Will running five player content be viable in Warlords?

And this bothers me because I'm one of those people who feels like five player content never really had lived up to its promise in World of Warcraft. Especially now that raid dungeons have become so accessible, with LFR and flex making it easier than ever for almost all players to get some level of raiding if they want it, I've always felt like fives need a refocusing. Having normal and heroic difficulty fives really separate with better rewards for fives is a good start, but where Challenge Modes didn't grab me was in their completely cosmetic rewards. I always felt like CM's should offer gear on par with at least normal mode raiding - a group that decided to focus exclusively on Challenge Modes or some other form of very hard five player content should be able to progress their character not just visually, but actually as well.
Why do I feel this way? Well, I'll tell you.
Filed under: Analysis / Opinion, Blizzard, Mists of Pandaria, Warlords of Draenor








Our good friend Kestrel reminds you that as you're leveling up and getting all this new gear, there are
We're a bit late this week, but we've got a good question for you readers from Hylia, a Shadow Priest on Arthas. If you have a question you'd like to ask the readers of WoW Insider, don't forget to send it to 
I have to
I am often flummoxed when trying to decide 




