Cataclysm Talent Preview: Rogue

Each of the three talent trees received some pretty significant changes, including a few potential rotation changers. Blizzard stated that their goal was to consolidate some of the mandatory DPS talents to allow for more flexibility and utility, and to reduce the number of simple damage increasing talents. In addition, each tree needed to be fleshed out a bit, to give us somewhere to sink the five additional points we'll receive at level 85. Finally, they also had to add in some flavor to each tree, making any given spec a bit more unique from the other two.






