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Posts with tag vendors

Patch 5.3: New gear vendors for Cataclysm leveling

Patch 53 New gear vendors for Cataclysm leveling
Two new gear vendors were added in Patch 5.3 that sell ilevel 232 gear so that you can immediately do the Blackrock Cavern and Throne of Tides dungeons upon reaching level 80. The ilevel requirement for both dungeons is 226 which is greater than the questing and dungeon gear from Wrath of the Lich King. Before the patch, if you were leveling up via dungeons, you had to stop and quest for a bit at level 80 in order to get the ilevel of gear required to continue running instances.

Quartermaster Iris Moondreamer at the Nordrassil Inn in Hyjal sells full sets of gear for each class. In Vash'jir, Erunak Stonespeaker saves you from drowning and then sells the same gear as Iris. The beginning quest reward gear in Cataclysm is ilevel 272, so questing for a while will get you better equipment, but these new vendors help close the gear gap.

Note: If you are choosing to buy your gear from Erunak, make sure to do so before completing the quest chain that gets you out of the sunken ship. as he stops being a vendor in the next phase.

I had missed this detail in the patch notes so it was a pleasant surprise when questing in Hyjal on a mage that had leveled the previous 20 levels via pet battles and archaeology. Though the gear gap isn't as large between the older expansions, I'd still like to see more supply vendors like these and the ones in Pandaria as you level up, particularly if you are doing so in a non-traditional way.

Filed under: News items

BlizzCon 2010: Of booths and graffiti

A graffiti wall is put up for each day of BlizzCon. Markers are provided in multiple colors and attendees are encouraged to make their marks. Hey, is that a reference to <It came from the Blog>? I wonder who put that there. /whistle innocently

The show floor at BlizzCon provides fun each year in the form of interactive areas, vendor booths and large, shiny objects. No sparkle ponies, though ... unfortunately. Check it out in the gallery below. Shiny.



BlizzCon 2010 is upon us! WoW Insider has all the latest news and information. We're bringing you liveblogging of the WoW panels, interviews with WoW celebrities and attendees and of course, lots of pictures of people in costumes. It's all here at WoW Insider!

Filed under: BlizzCon

Cashing in at the Darkmoon Faire


I just posted a little while back that the Darkmoon Faire needed a change, but apparently there's still some benefit to be had over there -- Valdesta of WoWGrrl has found at least one way to keep the Faire interesting. She's been keeping a character over there, apparently, and periodically checking in on what the vendors have. They sell not only little pets and miscellaneous items like the Heavy Leather Ball (which often sell for a tidy profit on the AH, since people aren't always aware that the Faire vendors sell them), but there are also vendors there who sell profession items like herbs, motes, eternals, leathers, and so on.

And as anyone who's ever levelled a profession knows, those are often worth their weight in gold, not just on the AH, but in terms of leveling up your own alt professions as well. As Valdesta says, it's worth camping an alt over there just to check in during raiding downtime or on a flight path with your other character, for the same reason you should always check and see just what other vendors around the world might have for sale -- sure, you won't make much with just one buy, but over time, picking up cheap crafting mats from the DF can lead to some solid profits on the AH.

Filed under: Herbalism, Alchemy, Leatherworking, Items, Tips, How-tos, Virtual selves, Odds and ends, Making money

BlizzCon 2009: The treasure-fishing quest


Just in case there weren't enough to do at BlizzCon this year, our goody bags included a quest:
Marcia Chase seeks your help. She has left instructions with a local merchant -- Brady Mercantile. She needs heroes to collect a set of 5 mysterious treasure-fishing lures. Brady Mercantile can be found in the Merchant's Quarter.
Brady Games provided a "Lure Bag" and a map of the locations of the lures, which were other vendors located in all of the halls. Obtaining the lures involved standing in line with your map and bag at the various vendor booths and then being handed a slimy lure. The sliminess did lend an authenticity to the procedure, while being mildly unpleasant.

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Filed under: Fan stuff, Quests, BlizzCon

Five tips for inventory management

So I've been leveling an alt lately (yes, despite the fact that it makes my skin crawl a little bit, I've been leveling a Paladin so I can tank and heal with dual specs when they show up), and my biggest problem isn't the XP, since Blizzard has nerfed the leveling time so much. It's not the quests, either -- between Questhelper and having done the 1-60 jig five or six times before, I'm all set for quests now. Nope, it's managing my inventory -- I'm questing so quickly that the biggest problem I have is just keeping bag space open.

So here's a few tips I've picked up along the way. Even if you're not leveling, maybe some of these will help. And I'm sure there are plenty of great ways to make sure your bags are clear that I haven't discovered yet (I know for a fact that there are plenty of addons out there that I haven't had an interest in yet) -- feel free to share your own tips in the comments below.

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Filed under: Paladin, Mining, Engineering, Enchanting, Items, Analysis / Opinion, Tips, Tricks, Odds and ends, Economy, Leveling, Making money

Time is Money: Addons to beat the Vendors

Kebina Trudough here, offering you the best gold making secrets they don't want you to know about! I was like you once, poor and homely, before I discovered my patented system. Now you too can fill your pockets with the good stuff without ever breaking a sweat! Why spend all your time toiling when you could be vacationing in the Hot Springs? I'm not offering these tips for 100 gold, or 90 gold, or even 50 gold! No, not even 20 gold! My system is yours for FREE! Satisfaction guaranteed or I'll give you a full refund (handling charges may apply).

Earlier this week, I taught you a system for making the most gold from vendoring quest rewards that you can't use, without bogging down your computer system with addons.

If you don't like the cheat sheet, or think that "heavy items" are too difficult to remember, or you simply love the way that addons can enhance your gaming experience, I have the inside scoop on mods that will tell you which quest reward will sell for the most and that will help you manage your vendor trash.

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Filed under: Items, Analysis / Opinion, Tips, Economy, Add-Ons, Quests, Features, Guides, Making money, Time Is Money

Boat crews return in the Wrath beta

In today's Ask a Beta Tester post, there was some discussion about the boat/zeppelin crews on the Northrend boats. I'm here to report that transportation crews in Azeroth are back in the current Wrath beta build!

I really liked the idea of the boat crews when they were so briefly implemented before. It was nice to be able to repair or get supplies en route without having to wander all over tarnation to get them, especially if the boat was headed to a discombobulated destination like Booty Bay. And when you'd never been to the boat's destination before, it saved a lot of time. Plus, the goblin crews were just hilarious and I liked watching their banter. So I was very disappointed when they went poof on the live realms.

You can also stay mounted on the boats and zeps now, which is quite convenient. (And, by the way, you can stay mounted in Booty Bay now too!) The crews are level 40 which makes them easily raidable. I'm not sure what to make of the fact that the goblins on the Horde boats are there for the humor but it seems like the humans on the Alliance boats are very serious about their jobs. We've seen some legacy testing items in the Wrath beta -- like the materials quartermasters from 2006 which are still in the beta but not in the live game -- so I hope the crews aren't just leftovers from previous beta builds that Blizzard has no intention of rolling out in Wrath (or in the upcoming patch). We'll just have to wait and see.

Filed under: Patches, Expansions, NPCs, Galleries

Where's the badge vendor, and other IoQD questions

It is now day two of patch 2.4, and the madness is still well underway. The Isle of Quel'Denas is swarming with aggressive players (most of them seem to be mages for some reason) racing each other to the Wretched and the Sentries, not to mention people desperately seeking tanks, healers, and CC for MrT runs. (Alright, not many people are calling it MrT yet, but we're trying to make it happen.) And the Shattered Sun Offensive is progressing; my server is now 59% of the way through phase one.

What's all this about phases, you ask? Well, as people do the daily quests on IoQD, the Shattered Sun Offensive begins to retake the island building-by-building, in four phases. When that percentage progress (which you can see on your own server by talking to the NPCs who give the daily quests) goes up to 100%, we enter phase two, unlocking a trade supplies vendor and more quests. Repair vendors and the coveted badge vendors (and T4 -> PvP vendors) are not available until phase three, which Vaneras estimates should take a month or so to get to. This phase also brings ammo vendors, and still more quests.

And phase four will supply the island with a proper inn, complete with mailbox, and reagent vendors, as well as even more quests. So: there is no repair, ammo, or reagent vendor, no badge vendor, no inn, and no mailbox -- yet. If you want to hasten their coming, bring in any level 70 characters you might have and do the daily quests that are currently available. Oh, and the portal for that one quest is at 48,44 or so. I have now dealt with 95% of the questions I see in IoQD General (ah, memories of Hellfire Peninsula in the first week of BC).

Filed under: Patches, Quests, Factions, NPCs

Congestion relief on the TTR: more vendor locations


Vaneras over at the European forums has announced that some planned changes to the starting spawn locations on the Tournament Test Realm are in the works to address congestion issues. At the moment, the current spawn areas and vendors are located in each race's starting area, which is heavily populated upon character creation and log-in. The high density of players population cause heavy lag and much difficulty purchasing items from vendors. To address the situation, Vaneras reports that Blizzard is working on randomizing spawn locations (e.g. creating a Tauren won't necessarily start you off at Red Cloud Mesa) as well as adding new places for item vendors. The current list of vendor locations is as follows (subject to change):

1. Ammen Vale
2. North Shire
3. Coldridge Valley
4. Shadowglen
5. Goldshire
6. Sentinel Hill (Westfall)
7. Kharanos
8. Ironforge
9. Stormwind
10. Deathknell
11. Sunstrider Isle
12. Red Cloud Mesa
13. Valley of Trials

There are currently more Alliance vendor locations than there are Horde, but it's likely that more locations will be added in the future. So if you haven't visited the TTR yet, why don't you get the PTR client and try it out. Even if only to check out your toon dressed in phat lewtz.

Filed under: Patches, Blizzard, News items

Tournament Test Realm: The good, the bad, and the bovine


The Arena Tournament Test Realm (TTR) has been live for a few days now. It seems there have been some hiccups, which is to be expected during a stress test. Hortus has popped up in a few instances on the TTR forum to address some of the major concerns that players have brought up.

Lag is far and away the biggest issue on the TTR. Hortus indicated that one of the main functions of the TTR is measuring the best way to handle the massive number of contenders on the official tournament server. Blizzard currently has no plans for opening up any new TTRs to relive the stress. Logging into the server, I find the term "laggy" to be an understatement. Movement is dizzying, and players crowd around.

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Filed under: Blizzard, News items, Quests, Contests, Forums, Arena

Boat vendors MIA

One of my favorite little additions in patch 2.3 was the boat/zeppelin vendors. Sure, there's a whole crew there, but after talking to them once to see what gossip they had, the vendors were the only ones I went back to. Since Blizzard refuses to take me up on my suggestion to allow fishing from moving boats, it gives me the one more thing to do while waiting for that zone-in screen, aside from chatting and making bandages. Being able to sell trash, stock up on reagents, and sometimes repair during this downtime is really nice.

Unfortunately, the boat vendors have been disabled in a hotfix to the live realms, for vague reasons. Nethaera clarifies that there are "propulsion issues" that necessitate the vendors being out for the time being, but that they'll be "back on duty" as soon as the issues are fixed. Possibly related is a note that the entire boat crew is gone on the 2.3.2 PTR, "for testing purposes." Hopefully the vendors will be back soon; until then, my boat rides will be (even more) boring.

Filed under: Patches, News items, NPCs

New Arena vendors in place and selling their wares


As of this writing, the servers still haven't come back up yet, but apparently when they do, Drysc says we'll have more places to obtain all that Arena gear we're all lusting after. In addition to the Arena 52 vendor, there will be vendors outside the Nagrand and Blade's Edge arenas. And the Crimson Ring (did we ever determine if that was the group actually putting on the Arena fights?), if that is their name, will also have a vendor available in Gadgetzan.

Not exactly earthshaking news-- as busy as the vendors were when new stuff went on sale, I don't know that there was much traffic there when things slowed down-- but welcome news to Arena gear purchasers just the same.

Filed under: Items, Analysis / Opinion, Odds and ends, Blizzard, PvP, NPCs

Extended maintenance and new Arena Season 3 vendors


In case you haven't heard, Arena Season 3 starts tomorrow. Blizzard is taking down the servers at 2 AM PST and is scheduled to bring them back up again at noon. When the servers come up, Season 3 will begin, Season 1 gear will be available for honor purchase and there will be new Arena Vendors.

You will no longer need to travel to Area 52, pile into the little hut and speak to the Pinchwhistles in order to buy your Arena gear. As of the beginning of Season 3, you will be able to purchase your Arena gear outside of the Arenas in Nagrand and Blade's Edge and even in the old world town of Gadgetzan.

How many pieces of Season 3 gear have you saved up for? What do you have planned for the downtime? (Other than reading WoW Insider and Massively, of course.)

Filed under: Events, Realm Status, News items, PvP, Forums, Arena

Inside the accounting files of NPCs

I've already said a few times that I'd love to see Blizzard's population figures, but a query (from an MVP, strangely enough) brings up another set of figures that I wouldn't mind a look at: NPC vendor sales numbers. Crepe wants to know how many items Griftah has sold (and how many hula dolls he sells post 2.3), but unfortunately, Nethaera deflects the question and leaves us with nothing. Additionally, I'd like to know how many heroic badges G'eras is going through on any given night-- maybe the fact that he's not selling many of his Heroic items is the reason why Blizzard is going to start dropping Badges in both Karazhan and Zul'Aman next week.

Blizzard has given us peeks at a few numbers behind the game, but they haven't updated that page since it went up (and with all the exceptions on those lists, it's not much help anyway). There is a whole new world of statistics to be had in Outland, and it'd be nice for Blizzard to let us at just a few of the most interesting ones.

Filed under: Items, Analysis / Opinion, Odds and ends, Blizzard, Economy, NPCs

Inventory management

Bags. We all got 'em, we all put stuff in 'em, but I'll bet that each and every one of us has a slightly different way of organizing and managing our inventories. Personally, I find that I'm a "less is more" kind of guy, probably because I get a bit overwhelmed with seemingly innumerable slots full of items both usable and junk-worthy. I like to make frequent trips to the Inn and sell off anything that I don't think I will use again or that I can't auction for a decent price. Seeing as I'm absolutely lousy at working the AH for any kind of profit, I vendor a LOT of things.

Back in the day, I used to try to keep my hearthstone and any important quest items in my last bag, along with a few food and drink items. This way, I could just open my backpack and say, "Oh look, stuff I looted that I need to vendor." Now that I'm 60 and raiding, I've found that my bag slots are taken up with different types of situational items - a few trinkets, my Nature Resist gear for AQ40, my Fire Resist gear for BWL, and a couple of different weapons for whether I'm standing back and need buffs, or in the mix and need to do damage. Popping open bags and trying to find what's what became a bit of a chore, and so I started looking for tools that'd help me manage my inventory.

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Filed under: Items, Analysis / Opinion, Tips, Tricks, Odds and ends

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