The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind
World of Warcraft.
This one's all speculation, guys, and what's more, it's arrant speculation, too. This one takes the Tinfoil Hat and welds it on: not only is nothing in this essay established canon, even I
don't think it's remotely likely. But when has that ever stopped us?
With the arrival of patch 5.3, Alliance players have noticed a bit of a disconnect. Why are we in the barrerns
, they ask, instead of attacking the Horde elsewhere and reclaiming some lost territory while it's distracted with the rebellion
? Others wonder why we're working with Vol'jin at all, instead of just letting the Horde fight amongst each other until there's an exhausted winner at the top and attacking him
... or perhaps her, depending on how it all shakes out.
Still others find King Varian's sudden (to them, anyway) gear switch from raging, barely in control ball of rage to this singleminded, purposeful character who is uniting the Alliance behind him strange and unusual. Why is Varian suddenly counseling caution to Tyrande and refusing to make use of an obviously powerful weapon like the Sha? Why is Varian content to let Jaina take the lead against the Thunder King, and why did he acquiesce to the player and SI:7's plan to support Vol'jin's rebellion?
For a completely made up answer to these questions, let's look at Lo'Gosh, the gladiator. But first, let's look at Croc-Bait.
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Filed under: Analysis / Opinion, Lore, Know your Lore, Mists of Pandaria