While we've already talked a bit about some of the changes coming for death knights on the patch 4.2 PTR, it's been a few weeks, and we've seen more changes inbound. Not only that, some changes have slipped onto live servers a little bit early. A lot of these changes have some serious repercussions for PVP and PVE DPS death knights, so it's certainly worth it to take a look at these changes, not only for their immediate impact, but for what they say about the history and future of the class and Blizzard's attitudes toward the whole thing.
Posts with tag victory-rush
Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done.
Okay, now that we know that the Patch 3.3 PTR will be out soon, and what it will entail, let's go over the changes to warriors. If you've been hornswaggled by fake patch notes purporting big changes to Titan's Grip, well, such is not the case. So what has changed?
- Victory Rush: This ability is now trainable at level 6.
- Damage Shield: This ability will no longer trigger any chance-on-hit effects from the warrior or the opponent it damages.
At any rate, another patch where warriors see minimal changes at best. I guess we can take some comfort in our obvious perfection, right? Yeah, I laughed bitterly too. Still, I'm informed that the Victory Rush change was in for Worgen Warriors when folks tested them at Blizzcon/PAX, so that's a sign that this was in the works for a while.