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Posts with tag undercity

Steamwheedle Cartel holding a "Black Market" crafting event


I love this idea a whole lot. A group of folks on Steamwheedle are holding an RP even (which they've done before), but it's a different kind of event than the usual party or dueling tournament. Instead, it's going to be completely peaceful -- they're having a Saturday morning crafting bazaar. Down in the empty vendor stalls of Undercity, they'll have crafters of all types and levels, some with their mats, some where you'll have to bring your own mats, making items aplenty for players. On January 24th, they're holding a "Black Market", where you'll be able to get almost anything crafted that you want (providing you've got the goods). They're also having a raffle, and they'll be serving food and drink as well. What a great idea.

In fact, I'd love to see something like this come to the game at large -- maybe Blizzard could provide a bonus to crafting when it's done at a certain time in a certain place, like create a "crafter's market" weekly on Saturday mornings (scheduled just like the Sunday fishing tournament), where crafters can make sure to be in a certain area ready to craft for any players who might need it, and can get bonus items or currency or mats for their trouble.

For such a social game, combat seems to always end up being the only way for players to connect regularly (not that there's anything wrong with that, but the only way to bond in game seems to be killing things). It would be nice to see more of this type of connection encouraged by Blizzard, with players using the skills they've earned to help each other and both sides getting a nice reward for it.

Filed under: Herbalism, Leatherworking, Tailoring, Enchanting, Items, Analysis / Opinion, Fan stuff, Virtual selves, Odds and ends, Blizzard, News items, Jewelcrafting, Wrath of the Lich King, Inscription

Breakfast Topic: What you call home

One of the more amusing things that polarizes WoW players is the various capital cities. Everyone has a favorite, very few people are ever neutral. Some of my friends like Ironforge for its simplicity, it's all laid out in a circle. Some like Stormwind for the truly city-like appearance. Some even like Darnassus because they have a thing for purple. Some of my friends wish we played Horde so we could have Orgrimmar, because I guess they need more spikes in their life or something. Me? I'm a Stormwind (and Silvermoon City) kind of guy, but Dalaran has stole my heart. Plenty of people hate Dalaran too, though.

Everyone just wants different things out of their cities. I like cities with tons of flavor, with a very city feel. Stormwind feels like people really live there, despite how small it is. Dalaran most definitely feels like a city of mages, and there's a ton of flavor and neat stuff to look at there. The fact that every single person who gives you directions in Dalaran has a name is crazy neat. The little daily event at 9 PM where you get to help turn on the lights is amazingly cool for how simple it is.

How about all of you, what's your favorite? What do you like about it, or dislike about the others? What would your ideal capital have, if you're not very fond of any of them?

Filed under: Analysis / Opinion, Breakfast Topics

The Queue: Trinkets, sigils and death by Orcs


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft.

It's Wednesday, which I've determined is the worst day of the week ever, so let's skip any delays today and jump right into the Q&A. If you disagree that Wednesday is the worst, you are wrong. Wrong wrong wrong. As wrong as you could possibly be. Just sayin'.

Robsato
asked...

I recently got my warrior to level 71 and I really miss my riding crop especially since my main is a pally going at normal speed feels really slow. Is there a way to get my 10% speed increase back?

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Filed under: Analysis / Opinion, Death Knight, Wrath of the Lich King, The Queue

Yes, that 2H mace makes you look fat


Important news for all 20 of you playing female Tauren out there (of whom Robin Torres and I are two, so I guess it's for the other 18); beware the port to Lake Wintergrasp from Dalaran when your faction controls the fortress. Our reader Amalline wrote in to let us know that an unfortunate bug from the beta concerning the room you're ported to has made its way to the live realms. And by "unfortunate bug," I mean "hilarious joke for all those of you not playing female Tauren" -- you can't get out the door.

Those who have played female Tauren since World of Warcraft classic will recognize this as the latest iteration of the old and equally annoying "I can't get into Molten Core!" bug. Now, while I personally have no intention whatsoever of entering Wintergrasp (which, given my previous track record on such resolutions, means that one of my more sadistic friends will make sure I get stuck there within 2 weeks), I realize that there may be people among the remaining 18 worldwide players with an itch to go an ungainly killin' spree. If I were you, I would plan on being solidly part of the defense for the time being.

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Filed under: Tauren, Analysis / Opinion, Bugs, PvP, Humor, Wrath of the Lich King, Battlegrounds

Ask a Beta Tester: Come back little walrus, I just want to help!

Welcome to another episode edition of Ask a Beta Tester! Just a few more days until Wrath. Are you excited? I'm excited. I'm so excited that I don't think I'm going to answer any questions today, and instead slam my face on my keyboard in joy and post that to our main page instead.

At least that's what I would do if I didn't want to write for WoW Insider anymore. I'll behave, I promise!

adoure
asked...

I want to start on my Kalu'ak rep to get the Mastercraft Kalu'ak Fishing Pole asap, which starting zone will offer more quests from the Kalu'ak?

Both the Howling Fjord and the Borean Tundra have a pretty hefty number of quests from the Kalu'ak, but Borean Tundra comes out ahead with 2-3 more quests than the Fjord, and the rep gains are a bit higher because some of the Fjord's Kalu'ak quests are just FedEx quests, taking an item across town or whatever. So you'll want to go Tundra if that Fishing Pole is your top priority.

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Filed under: Analysis / Opinion, Expansions, Factions, Wrath of the Lich King

Ask A Beta Tester: Kalecgos, Wintergrasp, and how much is this going to cost me?


We're going to get right down to business this evening, folks. I was kind of heartened to see Willferal (our first questioner) ask about something that's bugged me for a while.

EDIT: several commenters have taken issue with the lack of a spoiler warning on this post when it went live at 9:00 pm EST. I genuinely apologize; it should have occurred to me to write one, and it's entirely my fault that one wasn't present. So consider this fair -- if belated -- warning that there's a significant, if general, spoiler in this AABT concerning an important quest chain in Wrath, and if you're trying to avoid spoilers completely, please do NOT read AABT. This column is nothing but a pile of spoilers compressed into a spoiled package and tied with a spoilery bow.

Willferal asks...

I know that in Wotlk, the players are fighting Malygos. But in TBC, Kalec/Tyri are blue dragons that help us, and Kalec is especially vital in his help to kill Kiljaeden. What's their role in Wrath?

I wish I knew. I never found any mention of Kalecgos while leveling, and Tyrygosa only got a brief mention at last year's BlizzCon. Tyrygosa's role in BC wasn't that extensive, but Kalecgos was all that and a box of crackers in Sunwell, so this is a little...mystifying. They both seem on passable (Tyrygosa) to good (Kalecgos) relations with the mortal races, so the involvement of their entire flight in Malygos' war would -- I hope -- concern them somewhat. I really hope Blizzard goes somewhere with this, but as of now I don't think you can expect to find anything in Northrend.

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Filed under: Items, Analysis / Opinion, Expansions, Features, Leveling, Enchants, Wrath of the Lich King

Scourge invasion in Stormwind and Undercity

While it's not something new exactly, it seems a lot of people haven't quite seen it happen yet. Along with the Scourge Invasion in places like the Burning Steppes, Azshara, and other points around the world, the invasion has hit some of the capital cities. Every now and then a strike team of Scourge, a Pallid Horror and Flameshockers, will spawn in a capital city and start attacking nearby guards and NPCs. When defeated, they'll leave behind a broken Necrotic Crystal which will have a quest for you.

This is something exclusive to the invasion, but it's not something that just started happening today, and not the next step/phase of the event. A lot of people are under the impression that it is simply because it happens so infrequently. It really is rather cool when it happens, though. The first time I saw it was back in 2006 when this event happened the first time. Since I roleplay when I'm not raiding, I was sitting in the Cathedral of Light in Stormwind just yapping away with some people. The Scourge actually spawn in the 'basement' of the Cathedral, so my first experience with them was seeing them rise up out of the catacombs. Freaky? I think so!

Filed under: Events, Wrath of the Lich King

Hallow's End 2008 guide (updated)

Hallow's End is scheduled to begin in a few hours, and you know we loves us some candy. There's been a big change to the Achievement needed to get the "Hallowed" title (it's actually gotten a lot easier), the Headless Horseman has a new loot table, and -- well, it's been a year since we've seen it anyway, so here's a round-up of WoW Insider's articles on Hallow's End. As an FYI, we're also expecting patch 3.03 to hit alongside Hallow's End, and it should contain a number of bug fixes for problems that have cropped up since 3.02 hit Tuesday and some class tweaks. With that said, nobody's 100% certain of what's actually going to go live, so check back; we should have more information this weekend.

Read on for a guide to the holiday quests, the new Achievement related to the holiday, and some fun stuff you can do ingame til November 1st!

EDIT (11:50 pm EST): we've confirmed a few changes to the holiday with some readers on the EU realms, and I've updated the post.

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Filed under: Patches, How-tos, Events, News items, Quests, Features, Bosses, Guides, Mounts, Achievements

Model changes for Varimathras and Alexstrasza


We certainly enjoyed the model changes to Varian Wrynn and Sylvanas Windrunner, and now Blizzard's finished the unique models for Alexstrasza (human form, that is; you can see her dragon model update here) and Varimathras, as befits their key roles in the storyline for Wrath. I'm a tiny bit disappointed with Alexstrasza's model; her armor is mostly a red copy of Sylvanas' new threads, which are admittedly all sorts of awesome but makes me wonder if there's some kind of Armor Barn in Azeroth for hipster bosses. Alexstrasza does, however, show even more skin than Sylvanas does, so from some peoples' perspectives this might be a feature rather than a bug.

Varimathras is a nice update although he retains his old animations and emotes (you can't really see it from the perspective of the screenshot above, but I think his legs and hooves are a significant improvement on the shaky anatomy of the current dreadlord model). Both he and Alexstrasza's changes are somewhat less shocking than the complete overhaul to Wrynn and Sylvanas, but we're still pleased to see Blizzard taking an interest in the visual badassery of major faction leaders and NPC's. I would tend to agree with Zach Yonzon's contention that it would be amazing to see an update to all the faction leaders if Blizzard could swing it at some point, although I have the sneaking suspicion, judging from what CM's have said about the difficulty of programming in new Druid forms, that this is a fairly lengthy process. However, after seeing the model changes in the beta, I don't think anyone's going to argue it's not worth it, and a number of people have argued for player model changes as well. The extraordinary design work in Northrend will probably add fuel to that fire.

Filed under: Analysis / Opinion, News items, Lore, Bosses, Factions, NPCs, Wrath of the Lich King

Blizzard announces Pre-Wrath content patch

Hold on to your hats, ladies and gentlemen. In a sign that Wrath of the Lich King is quickly moving toward release, Eyonix officially announced today that we will see a new content patch "in the coming weeks."

This patch will introduce a good portion of the old world Wrath-related content and UI improvements, and will probably start the pre-Wrath opening event (If you don't mind spoilers, you can get some info on what that event may entail from us). Check out Eyonix's list of what is being implemented and what it may mean after the break.

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Filed under: Patches, Analysis / Opinion, Events, Blizzard, News items, PvP, Expansions, Classes, Talents, Buffs, Wrath of the Lich King, Arena

Sylvanas finally gets her makeover

It has finally happened, ladies and gentlemen. Sylvanas has finally received her true High Elf model in the latest beta push. It's about time! The lighting of Undercity does her a bit of an injustice when she doesn't have a Night Elf's skin, but things are as they should be now. Don't worry, this isn't another fake or 'fan interpretation' or anything like that. It's the real deal, seen in Undercity with my own two eyes.

We haven't seen her in Northrend yet, my personal guess is that she'll be in Icecrown once that has opened up, and she'll probably look much cooler out there. This beta patch brought us the Storm Peaks, so I would guess Icecrown isn't too far off. If you want a close-up of the shiny new Sylvanas, just click the link below.

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Filed under: Undead, Expansions, Wrath of the Lich King

Midsummer Fun: Where to begin

The Midsummer Fire Festival is represented relatively equally in all capital cities, so you don't need to worry about the entire Azerothian population being packed into Ironforge and Orgrimmar. Below is a list of where, exactly, the festivities are in each of the capital cities.

Alliance
  • Stormwind - Just north of the Mage District, west of the Trade District. Next to The Stockade.
  • Ironforge - At the far back of the city, in the Hall of Explorers.
  • Darnassus - Outside of the city proper, in Rut'theran Village, right by the dock to Auberdine.
  • Exodar - In the center of the Crystal Hall, the northmost wing of the city.
Horde
  • Undercity - Above ground in the courtyard, right by the city gates.
  • Silvermoon City - In the Court of the Sun, just outside of Murder Row.
  • Orgrimmar - In the Valley of Wisdom, just outside of Thrall's chambers.
  • Thunder Bluff - On the Spirit Rise, near the northwestern edge of the bluff.
Shattrath also has some of the activities these places have, but not everything. If all you're looking for is the Maypole or the daily quest Striking Back, Shattrath will do you fine. Otherwise, head to one of the locations listed above.

Filed under: Events, Walkthroughs, Guides

Midsummer Fun: A Thief's Reward

While not the fastest way to earn Burning Blossoms, stealing the opposing faction's flames is the most fun way to do it, I think. How do you steal the enemy's flame, you ask? Easy! Run into the heart of their capital city and click on their bonfire. Okay, maybe that isn't very easy, but knowing where you should be going makes it less difficult, at least.

To acquire to flames, simply run up to the bonfire and click on it like you would a chest or similar item. Once the casting bar has completed, the fire will be placed in your inventory automatically. Right click on that item to begin a quest, one quest for each fire. Unfortunately, these quests require level 50 to begin.

Alliance Flames
  • Exodar - The Exodar Flame is one of the more hidden simply due to the town's layout, but you'll run into the least amount of player resistance here. You'll find the Flame of Exodar in the back of The Crystal Hall, the northmost wing of the city's three wings.
  • Darnassus - You will run into a little more Alliance opposition here than in Exodar, since Alliance players generally pass through here to begin the Unusual Activity chain. Luckily, you don't even need to enter Darnassus itself to reach the flame. It is in Rut'Theran Village, a few steps away from the dock to/from Auberdine.
  • Ironforge - This is where you'll see the most Alliance interference, most likely. The flame is in the Hall of Explorers, far in the back of the city. If you want to avoid going through the front door and getting slammed by all of the players auctioning and banking at the front of the city, I recommend doing the Stormwind flame first and using the Deeprun Tram since it will take you pretty close to the Hall of Explorers. If Stormwind is highly populated on your server, you may want to do it the other way around.
  • Stormwind - This city has become fairly popular since The Burning Crusade, so this might challenge you more than Ironforge depending on your server. The Stormwind flame is just next to the Stockade. If you don't know where the Stockade is, go west from the Trade District and across the first bridge you see. If you look north along the Canals, you'll see the Stockade Meeting Stone. Run towards that, and the flame will be on your left. If you need to make a quick getaway or drop some heat from guard aggro, pop in there for a minute or two and people will forget all about you.
Horde Flames
  • Silvermoon City - If you play on an RP server, you'll probably run into a fair amount of opposition in this city. If you play on a PvP server, you'll probably skirt by without much issue. The Silvermoon flame is right on the edge of the Court of the Sun, just after you exit Murder Row. Murder Row has a distinct lack of guards, so if you need to drop some aggro, flailing wildly in this section is a good way to make the guards give up and go away. Oh, and if you play a gnome, you can hide from players under the lilypads in the fountain. I'm serious. It works.
  • Undercity - This is one of the more populated cities, but that's balanced out by the fact that it has the most exposed flame of them all. Ride straight in the front door, enter the courtyard, and it's on your left. Easy enough.
  • Orgrimmar - The flame is pretty close to Thrall's chambers in the Vallery of Wisdom, just a few steps away from the corpse of Mannoroth. There will be a lot of player interference in this area, but you can dodge and/or leash most of the guards if you enter the city from the side entrance and sneak along the back of the city. If you need to make a quick escape, dip down into the Cleft of Shadow and spend a few minutes inside Ragefire Chasm, just as Horde players can do with the Stockade.
  • Thunder Bluff - Your mileage may vary as far as the opposition you run into. I got in and out pretty clean, but this city's population varies wildly per server. The flame can be found on The Spirit Rise. The easiest route is to simply take the elevator up, ride straight to the bridge across, and then go straight for the flame. The guards from the main area of the city will leash on the bridge, and you likely won't pull more than one or two guards on your way to the flame.
What does stealing these flames get you? Well, each of them gives a guaranteed 25 Burning Blossoms, for a total of 100 if you gather all four flames. In addition, each of them allows you to pick one of the following: 5 Elderberry Pies, 5 Midsummer Sausages, 5 Fire-toasted Buns, 5 Toasted Smorcs, 10 Fiery Festival Brew, or 10 Handfuls of Summer Petals. Level 70s also receive 9 gold, 10 silver per quest. If all you want from the festival are those minor goodies, completing these can actually save you a fair amount of Blossoms. If you're after things like the dress or the vanity pet, it's not as good of a deal on the currency front.

So, what happens if you turn in all four of the flames? Well, I'm glad you asked! That is where the quest A Thief's Reward comes in. You turn the flames in at any of your own capital cities, and those same people will over this to you when they've gotten all four. 5 gold, 10 silver, and the Crown of the Fire Festival is your prize for all of your hard work. Blizzard really enjoys making hats hard to get, don't they?

Filed under: Events, Walkthroughs, Blizzard, Quests, Guides

Breakfast Topic: Those little annoyances

So like Alex, I figure I probably have a few more alts than your average player. I have 3 level 70s, 3 more characters above level 60, and a few more at various levels of play. I even started a new shaman just this past week, just because I decided I had a really cool character concept for a female Orc shaman.

Anyhow, I've been playing the shaman quite a bit, and I've actually not been twinking her at all, enjoying the challenge of starting a character from scratch and making sure I still have my mojo despite getting all fat and sassy from all that easy daily money from Sunwell Isle. WoW's done a pretty decent job of keeping the lower level game easy enough for characters, but there's a couple things I've noticed while playing that still feel like they need some work. If I could highlight one, it would be the complete lack of Shaman trainers in Lordaeron.

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Filed under: Analysis / Opinion, Breakfast Topics, Leveling, Making money, Alts

Changes to old Azeroth coming in the next expansion


In the last expansion, all we did was walk through a portal and find a new world -- the old one was left pretty much unchanged overall. But in this coming expansion, Blizzard has made it pretty clear that almost nothing is off limits -- Northrend is getting added to Azeroth, and we're not traveling across space to get there. And considering that Arthas' story echoes throughout almost all of the old world (and that the whole thing is named after him), things are definitely going to change once Northrend appears on the world map.

So we've put together a gallery of just what will be different about the old world after the Wrath of the Lich King comes upon us. To be fair, some are set in stone (we know for sure that Naxxaramas is exiting stage left for a bigger part later), and some are little more than speculation (Uther played a huge part in Arthas' life, so his tomb seems like a good stage for an event at some point), but odds are that by the time we've all reached level 80, all of these places in Old Azeroth will look very different.



Filed under: Human, Night Elves, Undead, Analysis / Opinion, Fan stuff, Features, Screenshots, Raiding, Lore, Galleries, Wrath of the Lich King

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