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Posts with tag voidwalker

Blood Pact: Speccing for old world raids

Blood Pact Speccing for old world raids MON
Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill harvests all the songbells ever in the search for more Imperial Silk, but slaughtering masses of Horde NPCs for reputation also works.

Patch 5.1 introduced pets to the vanilla-era raids. Patch 4.3 introduced transmogrification, which brought old raids back. Before that, some players would solo or duo old raids just for the challenge giggles. Every new expansion has raised the level cap and opened another expansion to soloing.

Whether you're soloing for a look, for improved familiarity with your spell toolbox, or for bragging rights, warlock is definitely a great class to jump into soloing old raids. At level 90, even before you're decked out in tier 14, most of the Wrath of the Lich King raids are fairly easy. But let's start with the basics -- speccing and playstyle.

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Filed under: Warlock, (Warlock) Blood Pact, Mists of Pandaria

Blood Pact: Guide to grimoires and demons

Blood Pact Guide to grimoires and demons MON
Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill thinks about making an orc warlock just so she can put on a black robe transmog -- including pointed black hat -- and stand on top of Karazhan, waving her arms, while yelling "FLY, MY PRETTIES! FLY!" into Ventrilo.

Some time ago, I said minions were things we warlocks can't live without. I apologize. I was too enamored with the Supremacy demons to see that yes, you can live with demons just fine as a warlock in Mists of Pandaria.

This week, we'll visit all the demons. I do mean all the demons; I'm going to review even the most basic of pet mechanics all the way to Command Demon and the Grimoire talents. If you missed the minor glyphs for pets or the new voice emotes for the Supremacy pets, you should check those out.

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Filed under: Warlock, (Warlock) Blood Pact, Mists of Pandaria

Blood Pact: Do a double take in your spellbook

Blood Pact Do a doubletake in your spellbook MON
Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill decides that she actually might miss Searing Pain in Mists of Pandaria.

All three specs of the warlock class have been reworked -- and yet there are still familiar things lying around. We can still Fear and Banish and Enslave Demon. We still have Unending Breath. We still sacrifice our health to get mana back or to dump threat. We still have pets and guardians to summon.

But while everyone's still focused on the new things -- the resource changes or the new abilities -- some familiar things are different. Same name, even same icon as before, but they're actually a little different. Some are obvious and important, and some you won't notice or care about.

All the same, I think you should know a few of the smaller changes to our class abilities.

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Filed under: Warlock, (Warlock) Blood Pact, Mists of Pandaria

Blood Pact: Warlock tanks are void where prohibited

Blood Pact Warlock tanks are void where prohibited
Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill was a little disappointed by her warlock tanking experiment. So she promptly installed Diablo III on her new computer and rolled a witch doctor for all the fun zombie times.

When we all first heard of the demonology attributes like Glyph of Demon Hunting and Metamorphosis: Nether Plating, we all thought the same evil thought: Warlock tanks are finally happening. We got all excited -- and then the CMs broke our cold, black hearts with news that demonology warlocks aren't meant to really tank. Those attributes, like Demonic Leap, were just for fun.

The warlock tank isn't supposed to be an option, but I still wanted to try it out. When stars aligned for beta bugs, computer problems, and healer availability, I stepped into Stormstout Brewery with only Matt Low to help me test things out.

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Filed under: Warlock, (Warlock) Blood Pact, Mists of Pandaria

Blood Pact: Get our MoP minions and our little felpuppies too

Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill totally cast a soulstone on her old computer minion, but it's refusing to take the battle res. Maybe it disconnected. Maybe it'll be ported to the Dwarven District when she comes back next week.

Minions -- can't live with them, and can't live without them. Faithful friend, loquacious lackey, silent scapegoat -- like any typical villainous class, we've got cannon fodder for our plans. It's an important step in a warlock's proper training to know about your minions and what they do so that you can steer clear of any typical villain muck-ups in the future.

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Filed under: Warlock, (Warlock) Blood Pact

Blood Pact: Warlock soloing instance bosses for fun and profit


Every week, WoW Insider brings you Blood Pact for affliction, demonology and destruction warlocks. In a dark and hidden place, the true masters of the arcane arts share secrets and swap stories. For those who disdain the watered-down arts that other cling to like a safety blanket, for those willing to test their wills against the nether and claim the power that is their right, Blood Pact welcomes you and invites you to take a seat.

Did you know that warlocks can do more than bask in the tears of the weak and cowardly as we blaze a trail to supremacy? It's true! While tears are their own reward, it's sometimes good to take a moment to pad your purse or pick up a hot new ride or just earn the respect you know you're due.

"But," I hear the doubters in the back exclaim, "those things are not the rewards of one man. It takes a well-honed team of friends five, 10, even 20 strong to wrest some of those treasures from the enemies who hold them." This might be true for most heroes, but warlocks are not "most." Quite aside from knowing that "friend" is another word for "disposable minion," warlocks are masters at daring alone what once took many hands.

The dungeons and raids of the previous eras of World of Warcraft have many rewards to offer, and it's never been easier for an enterprising warlock to go after them. There's gold, achievements, titles, and for the patient, even pets and mounts to be won. By readying yourself to run these solo, you can save yourself the hassle of coordinating with other retro seekers, as well as avoiding the agony of having to roll off when that dreamed-of 1 percent drop finally pops up in the loot window. All you need is to equip yourself with the right tools and use a few of the right tactics.

After the jump, all you need to know to take down instance bosses as well as a list of which ones to go after now before they are gone when Cataclysm launches.

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Filed under: Warlock, (Warlock) Blood Pact

Blood Pact: Meet the minions, part 2 - of voidwalkers and threat

Each week Dominic Hobbs brings you Blood Pact. A journey into the shadowed side of your magical being, taking in all the sights from the dark heart to the withered soul. Where we learn the true price of power.

In the last 'Meet the minions' we looked at how to control your summoned demon and had a good look at the imp. This time we are showcasing the voidwalker and learning what threat is all about. Knowing how to make sure the enemy leaves you alone and hits someone (or something) else is a key ability in the game and the voidwalker is the ideal tool for learning it.

Your voidwalker is a tank. You usher him to the fore and while he keeps your target busy, you destroy them with shadow and flame. I tend to think that the image of a voidwalker is pretty bland, the other demons are much more evocative. Despite this the voidwalker is probably the most evil of minions to use on your enemies. It will reach into their minds and cause such anguish that they will desperately try to beat away this monster. This affords the warlock all the time he needs to safely curse and corrupt their bodies with exquisite slowness and care.

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Filed under: Warlock, Analysis / Opinion, How-tos, Leveling, Guides, (Warlock) Blood Pact

Choose My Adventure: Turpen dings 45


WoW.com readers, it's up to you to decide the fate of Turpen the Gnome Warlock with Choose My Adventure. Casting your vote toward the many aspects of Turpen and make him your own! Well, not literally. He belongs to Alex, but you know what we mean.

Well, it took longer than I had hoped, but Turpen has finally dinged level 45 and he did it in the wet, muddy wastes of Dustwallow Marsh. It wasn't particularly hard, but between all of the patch 3.2 preparation I've been doing, it was sort of a scatterbrained trip. Do a few quests here, a few quests there... all in all, it wasn't particularly memorable!

Throwing fuel on the 'not very memorable' fire was the completely anticlimactic ding of level 40. I remember that level being something of a landmark, but for Turpen the level came and went without much celebration. Mounts are at level 30 now, and the level 40 talent for Affliction Warlocks is pretty useful, but not much to get excited about. Oh boy, Dark Pact! Mana regen is so exciting! Don't get me wrong, I love me some mana, but could there be anything less exciting to someone who's leveling, questing and exploring? I want toys! I want explosions! I want excitement! This was none of those things. Maybe I would've been more excited if I run around with my Imp or Succubus out, but I've been getting pretty good mileage out of my Voidwalker still. I didn't have mana problems before Dark Pact, so I rarely use it now that I have it.

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Filed under: Warlock, Analysis / Opinion, Leveling

DC Unlimited Premium Series 2 features Thrall and a Gnome Warlock


I would hazard a guess that the DC Unlimited series of action figures from the WoW universe is probably the least-heralded licensed product -- whenever Upper Deck releases a new set of the TCG, we get multiple press releases and it gets posted on their main site, but whenever a new set of figures comes out, we always have to find it hidden in among all the other comic news and then make sure it hasn't been released before. But these are new, or at least new to us: DC is planning to release two new Premium Series 2 action figures, including everyone's favorite tortured Horde leader, Thrall, and a Gnome Warlock with a Voidwalker pal.

Technically, news of these guys leaked out to distributors in May, but apparently we didn't miss the boat by too much anyway, as they're not set to be on store shelves until next January (or February, even, depending on where you look). Does it really take that long to get these things ready and out? At any rate, there they are, and we wouldn't be surprised to see both figures on display at BlizzCon later this year. We've had a few of you in the comments mention that you'd like to see a Thrall figure before, and so here you go. Personally, I have a completely different Orc I'd like to see immortalized in action figure form.



Thanks, KND and Eric W.!

Filed under: Orcs, Fan stuff, Odds and ends, Blizzard, NPCs

Choose my Adventure: I'm on a mount


WoW.com readers, it's up to you to decide the fate of Turpen the Gnome Warlock with Choose My Adventure. Help test the site's new features by participating in this event, casting your vote toward the many aspects of Turpen and following his exploits on Alex Ziebart's WoW.com profile!

Another week, another level. Ten levels, actually. And I guess it's been a few weeks. It sounded cooler that first way though, didn't it? Anyway... Yes, Turpen has hit level 35. The last couple of weeks have been busy around the office due to patch 3.2, so I didn't get as much done between level 25 and 35 as I had between 15 and 25. I only squeezed one dungeon run in, but I did manage to do something else that was asked of me: Battlegrounds.

Yes, I did quite a bit of PvP this week on our Gnomelock, primarily in Warsong Gulch in the 20-29 bracket. I tried a round of Arathi Basin (which we won 2000-100) but very quickly decided never to do that battleground in that particular bracket ever again. Running around Arathi Basin without a mount is pretty much the worst thing ever. Patch 3.2 will change that I suppose, but it'll be far too late to be of any use to Turpen. My next alt, maybe!

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Filed under: Warlock, Analysis / Opinion, Leveling

Choose my Adventure: Turpen dings 15, awaits guidance

WoW.com readers, it's up to you to decide the fate of Turpen the Gnome Warlock with Choose My Adventure. Help test the site's new features by participating in this event, casting your vote toward the many aspects of Turpen and following his exploits on Alex Ziebart's WoW.com profile!

It hasn't quite been a week since I started this adventure, but Tuesdays (or around there) will be the days you'll be seeing on-the-front-page updates for Turpen the Gnome Warlock from here on out. For everything in between that, keep an eye on my WoW.com profile. Whether you do that by bookmarking my profile or adding it to your feed, that's completely up to you! So with that said, what's gone down since this project began?

What's Old is New Again
Since the character I was told to roll was a Gnome, I naturally started leveling in Dun Morogh. Despite how many Alliance characters I have, this is probably the starting zone I've done the least. I never really liked it, and to be completely honest... I don't normally do the Gnome/Dwarf thing. I don't really like them much. I love the aesthetics of Draenei and Humans, and I think the Human lore in WoW is awesome. I generally stick to those. Dun Morogh was a relatively fresh experience.

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Filed under: Warlock

Blood Pact: Minions are people too


Warlock writer Nick Whelan has been quoted as saying that the new WoW.com layout is ''trippin.' Stormwind City Guards later found Infinite Dust in the saddle bags of his Dreadsteed. While he was being held for further questioning, he wrote this week's Blood Pact.

On a whim, I pulled out some of my Dungeons and Dragons books a couple weeks back, and convinced a buddy of mine that we should pick up where we left off in one of our old games. Since then my head has been wrapped around Zalekios Gromar, Vasharan Warlock on a mission to kill the gods that spited his people in millennia past. And while the Eldritch Blast of D&D isn't exactly the same as WoW's Shadow Bolt, it certainly got me in the mood for role playing.

There was a time between my adventures near Northshire Abbey, and my discovery that I had a passion for group content while I was fighting a torrential updraft of trolls in Zul'Farrak, when RP was my primary reason for playing the game. And while you don't usually see me walking through Stormwind these days, there was a time when I was Lord Sentai Grehsk, The Corpseseeker. A Warlock driven by the horrors of war to seek world peace at any cost, regardless of how many people he needed to quietly murder to achieve it.

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Filed under: Warlock, RP, (Warlock) Blood Pact

[Updated] Blood Pact: They're not pets, they're minions


The week has rolled around, the planets have aligned, and it's time again for Blood Pact! Here to keep you up to date with all the unspeakable horrors perpetrated by Warlocks. Presiding over this week's dark ritual is Nick Deathcaller -- I mean Whelan.

I was perusing the Blood Pact archives this week, trying to think of a topic which would be a little less dry than my last topic, and I noticed that an in-depth look at a Warlock's minions is rather over-due!

I've long been of the opinion that Warlock minions are far more similar to a Warrior's stances than they are to a Hunter's pets. Hunter pets are very much a separate entity from the hunter them self. They have their own talent trees, different abilities they can train, and regardless of spec can account for 25% or more of the Hunter's total DPS in any given encounter -- closer to 50% if the Hunter is speced beast mastery! Warlock minions, on the other hand, have no customisability whatsoever, save the various talents which can be used to improve them. Often times a minion is used for no other reason than for the buff it provides -- or in the case of affliction Warlocks -- as a mana battery for Dark Pact.

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Filed under: Warlock, (Warlock) Blood Pact

Voidwalker raid tanking going away


Zach Yonzon reported on the above video a few days ago featuring a Warlock's Voidwalker pet tanking the 10-man version of Sartharion with all three drakes up. Needless to say, it's one of the coolest things that I've seen in the game. In the comments Falcrist lists off a few good reasons how this became possible:
  1. Best in slot gear for increasing the Voidwalker's HP and relevant tanking statistics.
  2. The Voidwalker got a lot of alone time with Sartharion, probably in the range of 5 or so minutes, during which the Voidwalker is building up massive amounts of threat.
  3. Pets have 80% passive AOE resistance, so Sartharion's breath really doesn't hurt them at all (and especially at 90,000 HP).
Now all you Warlocks, you didn't think this was going to last, did you? Silly Warlocks...

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Filed under: Warlock, News items

Voidwalker tanks Sartharion 10 with three drakes


When I grow up, I want to be like Seche. Or more importantly, I want Grimkrast to grow up like Makgarth. Let me explain. Choren first tipped us off to this a few days back, but because we were in such shock at the whole thing it took me only now to write it up -- the guild Damaged Goods downed 10-man Sartharion with three drakes up with a Voidwalker main tanking Sartharion. They have a video of it but to be honest I couldn't see the Voidwalker doing his job. On the other hand, it turns out Voidwalkers have a knack for tanking dragons with flame breaths that one-shot normal tanks because Township Rebellion's Seche from US Crushridge also did it with his pet Makgarth.

Now I've never dreamed of letting Grimkrast tank anything. He holds aggro about as well as a wet noodle. But then again I've never specced for it, so that's probably my fault. After all, Voidwalkers tanked Illidan back in the day, didn't they? So while The Twilight Zone is arguably the toughest raid Achievement in the game (I personally think it's the Heroic version that's tougher because you need 25 people to not die to void zones instead of 10), it's apparently doable with a Voidwalker. Michael Sacco reported getting Twilight Zone using this method, too. Watch the fun video and follow the link for screenshots of the event. I think it's time to send Grimkrast to the gym.

Filed under: Warlock, Raiding, Achievements

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