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Posts with tag warcraft III

BlizzCon tournament brackets announced


We knew that there Blizzard was going to be holding tournaments for StarCraft, Warcraft III, and World of Warcraft Arenas at BlizzCon, but until today we didn't know who would be participating. The BlizzCon site has been updated with a list of participating players along with brief player profiles. The Arena tournament will includes the top two teams from Korea's regional finals, the top two teams from the European regional finals, the top three teams from the American regional finals, and the winner of the 2005 BlizzCon Invitational. (Don't ask me how that works, since I'm quite sure we didn't have arenas in 2005.) And for those of you curious about worlds beyond Warcraft, check out the StarCraft and Warcraft III brackets.

Filed under: PvP, BlizzCon

Q&A with Jason Hayes

[Ahh, the music of WoW. Perfect for that romantic night out killing stuff with the one you love.]Now I will admit, I tend to alternate between playing the game music and playing my own music, depending on the zone. This is not because I don't like the soundtrack -- far from it. I've actually been known to play the World of Warcraft soundtrack in my car. (You can't imagine how fast you can weed out fellow Warcraft players by playing "Legends of Azeroth" -- or the Login Screen music -- at a stoplight with the windows down. hee!) But love it or hate it, the music of Warcraft has left its mark on our lives, even if it's just the goosebumps we got when we watched the trailer for World of Warcraft the first time and heard the music sweeping along with the images.

For those audiophiles who enjoy the music of Warcraft, Gamespot has an excellent interview with Jason Hayes, the man behind the sweeping songscapes in WoW. In this interview set to preface the PLAY! Symphony set to perform in Sydney, Australia from June 19-23, Jason talks about things as varied as his work with WoW, his thoughts on the movement to accept gaming as a legitimate art form, and the technical problems he faces as the composer of gaming soundtracks. He also includes some information about his plans for the future. (Maybe SC2? We can hope!)

All in all, an excellent interview well worth checking out after a weekend of WoW before the work week kicks in. (Or alternately, a great interview to catch up on while having your morning coffee when the work week has already hit.)

[via Gamespot]

Draenei Lore Update

There's a new post up by Chris Metzen that makes an attempt at explaining the interesting quandary of the new Draenei lore.  It's a fairly long post, so I'll summarize...
  • The change in the Eredar/Sargeras encounter was an accident, caused by not reviewing the older lore.
  • Sometimes you need to be a bit flexible with the world's history in order to "broaden the scope and accessibility of your setting."
  • They're going to run with the story as it currently is on the Burning Crusade site.  They feel it's a stronger story and have already started to build around it.
However, there's a lot more in the post and I highly suggest checking it out if you have the time.

Filed under: Odds and ends, Blizzard, Expansions

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