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Posts with tag wand

Blood Pact: Looking ahead at the 5.0 warlock

Blood Pact Looking ahead at the 50 warlock MON
Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill procrastinates writing with dungeon soloing as she researches for two-handed transmogrification.

The pre-expansion patch is coming for the PTR, and while I'll be stuck with the MoP beta client, we all still need a post about what's changing for warlocks. There's still a strong sense of familiarity when playing in Mists of Pandaria, but things have definitely changed. It'll be nice to know what to look out for when the pre-expansion patch goes live.

I haven't come close to talking about everything yet, so here's a chance to see where I'm going or to suggest your own ideas.

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Filed under: Warlock, (Warlock) Blood Pact, Mists of Pandaria

BlizzCon 2011: Goodbye, ranged slot

If you didn't see this coming, you haven't been paying attention: as of Mists of Pandaria and patch 5.0, the ranged slot is being dismantled. Relics are going extinct, hunter ranged weapons will become their only weapons, and wands? Those are main-hand weapons now, too. To be extra clear:
  • Relics are going away
  • Wands become main hand weapons (and will function as wands do now)
  • Hunters can only equip ranged weapons (and hunter minimum range is going away)
This is something we've expected for a long time here at WoW Insider, as it's a topic Ghostcrawler discussed at BlizzCon '10. It's a removal of superfluous stat sticks and that's a good thing. None of us will miss our librams with +10 to Character Sheet Clutter and absolutely no visual, no real effect, and no purpose.

The news is out -- we'll be playing Mists of Pandaria! Find out what's in store with an all-new talent system, peek over our shoulder at our Pandaren hands-on, and get ready to battle your companion pets against others. It's all here right at WoW Insider!

Filed under: BlizzCon

Spiritual Guidance: Playing catch up with shadow priests


Fox Van Allen steps out of the shadows every Wednesday to take control of Spiritual Guidance, telling you all you need to know to melt faces with expert precision.

The era of patch 3.2 held some dark days for a shadow priest. The fights in Trial of the Crusader were definitely not built for shadow priests, especially in heroic mode. We scaled terribly with new gear. Our tier 9 gear was questionably designed. Every class has their own problems, but the problems that besieged shadow priests were bad enough to negatively effect raid performance. It wasn't hard for shadow priests to get left behind.

Patch 3.3, though -- this is our time. The changes to the spec have already been detailed: buffs to our glyphs, talents, and haste-affected DoTs gave us a ten-to-twenty percent boost to our damage right off the bat. Our tier 10 gear gives powerful two- and four-piece bonuses. And best yet, the fights in the new Icecrown Citadel five-man dungeons and raids seem as if they were built for us. We add tremendous value to an ICC raid in almost every fight.

Actually seeing those fights, though -- that can be a challenge. Patch 3.2 did a lot of damage to the shadow priest class's reputation. An increased emphasis on "gear score" in the game can (unfairly) get an average-geared shadow priest written off. We can't just take playing for granted -- past problems with the spec means there's a higher bar for us.

If you got left behind in the last patch or even if you're a newly minted level 80, don't worry -- you can catch up quick. Here's how.

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Filed under: Priest, (Priest) Spiritual Guidance

Phat Loot Phriday: The Mischief Maker

This one comes to us from @Aeire on Twitter, who said we should do this item, because it's "weird and different." True on both counts!

Name: The Mischief Maker (Wowhead, Thottbot, Armory)
Type: Uncommon Consumable
Damage/Speed: N/A
Attributes:
  • It's a wand (though not really -- it's just an item you right-click to use up) that will sheep any friendly player or NPC, and unfortunately only in Dalaran. In other words, it's a party favor -- there's no real use to it, but if you happen to see your buddy wandering around Dalaran, you can sheep them for 15 seconds, and then wait for their "wtf?!" to roll in on guild chat.

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Filed under: Analysis / Opinion, Tips, Fan stuff, Phat Loot Phriday, NPCs, Buffs

Phat Loot Phriday: Petrified Ivy Sprig


Let's do a wand! A really, really hot wand, too -- best in slot for most casters in the game right now.

Name: Petrified Ivy Sprig (Wowhead, Thottbot, WoWDB)
Type: Epic Wand
Damage/Speed: 414-719 Nature / 1.80 (328.6 DPS)
Attributes:

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Filed under: Items, Analysis / Opinion, Odds and ends, Blizzard, Instances, Phat Loot Phriday, Galleries

Phat Loot Phriday: Nurturing Touch


This is a crazy-looking wand from Ulduar that spits out Holy damage like nobody's business.

Name: Nurturing Touch (Wowhead, Thottbot, Armory)
Type: Epic Wand
Damage/Speed: 378-702 / 1.80 (300 DPS)
Attributes:
  • +29 Stamina, +26 Intellect, and +24 Spirit
  • Improves crit strike rating by 20, and spell power by 39
  • Pretty straightforward wand -- nothing too special about it. But it is a nice one, and it's likely an upgrade from anything you've gotten in Naxx or the earlier raid instances.

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Filed under: Items, Analysis / Opinion, Fan stuff, Blizzard, Instances, Raiding, Phat Loot Phriday

The Queue: Somebody has a case of the Mondays!


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Adam Holisky will be your host today.

<Insert witty opening remarks here.>

Boltzmann asked...

"Has Blizzard ever said anything about the prospect of allowing Bind on Account items to be transferred to different servers? It'd be sweet to be able to level a Death Knight on a friend's server and start out with the good gear."

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Filed under: The Queue

World of WarCrafts: Flash Wand

crafted flash wandEvery Wednesday Maureen Carter brings you World of WarCrafts, which features a recipe or craft that teaches you how to make your own real life version of in-game recipes and items.

Let me begin by warning you that this week's WarCraft is a bit tacky, corny and even a little silly. So, if you have issues with any of those things coming into play here then STOP READING NOW! If you don't have problems with it and could use a WoW related giggle in your day please, join me as I create today's IRL item the Flash Wand.

I feel I must say that none of my characters have this wand so I'm hoping very much that the screen shot I am basing my whole project off of is correct. If not then, oh well, its still fun.

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Filed under: World of WarCrafts

Warcraft Rookie: Get a Wand ASAP

[This is the first in a regular series of posts dedicated to the new WoW player.]

If there is one thing I see over and over again in the sub-20 zones, it is casters beating on a nearly dead mob with their melee weapon. They either ran out of mana or want to conserve their mana supply to eliminate downtime, so they have stopped casting spells and were looking for a mana-free form of DPS.

A mage pounding on a mob with his staff is not the best way to deal damage. What would be better? Get a wand. Wands provide casters with better DPS and will allow you to deal with runners more effectively. Mages, warlocks and priests can equip a wand.

There are three ways to get a wand early on...

1. Take enchanting as a profession. Enchanters can make a low level wand with very little effort, and it will be just fine to get you started until you can afford something better. However, enchanting can be one of the more expensive and confusing professions for a new player, so this might not be the way to go. Finally, if one of your friends is an enchanter, they could hook you up very cheaply.

2. Head to the Auction House. If you are a caster, this should be your first auction house purchase,with the possible exception of bags. The low level wands come very cheap, usually no more than a couple silver. The Auction House method is probably the easiest way to aquire your first wand.

3. Hope for a drop. This is pretty ineffective, but sometimes you will get lucky. If you do, equip it immediately and start leveling up your wand skill.

The moral of the story...get a wand equipped ASAP and use it to finish off mobs or to contribute to DPS in instances when you run low on mana. Good luck on your quest to leave the newbie zone!

New Terms For Rookies:
DPS
Mob
Runner

Filed under: Mage, Priest, Warlock, Tips, WoW Rookie

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