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Posts with tag valanar

Ready Check: Blood Princes

Ready Check is a column focusing on successful raiding for the serious raider. Hardcore or casual, Vault of Archavon or Icecrown Citadel, everyone can get in on the action and down some bosses.

In every great raid, there is a council. Black Temple had the Illidari Council. Ulduar has the Iron Council. Icecrown Citadel chimes in to the chorus with the Blood Prince Council. They are three vampires who have been brought back (again) to serve the Lich King under Queen Lana'thel. These three Princes are Keleseth, Taldaram, and Valanar.

The Blood Princes can be a difficult fight for many raids, forcing a ranged DPS to tank and for your entire raid to pitch in with handling adds. The challenge is that the Council is actually three different fights that swap phases according to which of the San'layn are empowered at the time.

Let's take a look behind the jump and break down the individual pieces of this fight.

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Filed under: Ready Check (Raiding)

Encrypted Text: Rogue tips for raiding Icecrown Citadel, Part 3

Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we discuss some of the tips and tricks to remember when raiding Icecrown Citadel's third wing, the Crimson Halls.

Blizzard has been bringing their A-game in Icecrown Citadel, with each new wing's difficulty greater than the last. The most recently released wing, The Crimson Halls, plays host to a quartet of vampiric elves who will push your raid to the limit. ICC has been gradually becoming less and less PUG friendly, with complex fights, tight DPS checks via innovative berserk timers, and about twenty different ways to die per encounter. Add in the fact that each end-wing boss has a limited number of attempts, and it's easy to see why raid leaders only want to bring the best of the best to their runs.

The two boss battles we find in the Crimson Halls are night and day when it comes to how a rogue should approach them. The first, an unconventional 'council fight', will have your thief senses tingling as danger comes from every angle while you move about the room. The second, a DPS race of highest order, will have you drooling over the huge numbers that appear on your screen as you assassinate yet another member of royalty: the Queen of the San'layn?

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Filed under: Rogue, Raiding, (Rogue) Encrypted Text

The Queue: Catnap


Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Mike Sacco be your host today.

I am tired, folks. Here is your Queue.


D-Back asked...

"What happened to AAFL? Is Sacco slacking off now due to his new Editor title and new shammy column? I enjoyed the AAFL articles."

Ask a Faction Leader is, for serious, coming back this Tuesday. Vol'Jin will be the titular faction leader. Email your questions to sacco@wow.com, subject line "AAFL".

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Filed under: The Queue

Reminder: The Crimson Halls open tomorrow

As you heard earlier today, tomorrow morning we're being hit with a maintenance period from 3:00 AM PST until 11:00 AM PST. While we're not expecting a patch tomorrow morning (that's next week), tomorrow's maintenance does herald the opening of another wing of Icecrown Citadel, the Crimson Halls, assuming all goes as planned.

The Crimson Halls highlights the San'layn, the undead blood elven lieutenants of the Lich King. We'll be facing off against the Blood Princes Valanar, Keleseth and Taldaram as one cohesive unit as the first 'boss' before facing down the Blood Queen Lana'thel. Knowledge of these encounters is currently extremely limited, but you can check out our impressions of the Blood Queen encounter as it was on the PTR.

The opening of a new wing also means we'll be getting 5 more attempts at the major bosses in the zone (Deathbringer Saurfang, Professor Putricide, and the Blood Queen) which brings us to a total of 15.

Filed under: Instances, Raiding, Bosses, Wrath of the Lich King

Crimson Halls, next wing of Icecrown Citadel opens in two weeks

Bornakk has confirmed that the next wing of the Icecrown Citadel, Crimson Halls, opens in two weeks. The next one after that will be Frostwing Halls.

According to Blizzard:
The Crimson Hall contains the leaders of the San'layn, undead blood elves who oversee the Scourge's operations throughout Azeroth. The blood-princes Valanar, Keleseth, and Taldaram were raised into undeath by the Lich King to avenge themselves while protecting their blood-queen, Lana'thel.
Plagueworks has just opened today, starring Professor Putricide and his buddies, Festergut and Rotface. And before you have time to yawn at the lack of new challenging content, the next wing will be open.

We'll keep you updated on any details, as usual.

Filed under: News items, Instances, Expansions, Wrath of the Lich King

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