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Posts with tag underwater-breathing

Mists of Pandaria: Forsaken receive new racial ability

The latest Mists of Pandaria beta patch appears to be killing off Underwater Breathing racial for undead/Forsaken players. This has been a necessary change for quite some time, as Underwater Breathing has grown progressively more impotent as each expansion passes, either because the ability itself receives a nerf or every player's baseline water breathing duration is buffed to make water questing less of a nuisance. The Underwater Breathing racial simply didn't serve a purpose anymore.

It's being replaced with Touch of the Grave, an ability that appears to be an on-hit proc that leeches health from your enemy. The spell description is as follows: "Your attacks and damaging spells have a chance to drain the target, dealing 12654 to 14706 Shadow damage and healing you for the same amount."

We imagine the damage done by this passive will scale by level, a level 10 undead rogue won't be draining 14,000 health from their enemies in Warsong Gulch. Still, it's pretty awesome, right? We think so.

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: Mists of Pandaria

Lichborne: Racial abilities for death knights

Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.

With all the upheaval regarding death knight abilities and DPS happening right now, it's sometimes a good idea to go back to the basics and figure out some of the stuff that underlies a good, solid death knight.

One of the most basic cornerstones of choosing a death knight is choosing your race. Since every single race can be a death knight, you have your pick, and since there's a race change service, you don't even have to stay the same race forever. Personally, I tend to say that you choose whatever race feels right for you -- but for those who want to pick a race (or change your current race) based on what racials are "best," this guide is for you.

Read more →

Filed under: Death Knight, (Death Knight) Lichborne

Increased lung capacity in Wrath Beta

While there's no definite word from a blue on whether it's working as intended or not, there's an interesting buff on the Beta servers at the moment: Everyone seems to have a much longer breath timer when swimming underwater. Whereas it took about 1 minute for breath to run out, now it seems to last for approximately 3 minutes.

In effect then, it's like everyone has gained the Underwater Breathing racial of the Forsaken. If it's a permanent buff and not just some crossed wires, it should make underwater questing (and there is some in Wrath) a bit easier!

Of course, I'm not giving up my Hydrocane just yet, either. It seems like a strange change to make out of the blue, and it does negate one of the Forsaken's racials, more or less.

Filed under: Undead, Realm News, Analysis / Opinion, Expansions, Wrath of the Lich King

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