find out.

Disaster after disaster besets the night elves. With news from all over their ancient lands coming back and the tides of war turning against them, can Tyrande afford to let her personal feelings overwhelm her leadership? And what of the fate of Shandris Feathermoon? These questions are answered in the short story by Valerie Waltrous, available now on the official site.

Filed under: Blizzard, Lore, Cataclysm

World of Warcraft: "Wolfheart" novel description now available

A preview description for the next book set in the World of Warcraft: Cataclysm universe, Wolfheart, has appeared courtesy of BlizzPlanet. The novel, penned by Stormrage and War of the Ancients trilogy author Richard A. Knaak, follows the exploits of Varian Wyrnn, Genn Greymane, night elf leaders Malfurian Stormrage and Tyrande Whisperwind, and surprise guest Maiev Shadowsong. From the description, it appears the novel will focus on the tensions between Stormwind and Gilneas due to their tenuous new alliance, the Highborne's reintegration into night elven society, and the continued fight in Ashenvale against the surmounting Horde odds.

Christie Golden's Thrall: Twilight of the Aspects, is currently on the shelves, chronicling Thrall's journey post-Cataclysm with the Earthen Ring and his counterpart Aggra, as well as the dragons and their quest to stay alive and allied during Deathwing's brutal return. With Wolfheart, it seems we're getting an Alliance leader's story opposed to that of Thrall, who was once the Horde's warchief.

World of Warcraft: Wolfheart is going to be available on Sept. 13, 2011. Hit the jump for the full description.

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Filed under: Lore, Cataclysm

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