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Posts with tag update

BlizzCon '08: The Game updated


You may remember BlizzCon '08: The Game, the fanmade Flash game by Toneslice that came out of the BlizzCon ticket chaos last week. Toneslice originally promised that if he got a certain number of views, he'd update it to be a better game, and he got more than that, so he completely revamped it. Now, you play as the Fail SCV, and you have to shoot Blizzard fans coming in all directions (who are strangely shooting back at you). The game's a fun little distraction, and just another example of something cool coming out of the problems last week.

Unfortunately, unlike Blizzard's games, it's still only for PC, but a Mac version may be on the way soon. Fanmade games about a game company -- what will they think of next?

Filed under: Analysis / Opinion, Fan stuff, Odds and ends, NPCs, BlizzCon

WoW Radio runs The Nexus


Here's the second Northrend instance run from the guys at WoW Radio -- last time around, they took us through Utgarde Keep, and this time Totalbiscuit, Duncor, Gnomewise, Mugi, and Nachtsturm run us through The Nexus, a level 72ish instance on the Borean Tundra. This run is a little more spoileriffic than Utgarde -- there's some Blue Dragonflight lore floating around, so watch at your own risk if you don't want to know about that kind of stuff.

But the instance does look terrific -- there are some new looks at Blizzard's updated cavern shader system we heard about a long time ago, and considering that The Nexus is, well, a Nexus of magical energy, it provides for some fascinating vistas and magical effects, even on Totalbiscuit's older machine. And the fact that all that magic is floating around seems like it provides for some fun mana mechanics for casters. These instances are shaping up, even in this early Wrath of the Lich King beta, to look like the best Blizzard has ever created.

Filed under: Analysis / Opinion, Expansions, Raiding, Bosses, Wrath of the Lich King

New exploits target Flash

According to reports, a new wave of exploits has appeared taking advantage of a vulnerability Adobe Flash Player. Allegedly over 200,000 web sites now have redirects to malware, including keyloggers, through embedded Flash. And we all know how evil keyloggers can be. Flash Player 9.0.115.0 appear to be the affected version.

Adobe quickly responded to the issue, saying that the vulnerability is fixed in 9.0.124.0, the latest version of the player, so to make yourself secure, all you need to do is update your Flash. To check what version you are running, go to this Adobe page. Keeping your software up-to-date is one of the best ways to close security holes; if you're truly paranoid, you could always go the route of adding Flashblock and/or No-Script into your browser. And be sure to keep an eye on our new Azeroth Security Advisor column for more tips on how to keep yourself from being compromised. Once again, to update your Flash and patch this vulnerability go to Adobe's "Get Flash" page.

Update: It is possible that certain versions of 124 (namely, the standalone version for Linux and the standalone version with debug capabilities for Windows) are also affected by the exploits. At this time it is recommended to disable Flash if you are running those versions.

Update 2: It is currently believed that all versions of 124 are safe. Nevertheless, caution is generally a good idea.

Filed under: News items, Account Security

WoW Model Viewer updated for 2.4.2

If you're a machinimist or just someone who likes to poke around the game files trying to see what The Ultimate Druid would look like (yeah, I'm guilty), good news; Wow Model Viewer has been updated for patch 2.4.2. I haven't used it since the patch hit, but according to the mod's site a few twitchy issues popped up that have since been fixed.

The developer warns that this version will not work with any version of Wow pre-2.4.2, so if you haven't downloaded and installed the patch yet, don't install this update until you do.
If you haven't had the chance to use WoW Model Viewer previously, give it a shot -- it's a wonderfully addictive little mod and a great way to get a closer look at the detail that goes into the game.

Filed under: Patches, News items, Add-Ons

Patch 2.4.2 is live


Yep, as expected after the test realm ended, patch 2.4.2 has hit the live servers, and is now available for download and installation. Daniel did a terrific roundup of what you can see in the new patch this morning. The patch notes aren't available online yet, but the only change I can see between the PTR notes and what's live is that the Druid Natural Perfection change didn't go through -- otherwise, everything else is in there as expected, including the Arena changes and the Growl changes (whatever they are).

Enjoy the new patch (and if you're an Outlands Hunter like me, enjoy your new pet!). This might be the last one we get for a while.

Update: BigDownload's got the patch, in case you haven't seen it yet.

Filed under: Patches, Analysis / Opinion, Blizzard

Week 3 Arena Tournament Update


Teams continue to vie for top position in the $200,000 3v3 arena tournament Slash Bark continues to hold on to the top spot with a rating of 2056. Last weeks second and third place teams Let's Be Friends and Jacked as F have dropped into fourth and fifth places respectively, giving way to MoB Gaming (2022) and Eclipse (2020).

RMP teams are well represented among the top contenders. The top 11 teams are all within 100 points of first place, and I wouldn't count out any of the 20 teams over 1900 ratings just yet. At this point all team rosters have been locked and new additions cannot be made.

The remainder of the tournament will include a second qualifying round, followed by regional contests for a shot at the prize money. MLG Is preparing a $22,500 tournament as Blizzard works to make a place for WoW PvP as an Esport, without damaging the PvE game. I suspect that the second qualifying round on the tournament server will be much less popular than the first.

The WoW Insider team fell prey to scheduling difficulties with our Friday Night bouts, but should be back in the saddle this week.

Filed under: Ranking, Events, Blizzard, PvP, Arena

Mania on the Growl change

Mania is quickly becoming the voice of choice for analysis on Hunter changes, and her latest take on the Growl changes recently released in the patch 2.4.2 notes is no exception. From what Mania can see, Growl's threat isn't scaling with Hunter Attack Power at all, but Blizzard claims it is, so she's chalking her findings in that direction up to faulty data. What she does determine, from both her research and Blizzard's posts on the subject, is that the change here has nothing to do with Hunter's RAP or AP values -- it only has to do with the pet's AP values. Before, if pet AP got a bonus, so did Growl's threat. After 2.4.2, any bonus to pet AP won't affect Growl's threat.

So Hunters who routinely get their pet buffed are probably going to feel this change a little bit (though in most situations where pets get group buffs, I'd imagine Growl would be turned off anyway, in order for the tank to control threat). And Hunters who use boars, of course -- as Daniel explained, that extra AP from Charge doesn't work for Growl any more. Mania doesn't stop there, however -- since we know now that the only thing affecting Growl is the Hunter's Attack Power, she's determined to figure out just how much AP can scale Growl up (she's guessing it starts at 1955, we'll see what she comes up with).

Of course, some players have found that this works pretty well -- especially MM Hunters, who generally have more attack power (thanks to talents which increase it), have no problems with drawing aggro away from their growling pets. Blizzard's reasoning on this may have been solid -- to make the abilities of the pet rely on Hunter stats, not any temporary pet buffs. Hunters with Boars won't get that nice burst any more, but Hunters with a high RAP will do just fine.

Filed under: Hunter, Patches, Analysis / Opinion, Buffs

Development servers in live?

With the game updated to patch 2.4, and the servers "scheduled" (I use the term loosely) to come online in 15 minutes, I'm presented with a nice little server selection box when I log in. Complete with a new location (Blizzard's catogorization, not mine) to choose: "Development."

What is this?

When clicking the name I'm not seeing anything different. It still shows the realms off line. In fact, it's the only option. Now my memory isn't completely clear here, as it's something I've always just clicked on, but for my U.S. account the options there have always been "United States" and "Oceanic." So what's this new tag about? The only time I've seen this has been on the PTR.

I have a few guesses.

First, and quite likely the most plausible explanation, is that it is an artifact of the servers being upgraded. Blizzard takes the servers down, the put them into a special mode, and they update them as needed. That could be all this tag is about.

Read more →

Filed under: Realm News, Patches, Analysis / Opinion, Odds and ends

Breakfast Topic: Patch 2.4, for better or for worse?


Patch 2.4 draws closer every day. Many players were speculating that it was going to be released yesterday (March 18, 2008). Blizzard has promised that the patch is coming soon and the background downloader has appeared. My best guest is that we'll be visiting Sunwell Isle on March 25, 2008.

The day that patch 2.3 was released I attempted to rush home from work to check out the new changes, but was thwarted by cross-town traffic. There are some things that I'm excited about for in the newest patch, but I'm not nearly as stoked as I was for the last major update. I try to keep in mind that what we've seen so far on the Public Test Realm is not the final product for the patch, but it gives us a pretty good indication of what's coming.

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Filed under: Patches, Analysis / Opinion, Blizzard, Breakfast Topics

WoW Rookie: What is a patch?


Here at WoW Insider, we've had extensive coverage of changes and updates that are being tested for the release of patch 2.4. It occurred to me that many of our newer players may not know what patching is all about.

Blizzard regularly releases updates to World of Warcraft to add new content, fix problems, and otherwise improve the game. The game has evolved considerably throughout since its launch over 3 years ago. Many quests, instances, battlegrounds, events, items, and tools have been added through various patches. Clicking through the historical patch notes can be a source of nostalgia for many players.

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Filed under: Patches, Tips, Expansions, Guides, Classes, WoW Rookie, Rumors

Reminder: Give your video card drivers a little love

Theflamecrow on WoW LJ provides us with our quarterly reminder: it's probably time to update your video card's drivers, if you haven't done it in a while.

If you're on a Mac, you don't need to worry about this (Software Update's got you covered, and the latest graphics update already helped your framerate). For PCs, Nvidia card drivers can get the latest version here, and ATI card owners can grab the latest files here. If you're not sure what kind of video card you've got installed, you can just follow along with this simple guide from the last big video card reminder, or one of the many other driver update guides available.

I should warn you: 99% of the time, updating your video card drivers will fix all kinds of problems-- it'll usually help your framerate, if it needs it, and it will often clear out problems with artifacts and other graphics glitches. But doing any system activity like updating drivers has the potential to harm your system, so always follow all instructions (like turning off all other programs and restarting the PC when asked) and, if possible, have a backup ready when you update. I've never had a system problem while updating graphics drivers, but if you're not careful, it could happen.

Filed under: Patches, Odds and ends, Hardware

Auctioneer ready for 2.3

Reader V3T sends word that the folks behind Auctioneer did a long testing session last night, and they say that the latest builds of all the Auctioneer addons are now working under 2.3. They are, we're told, still in alpha, but V3T says they are stable enough to use and that all functions are working-- including BottomScanner, an awesome little addon that finds bargain auctions for you as they happen.

That cheering you hear is frugal and money conscious players everywhere happy to have a new build of Auctioneer under 2.3. Preview versions of the addons can be found on Auctioneer's Preview page. V3T also says they're looking for more usage and feedback, so if you do download it, make sure to report any bugs or errors and let them know what works or what doesn't.

Filed under: Analysis / Opinion, Economy, Add-Ons, Making money

2.2.3 on the PTR

Looks like we got a little ahead of ourselves. Before we see 2.3 on the PTRs, we're going to see 2.2.3, a small patch that is supposed to bugfix a lot of the sound problems that players are having. Patch notes are complete below, and I'm betting that if the Kael event isn't fixed yet, a fix for that will also be included in this patch. We can only hope that we'll see a small PTR appearance for 2.2.3 (so test it extra fast, folks), and then the gloriousness of 2.3 will grace us with its presence.

PTR 2.2.3 Patch Notes
  • Clients utilizing OpenGL video modes will no longer experience graphical anomalies and missing textures after minimizing/maximizing the window.
  • Fixed an issue that caused Fel Eye Stalks during the Legion Ring event to not despawn when the event is completed.
  • Fixed an issue where zoning after mounting and summoning a pet was disconnecting players.
  • Fixed an issue where the Shift key would get stuck in game.
  • Using a /equip macro while affected by certain crowd control spells will no longer cause the items in the macro to be stuck in your inventory.
Continued after the jump...

[ via MMO Champion ]

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Filed under: Patches, Analysis / Opinion, Bugs, Blizzard

Fixing addons and macros after 2.2

The patch hit on Tuesday morning, and Tuesday afternoon, I began my usual cycle of addon laziness-- instead of actually updating my addons, I just checked "load out-of-date addons" setting myself up for trouble down the road, I'm sure.

But while I'll be having addon problems for a while (at least until the next patch-- I'll probably finally fix everything right before 2.3 breaks them all again), you don't need to. Kaydeethree has put together a terrific guide to fixing your addons after 2.2, with links to addons that have updated, addons that haven't updated, and a few great tips on how to update your macros as well.

It seems like KD3 is keeping an eye on addons as they update as well, so the thread will probably be updated accordingly. If, unlike me, you're motivated enough to keep your addons as up to date as possible (so that they all, y'know, actually work instead of throwing error messages at you every few seconds), then KD3's guide should help.

Filed under: Patches, How-tos, Bugs, Add-Ons, Guides

Grisoft marks WoW as a false positive


If you run Grisoft's AVG antivirus program, you may have seen a strange message pop up yesterday-- the program reported that there was a trojan in WoW's fmod.dll file. fmod.dll, as Datth tell us, is part of the sound engine for WoW, and is not a virus at all. But it appears that AVG picked it up as a false positive, and labeled it as dangerous when it wasn't.

There was some confusion yesterday about it, but as of right now, the fix is easy-- go to AVG's website and update it to the latest version. The most recent definitions rule WoW's directory A-OK, so everything should be fine. Apparently this is not the only false positive problem AVG has had this week-- Google Desktop was also ruled a virus, so either AVG is being too strict, or these two big software companies are getting a little too grabby for Grisoft's tastes.

[ via WoWLJ ]

Filed under: Patches, Odds and ends, Blizzard

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