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Posts with tag utgarde keep

Map of Utgarde Keep, and what we know about it

Well this is exciting. MMO Champion points us to WoW Wiki, where some enterprising person has assembled a map of Utgarde Keep, the first instance in Wrath of the Lich King. The map is apparently based on one published in Games for Windows, but as it appears on WoW Wiki, it's a little empty. Let's see if we can't clear some things up-- I've added letters to the map above, and below, I've described what is probably there, based on my own impressions and what we've heard elsewhere.

A. This is the main entrance, and as I said before, it consists of Vrykul metalworkers and forgemasters. The big firey graphic is the Forge, which has three "walls" that only open up after the mobs are defeated there. After you clear all three walls, you head around to the left, and find...

B. Dragonhandlers and "Trained Proto-drakes," which appeared to be Blue Dragons. Draw your own conclusions there. This area is a stable type of place, which explains the stalls.

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Filed under: Analysis / Opinion, Blizzard, Instances, Quests, Expansions, BlizzCon

More Wrath info from Leipzig

Howling Fjord Bridge
It seems that WoW Lead Designer Jeff Kaplan has a new bit of expansion information for every journalist he talks to at this week's European Game Conference in Leipzig, Germany. This batch of news comes from Curse gaming, who has sent a couple of journalists over to get the scoop.
  • We already know about the L70 instance called Utgarde Keep in the Howling Fjord zone. Now we learn that there will be a second wing of the instance for L80 players called Utgarde Pinnacle. Both dungeons will have Normal and Heroic modes. Yay for key grinding! Anybody?
  • The new Inscription profession will do more than increases effectiveness of spells and abilities. Devs are playing with the concept of using Inscription to improve other elements like range, duration, etc.
  • The "increased leveling curve" of levels 20-60 is going to be accomplished two ways: reduction of the amount of experience required per level and increasing the amount of experience a quest grants by 30%.
  • To address Hunter concerns, Blizzard is considering a Woodworking profession as well as a Mortal Strike kind of ability that reduces healing effectiveness on the target in PvP. These are just ideas they are currently considering and have not been confirmed as going live.
The full interview can be read on Curse's front page. Curse promises a video of the interview later tonight. I'll update this post with the link when it goes live.

As for the pre-60 leveling increase, I've been toying with leveling an enhancement shaman, but have been weary about the grind. This may be the incentive to get me to accomplish that goal. Is this enough for you? Will you level an alt before the expansion?

Filed under: PvP, Leveling, Interviews, Wrath of the Lich King, Inscription

New WotLK Screenshots from Leipzig

In conjunction with the opening of the Leipzig Game Conference in Germany, Blizzard has released new screenshots from their upcoming Wrath of the Lich King expansion. Of the ten new screens, some are new shots of areas we've seen before such as the outdoor Howling Fjord zone and the 5-man dungeon Utgarde Keep. Others are of areas we have yet to see: a ramshackle collection of buildings called Skorn, an Alliance looking town named Westguard Keep and a not so hospitable hamlet dubbed Wyrmskull Village.

Check out the new shots in the gallery below. They have been added to the screenshots we posted for Blizzcon 2007.

Filed under: Expansions, Galleries, Wrath of the Lich King

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