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Posts with tag waaagh

EA CEO: Warhammer won't rival WoW

There's been quite a bit of buzz around that whole little Warhammer game that's coming out soon, and while we're not a Warhammer blog or anything, we've at least covered the questions that keep arising over how it stack up to WoW. Will Warhammer Online be the game to beat WoW? Is Blizzard stealing Ideas from them?

Electronic Arts CEO John Riccitello put his two cents into the kitty recently at an investor's meeting. Next Generation reports that he said the following:

"Warhammer Online [will be] a strong entry in the MMORPG space," Riccitiello said at the William Blair & Company's investor meeting Tuesday. "No, I don't think it's going to rival WoW, but no one would ever predict that. But it is a strong game that will ... get our returns for us. We're proud of it."

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Filed under: Analysis / Opinion, Odds and ends

Is Blizzard stealing ideas from WAR?

Waaagh! is a blog about Warhammer Online (there are a few of them springing up lately, and our sister site Massively is doing a great job of covering news about the upcoming MMO), and Syp, who writes over there, says his blood pressure rose just a little bit when reading the news that achievements might be coming to the World of Warcraft. When news first broke about WAR, which is made by a company called Mythic (the original creators of Dark Age of Camelot, now working with EA), they got a lot of flak for making a game that looked a lot like WoW. But now that details are coming out about Warhammer, including this really interesting achievements-style feature called the Tome of Knowledge (which basically tracks what your character does around the game and gives you rewards for what you do), the allegations of imitation are going the other way. Is Blizzard ripping off Warhammer now?

In point of fact, yes. Blizzard didn't start from scratch with World of Warcraft (in fact, many of their designers were actually players of other games, including Everquest and Dark Age of Camelot) -- instead, they (as they've always done with their games) took a formula and tweaked it close to perfection. And of course, since Warhammer is (if you listen to the hype) supposed to be WoW's biggest competitor going forward, it's not surprising at all that the ideas coming out of WAR are also making waves around the Blizzard offices.

That said, give WAR a chance.

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Filed under: Analysis / Opinion, Odds and ends, Blizzard, News items, Leveling, Wrath of the Lich King

The 10 Commandments of Altitis

The Waaagh blog, despite technically being about some other dirty little game, keeps churning out some pretty good posts. The latest is Syp's 10 Commandments of Altitis. I'm a recent convert to altitis myself. I pretty much stuck with one character on all my previous MMOs, with maybe one extra alt I played once a month. However, on WoW, I've been bit hard. With 3 70s, 2 60s, and 61, and various random characters in the 20-60 range, I know how the alt game goes.

A lot of the commandments are things that I myself have discovered and follow unknowingly in my day to day play, but Syp lays them out in an understandable and easy to follow format. Some of my favorite points, in no certain order:

  • 6. Go Off the Beaten Path. Seriously, just because you really want to reach level 70 ASAP does not mean that doing the STV grind for the 7th time is the awesome thing to do. I mean, I guess if your only goal is to get to 70, that's doable, but for me, trying out new quests and new zones, or at least quests and zones I haven't done in a while, is one of the joys of an alt.
  • 9. Alts can cause Burnout. This is definitely true if you think you can get away with doing dailies every day on all of your 70s. As much as you want the exalted SSO necklaces for your Hunter, your Warlock, and your Druid, don't try to grind up the rep for all of them all at once, every day. That way lies madness. I have found that focusing on one at a time, or at least alternating days, is a much better way to go about it.
  • 3. Alts deserve real names too. Honestly, you aren't clever for naming your Druid Lolferal. Sorry.

But all of the points are nice and handy, so if you're a fellow altitis sufferer, or even if you just want to catch the bug, go check the article out. It's a fun read.

Filed under: Analysis / Opinion, Virtual selves, Leveling, Alts

What WoW should learn from certain quests in and around The Barrens

Lakotamani welcomes you to the beautiful Barrens!So I've been thinking a bit about questing lately as I traverse Outlands on my latest project, a level 61 Blood Elf Paladin, working on the Outlands quests. I think my favorite part of playing a lowbie hordeling is how many quests there are to "stumble upon" in the oft-maligned Barrens. Technically, they're all very basic "find and kill these dudes" quests, but the presentation is such that I always get a big rush from doing them. They really do make me feel like a mighty hunter.

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Filed under: Analysis / Opinion, Quests, Expansions, Lore, Leveling, RP

Character naming guide from Waaagh!

Okay, so technically Waaagh! is a Warhammer Online blog, but we'll forgive Syp this time, if only because S/he writes a pretty good article about choosing your character's name. The first part of it is, to me at least, good common sense. Don't choose a name you'll regret or a name that looks overly bad to other people. Naming after real life celebrities can get a bit tired. Naming your character "something naughty" is probably just going to make most people think you haven't cleared puberty yet. And yeah, it might be funny to call your character Rickroll NOW, but when Rickrolling is the next "All Your Base", everyone on the internet is going to point and laugh at you for being old and busted.

The second part has some excellent ways to comb for new names, some of which many veterans already know, but it's a good compilation, and gave me a few ideas for my next name search. I can confirm to anyone who doubts it that Syp's Rule of Three really is true. I have known only 1 or 2 people who have been able to avoid having their name reduced to a 3 or 4 letter nickname that is used almost constantly in place of the whole thing. You can't avoid it, so sometimes it's not that bad to go with the flow and plan your name around it. Same thing with the similar names across characters thing. It works pretty well, if you like the idea, but woe to you if you accidentally take someone's naming scheme and join their guild or group of friends!

If you're having trouble thinking of a new name, or plan to roll a character at some point in the future, give the article a read. It's pretty keen.

Filed under: Analysis / Opinion, Odds and ends

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