NPC pathing and the living virtual world

Emma was at the time part of a quest chain that took place in the Western Plaguelands -- a ghost in the upper level of a house in Felstone Field asked players to deliver a package to her. But Emma's charms weren't just wrapped into that quest. Ol' Emma spent her days -- and still spends her days -- walking the streets of Stormwind. I first found her walking to the well near the flight path in Stormwind, griping about how nobody respects their elders. Laughing, I moved on, but months later on a whim I decided to follow Ol' Emma to see exactly where she takes all that water she's been supposedly hauling. To my surprise, Emma walking into a building near Cathedral Square, went up the stairs, and ... stopped, facing a wall, still talking to nobody in particular.
Unfortunately, this was kind of par for the course for NPCs back then.
Filed under: Analysis / Opinion






John Bohannon has been writing for Science magazine as "The Gonzo Scientist," and his most recent writeup, on
It has been fascinating to see how the world and video games have changed in recent years.
MMO Couples is a new blog



