Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag user

Gold Capped: Improving the default auction house interface

Every week, WoW Insider brings you Gold Capped, in which Basil "Euripides" Berntsen aims to show you how to make money on the auction house. Email Basil with your questions, comments, or hate mail!

The default interface for the auction house could use some loving. It's an essential part of players' gaming experience, and whether they use it or not, its design has an effect on them. We've seen many examples of Blizzard designing parts of their UI to include features provided by addons that had become so prevalent that everyone had to run them. For example, threat didn't always show up on the default frames -- back in my day, we had to run Omen to avoid pulling aggro from the tank.

It's important to recognize that not every valuable interface tweak belongs in the basic WoW UI, though. If it's a feature that's only used by a small segment of players or is unnecessarily complex, it's probably best off in an addon. You won't see me advocating that the base AH UI keep historic pricing numbers, for example. It is, though, a travesty that you have to page through hundreds of pages of single auctions to get to the lower priced stacks.

Read more →

Filed under: Analysis / Opinion, Economy, Add-Ons, Gold Capped

Debuff limit removed

Previously you could only have 40 debuffs up on a single mob. That might seem like a lot, but when you got in a raid with 25 other people all putting up their own set of debuffs and dots, etc... things tended to get a little full.

Daelo, the Lead Encounter Designer, announced today that the debuff limit has been removed*. This is a subtle yet important change for many raiding guilds.

He notes that the default UI won't normally be able to show all the debuffs, but that's just a bug in the UI. The debuffs are still there and working. We don't have any verifiable information yet as to if custom mods can display an infinite number of debuffs.

Read more →

Filed under: Patches, News items, Raiding, Wrath of the Lich King

Breaking News: In game calendar system revealed

Elizabeth Harper managed to get onto the latest beta build of Wrath of the Lich King tonight and snap us a few screenshots of the new calendar system. It looks quite nice, and to me appears to be a step up from current in game calendar options.

Blizzard has mentioned that they've been working on one of these for a while, and it's nice to see the results. If you look closely you'll see things like when the Darkmoon Faire is coming, and when the Stranglethorn Fishing Extravagenza is happening. It doesn't show what PvP weekend it is, but I have to believe that's something they'll be working on.

Check out the screenshots below for the new UI. I'm sure you'll be happy!

Update 12:57 a.m.: There is a way to add user events in the calendar. It also appears there is a way to share the calender items among individuals. More information incoming.

Filed under: Raiding, Wrath of the Lich King

Reader UI of the Week: Draxyl of Turalyon


World of Warcraft allows all of us an unprecedented ability to modify our user interface to meet our needs. Each week WoW Insider will bring you a fresh and detailed look at reader submitted UIs. Have a screenshot of your UI you want to submit? Send it, along with your character name and server, to readerui@gmail.com.

Draxyl from the Turalyon U.S. server submits to us his Warlock UI. It's actually very reminiscent of the UI that I had for quite some time until I upgraded my graphics card and started using a lot of alpha-blending (transparency). He uses Fubar across the top with several key pieces of information and quick to reach options, and then has the bottom of the screen filled with status indicators, chat, and action buttons.

I think it's a common theme amongst most UI enthusiasts to focus the information in one or two places. This has several benefits, from limiting eye movement when trying to pickup information, to allowing more space to see what's going on in the rest of the environment.

Read more →

Filed under: Warlock, Reader UI of the Week

Reader UI of the Week: Zerfall of Eonar


World of Warcraft allows all of us an unprecedented ability to modify our user interface to meet our needs. Each week WoW Insider will bring you a fresh and detailed look at reader submitted UIs. Have a screenshot of your UI you want to submit? Send it, along with your character name and server, to readerui@gmail.com.

Today's Reader UI of the Week comes from Zerfall, and Undead Warlock on server Eonar. He has many addons working together to support his game play. What I particularly like about his UI is that it's not cluttered, allows for good visibility, and uses what I would consider to be critical addons that everyone should at least try out.

I always find that Warlocks and Tanks have the most complicated UIs. Tanks because of the necessary information they need to have about everything and everyone, and Warlocks because of the large amount of spells at their disposal. Zerfall does a good job at organizing all his abilities using his action bars. One area is for miscellaneous items, one area for his pet bar, one for his curses and often used spells, and another for his lesser used spells and abilities. I always find that this kind of distinction is critical in a successful UI.

Read more →

Filed under: Reader UI of the Week

WoW Insider Show 

Subscribe via  iTunes for our latest show.

Hot Topics


 

Upcoming Events

Event Date
Hallow's End 10/18 - 11/1
Day of the Dead 11/1 - 11/3
Darkmoon Faire 11/2 - 11/9
BlizzCon 2014 11/7 - 11/8

Around Azeroth

Around Azeroth

Featured Galleries

It came from the Blog: Occupy Orgrimmar
Midsummer Flamefest 2013
Running of the Orphans 2013
World of Warcraft Tattoos
HearthStone Sample Cards
HearthStone Concept Art
Yaks
It came from the Blog: Lunar Lunacy 2013
Art of Blizzard Gallery Opening

 

Categories