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Posts with tag warlords-of-draenor-patch-notes

Warlords of Draenor: Secondary Stat Attunements

The latest round of patch notes has introduced several new sections of content pertaining to the next expansion and just how classes are going to function. One of these new items is Secondary Stat Attunements -- passive abilities that grant a 5% bonus to specific secondary stat bonuses for every class and spec in the game. This bonus is in addition to the secondary stat bonuses you'll find on gear in Draenor.

So what does that mean to you, the player? It's a little boost for your character, but in addition to that, it's also a little nudge in the right direction as far as choosing secondary stats that are appropriate for the spec you want to play. For instance, balance-spec druids have a Secondary Stat Attunement for mastery -- meaning they've automatically got a 5% bonus applied to their mastery, and indicating that hey, mastery is a pretty good thing, and perhaps you'll want to pick up more of that over other secondary stats.

Read on for the full list of Secondary Stat Attunements.

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Filed under: Warlords of Draenor

Warlords of Draenor Alpha Patch notes for April 17

A new round of updates have been released for the alpha client of Warlords of Draenor. Included in the patch notes are new sections covering changes and adjustments with Itemization, Movement Speed, Raid Utility Balance, Reforging, and Combat Resurrection. There have also been updates to existing sections as well - many class sections have received a lot of updates and adjustments, as expected for such an early build.
  • Haste % and Crit % bonuses have been streamlined -- no more spell/melee/ranged, it's a universal Haste and Crit % bonus for all.
  • Druids, rejoice -- Ravage no longer requires you to be behind the target.
  • Many glyphs have been removed, and a lot of new glyphs have been added, with some glyphs now being exclusive to a specialization.
  • Movement speed enchants now increase Movement Speed by 10% -- up from 8%.
  • Hunters, there has been a comprehensive sweep over pet abilities -- it's a major list!
  • Paladins, there have been some major tweaks to both Holy and Protection specs.
For the full list of updates, check out the official Battle.net site for all the details. New updates are denoted in red for easy reading.

Filed under: News items, Warlords of Draenor

Warlords of Draenor: Patch 6.0 patch notes

The patch notes for patch 6.0 have been released! Patch 6.0 is the pre-patch for Warlords of Draenor, featuring many of the changes and adjustments we'll be seeing in preparation for the next expansion's launch. Please note that patch notes can and often will change over time -- these should by no means be considered a finalized version. Highlights from the patch notes include:
  • A new row of talents has been added for level 100, and Draenor Perks from levels 91-99.
  • Racial traits have been rebalanced.
  • All characters now learn a few important Major Glyphs as they level up.
  • Garrisons, garrisons, garrisons!
Read on for the full list of patch notes after the break.

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Filed under: News items, Warlords of Draenor

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