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Posts with tag vehicle

Insider Trader: Patch 3.2 updates and Engineering analysis

Insider Trader is your inside line on making, selling, buying and using player-made products.

Over the past few weeks, Insider Trader has been discussing and analyzing the changes to professions set to go live with patch 3.2:
This week's column will be devoted to updating you on some of the newer changes, clarifying as many details as possible, and analyzing some of those juicy Engineering changes.

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Filed under: Alchemy, Blacksmithing, Engineering, Patches, Analysis / Opinion, Features, Insider Trader (Professions)

Breakfast Topic: How is vehicle combat treating you?


The other week, I finally took my druid into Ulduar for the first time. The instance has been calling to me for weeks, but my guild has only just started EoE. Having spent all our time prior to 3.1 in Naxx, we've only now got to the point when we're all in enough epics to survive for more than five minutes. So we went in, grabbed vehicles and started downing towers and other random buildings. Then it was time for a meet and greet with one F. Leviathan. Needless to say we didn't just wipe, we crashed and burned, but I found the use of vehicles interesting, even if the controls infuriated me beyond belief.

I've done my time in Wintergrasp and I love it, especially when you can hitch a ride and let someone else do all the shooting (/joke). However I've always found the targeting system a little awkward. The vehicle interface in general feels clunky -- particularly when you're doing certain quests. Wintergrasp is bearable, but boss combat means you have to be more on your toes, especially when it's a team effort between the people driving and those who are unleashing hell upon Flame Leviathan and its minions.

So I'm quite curious to know what you guys think of the use of vehicles in WoW. Do you like the interface? Is there enough variety? How do you find using them in PvE combat in Ulduar? What about Wintergrasp? Do you wish we could have those flying vehicles mentioned way back at the WWI? Drop your comments in the box and cast your vote in our poll below.
What do you think of vehicle-based combat in WoW?
I love it! It really adds a new dimension to the game3228 (29.3%)
I like it but prefer hand-to-hand combat2040 (18.5%)
It's okay for Wintergrasp but not in Ulduar, there's too much going on691 (6.3%)
It would be better if the interface weren't so clunky1955 (17.7%)
I hate it. I want to play my class.2075 (18.8%)
I've not tried any of the vehicle based combat yet477 (4.3%)
There's vehicle combat in the game??558 (5.1%)

Filed under: Patches, Breakfast Topics, Expansions

The Queue: Procs and more on Patch 3.1


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Good morning, ladies and gents! Or afternoon for some of you. Probably evening for a few others! It's morning for me, though. That's all that matters, isn't it? Indeed. Adam is out of the office today thanks to a blizzard murdering his internet connection, so I'll be covering for him even though today is technically his turn to do The Queue. Lazy such-and-such, letting weather get in his way. Grumble.

Ian R. asked...


Do you think the first couple of bosses in Ulduar can be PUG'd on easy mode? Like Sartharion and Vault of Archavon?

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Filed under: Patches, Analysis / Opinion, Raiding, The Queue

Rumor: Interview with a 3D modeler from Blizzard

We're going to go ahead and throw this out there, even though it's likely as fake as the 3.1 patch notes that come out a little while ago. But WotLK Wiki has an "interview" up with someone who (without any proof at all) claims to be a 3D modeler for Blizzard, and it's got some interesting info in it about a few of the future patches and the way things work behind the scenes over there.

The good news is that we'll someday know if this guy's full of bull or not -- he says that the optional boss in Ulduar will be vehicle-based, and that part of the raid will deal with the boss, while the other part of the raid runs around destroying parts of the environment in vehicles. He also says there's a whole new Azjol-Nerub zone going into the game in patch 3.2, and that the next expansion will likely focus on the Maelstrom and Caverns of Time, which will send us back in time and have Sargeras and Azshara as the main baddies. This could all be complete and total boloney (most of those things have already been rumored before), but at least it's stuff we can verify in the future.

The rest of his insights could just be made up, and unfortunately, he says some unkind things about a few other developers that Blizzard would probably frown upon if they were true. So take this with a metric ton of salt -- I looked around the Something Awful Ask/Tell forums to see if that's where this was originally posted, but didn't find anything, and WotLK Wiki didn't share a source at all, either. But we do have to agree with one of their sentiments: it would be nice if Blizzard was this forthcoming with some of their official outlets.

Filed under: Analysis / Opinion, Fan stuff, Odds and ends, Blizzard, Expansions, Raiding, Bosses, Wrath of the Lich King

BigRedKitty: Mario Andretti Mammoth


Daniel Howell contributes BigRedKitty, a column with strategies, tips and tricks for and about the Hunter class, sprinkled with a healthy dose of completely improper, sometimes libelous, personal commentary.

One more Mammoth-movie, no hissing please.

The Traveler's Tundra Mammoth is a vehicle, not a mount. The difference is that a vehicle is part of your party, like a hunter-pet. This means that he can be buffed, just like any other member of your party.

Hunters have a nifty party-buff called Aspect of the Pack that grants 30% increased movement speed to the hunter and all members of the hunter's party, who are within thirty yards of the hunter. Our Mammoth is a vehicle, thus, AotP buffs our Mammoth. We did this movie to show you just how fast a 130% Mammoth is.

Mammoths can accept any buff, like Water Walking! And if you have a party of five people, all on Mammoths, and member of that party is a hunter with Aspect of the Pack cooking, all five Mammoth-riders will be riding at 130%! Who needs Paladins anymore!

You are invited to download the YouTube version (26MB) of this movie here, and the full-sized version (42MB) here.

As always, a great big Thank You to the WoW Insider editors for allowing us to publish this movie both here and on our little blog at the same time!

Nobody covers raid Hunters like BRK. Looking for more Hunter goodness? Check out our non-raid Hunter column, Scattered Shots or the WoW Insider Directory of Hunter Guides.

Filed under: Hunter, (Hunter) Big Red Kitty

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