Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag unholy-frost-build

Lichborne: The rise of PvE frost DPS on the patch 3.3.3 PTR


Welcome to Lichborne, your weekly look at the world of the death knight.

With Patch 3.3.3 on the PTR and looking closer and closer to going live, the buzz around death knights is just about where you'd expect it to be, squarely on the frost talent tree. This is especially true of frost DPS. While it once reigned supreme as a cornerstone of the famous 39/32 builds, it's fallen out of favor, and even Threat of Thassarian hasn't been enough to keep it from being consigned to the status of third rate, a pariah from any raid that already has a shaman to provide Windfury.

Blizzard's obviously dedicated to getting the tree properly buffed in Patch 3.3.3, but have they succeeded? Let's take a look at the frost tree thus far, and what we may be doing with our own builds and talents in a few weeks' time.

Read more →

Filed under: Death Knight, (Death Knight) Lichborne

Lichborne: PvP, grinding, the Unholy tree, and you

Every weekend in Lichborne, Daniel Whitcomb will take you through the ever-changing (Beta) world of World of Warcraft's first hero class, the Death Knight.

With a new Beta Build on the test servers, Death Knights have received a massive amount of talent changes. Many of them have been hinted at on the test servers for eons, and I've covered much of them in last week's Lichborne. The new disease changes are in, as is the changing of Chains of Ice's Snare component to an undispellable physical effect. You can check out the full list of changes here.

Among the new changes is a very extensive revamp of the Unholy tree, which features quite a bit of talent consolidation and quite a few new and interesting mechanics and abilities. In fact, I'd have to say that the current build may very well mark the rise of the Unholy Tree, with the changes making it an amazing tree for grinding and PvP.

As a disclaimer, there's still lot of bugs in this build. Many abilities don't seem to be working quite right, especially Blood Caked Blade (which only hits for 1-4 damage based on the number of diseases instead of 60% weapon damage per disease), Raise Dead, and Night of the Dead. Because of that, it's often hard to say how or if an ability would be better or worse if it actually worked. Therefore, I'll be discussing the abilities based on if they actually did work, backed with some feel for them from Death Knight play on the Beta Servers.

Read more →

Filed under: Analysis / Opinion, News items, PvP, Expansions, Leveling, Talents, Death Knight, Wrath of the Lich King, (Death Knight) Lichborne

WoW Insider Show 

Subscribe via  iTunes for our latest show.

Hot Topics


 

Upcoming Events

Event Date
WoW's 10th Anniversary 11/21 - 1/5
Pilgrim's Bounty 11/24 - 12/1
Darkmoon Faire 12/7 - 12/14
Feast of Winter Veil 12/16 - 1/2

Around Azeroth

Around Azeroth

Featured Galleries

It came from the Blog: Occupy Orgrimmar
Midsummer Flamefest 2013
Running of the Orphans 2013
World of Warcraft Tattoos
HearthStone Sample Cards
HearthStone Concept Art
Yaks
It came from the Blog: Lunar Lunacy 2013
Art of Blizzard Gallery Opening

 

Categories